From cc57a80a896ef377726f06864db396f323b648bc Mon Sep 17 00:00:00 2001 From: Micky Date: Mon, 11 Nov 2024 20:45:52 +0100 Subject: [PATCH] Fix untagged `true` in GLTFState's documentation --- modules/gltf/doc_classes/GLTFState.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml index 376c3c89f55..c81c2f09f0c 100644 --- a/modules/gltf/doc_classes/GLTFState.xml +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -306,7 +306,7 @@ The binary buffer attached to a .glb file. - True to force all GLTFNodes in the document to be bones of a single Skeleton3D godot node. + If [code]true[/code], forces all GLTFNodes in the document to be bones of a single [Skeleton3D] Godot node. The original raw JSON document corresponding to this GLTFState.