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Ensure MainLoop and its custom script is set right after it's resolved
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@ -52,15 +52,7 @@ void MainLoop::_bind_methods() {
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GDVIRTUAL_BIND(_finalize);
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}
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void MainLoop::set_initialize_script(const Ref<Script> &p_initialize_script) {
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initialize_script = p_initialize_script;
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}
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void MainLoop::initialize() {
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if (initialize_script.is_valid()) {
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set_script(initialize_script);
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}
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GDVIRTUAL_CALL(_initialize);
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}
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@ -39,8 +39,6 @@
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class MainLoop : public Object {
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GDCLASS(MainLoop, Object);
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Ref<Script> initialize_script;
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protected:
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static void _bind_methods();
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@ -69,8 +67,6 @@ public:
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virtual bool process(double p_time);
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virtual void finalize();
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void set_initialize_script(const Ref<Script> &p_initialize_script);
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MainLoop() {}
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virtual ~MainLoop() {}
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};
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@ -2657,7 +2657,7 @@ bool Main::start() {
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ERR_FAIL_V_MSG(false, vformat("Can't load the script \"%s\" as it doesn't inherit from SceneTree or MainLoop.", script));
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}
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script_loop->set_initialize_script(script_res);
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script_loop->set_script(script_res);
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main_loop = script_loop;
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} else {
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return false;
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@ -2680,7 +2680,7 @@ bool Main::start() {
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OS::get_singleton()->alert("Error: Invalid MainLoop script base type: " + script_base);
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ERR_FAIL_V_MSG(false, vformat("The global class %s does not inherit from SceneTree or MainLoop.", main_loop_type));
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}
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script_loop->set_initialize_script(script_res);
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script_loop->set_script(script_res);
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main_loop = script_loop;
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}
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}
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@ -2705,6 +2705,8 @@ bool Main::start() {
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}
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}
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OS::get_singleton()->set_main_loop(main_loop);
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SceneTree *sml = Object::cast_to<SceneTree>(main_loop);
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if (sml) {
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#ifdef DEBUG_ENABLED
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@ -3054,8 +3056,6 @@ bool Main::start() {
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DisplayServer::get_singleton()->set_icon(icon);
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}
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OS::get_singleton()->set_main_loop(main_loop);
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if (movie_writer) {
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movie_writer->begin(DisplayServer::get_singleton()->window_get_size(), fixed_fps, Engine::get_singleton()->get_write_movie_path());
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}
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