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Revert "Added toggle for loop interpolation based on adolson's code"
This reverts commits8884b8f519
bd5c8f2aa0
and5cb31f6d5b
. <reduz> Akien, I understand the need for the second loop mode, but I think the current UI is pretty confusing. I think this should be changed for an enum, both there and in the animation.. otherwise we should revert it [...] <reduz> alternatively this could be added per track, which I think should make it a little less confusing Reopens #959..
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@ -540,7 +540,6 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd,float p_delta,flo
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float len=cd.from->animation->get_length();
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bool loop=cd.from->animation->has_loop();
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bool loop_interpolation=cd.from->animation->has_loop_interpolation();
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if (!loop) {
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@ -566,21 +565,10 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd,float p_delta,flo
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}
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} else if (loop_interpolation) {
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} else {
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next_pos=Math::fposmod(next_pos,len);
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} else {
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if (next_pos<0 || next_pos>len) {
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if (!backwards)
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next_pos=0;
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else if (backwards)
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next_pos=len;
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}
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// fix delta - not sure if needed here
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delta=next_pos-cd.pos;
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}
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cd.pos=next_pos;
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@ -38,8 +38,6 @@ bool Animation::_set(const StringName& p_name, const Variant& p_value) {
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set_length(p_value);
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else if (name=="loop")
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set_loop(p_value);
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else if (name=="loop_interpolation")
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set_loop_interpolation(p_value);
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else if (name=="step")
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set_step(p_value);
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else if (name.begins_with("tracks/")) {
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@ -270,8 +268,6 @@ bool Animation::_get(const StringName& p_name,Variant &r_ret) const {
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r_ret= length;
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else if (name=="loop")
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r_ret= loop;
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else if (name=="loop_interpolation")
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r_ret= loop_interpolation;
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else if (name=="step")
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r_ret= step;
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else if (name.begins_with("tracks/")) {
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@ -437,7 +433,6 @@ void Animation::_get_property_list( List<PropertyInfo> *p_list) const {
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p_list->push_back( PropertyInfo( Variant::REAL, "length", PROPERTY_HINT_RANGE, "0.001,99999,0.001"));
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p_list->push_back( PropertyInfo( Variant::BOOL, "loop" ));
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p_list->push_back( PropertyInfo( Variant::BOOL, "loop_interpolation"));
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p_list->push_back( PropertyInfo( Variant::REAL, "step", PROPERTY_HINT_RANGE, "0,4096,0.001" ));
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for (int i=0;i<tracks.size();i++) {
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@ -1244,7 +1239,7 @@ T Animation::_interpolate( const Vector< TKey<T> >& p_keys, float p_time, Inter
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float c=0;
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// prepare for all cases of interpolation
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if (loop && loop_interpolation) {
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if (loop) {
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// loop
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if (idx>=0) {
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@ -1632,19 +1627,10 @@ void Animation::set_loop(bool p_enabled) {
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loop=p_enabled;
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emit_changed();
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}
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void Animation::set_loop_interpolation(bool p_enabled) {
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loop_interpolation=p_enabled;
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emit_changed();
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}
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bool Animation::has_loop() const {
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return loop;
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}
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bool Animation::has_loop_interpolation() const {
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return loop_interpolation;
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}
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void Animation::track_move_up(int p_track) {
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@ -1741,9 +1727,7 @@ void Animation::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_length"),&Animation::get_length);
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ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&Animation::set_loop);
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ObjectTypeDB::bind_method(_MD("set_loop_interpolation","enabled"),&Animation::set_loop_interpolation);
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ObjectTypeDB::bind_method(_MD("has_loop"),&Animation::has_loop);
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ObjectTypeDB::bind_method(_MD("has_loop_interpolation"),&Animation::has_loop_interpolation);
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ObjectTypeDB::bind_method(_MD("set_step","size_sec"),&Animation::set_step);
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ObjectTypeDB::bind_method(_MD("get_step"),&Animation::get_step);
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@ -1771,7 +1755,6 @@ void Animation::clear() {
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memdelete( tracks[i] );
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tracks.clear();
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loop=false;
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loop_interpolation=true;
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length=1;
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}
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@ -2031,7 +2014,6 @@ Animation::Animation() {
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step=0.1;
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loop=false;
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loop_interpolation=true;
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length=1;
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}
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@ -2042,3 +2024,5 @@ Animation::~Animation() {
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memdelete( tracks[i] );
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}
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@ -172,7 +172,6 @@ private:
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float length;
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float step;
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bool loop;
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bool loop_interpolation;
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// bind helpers
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private:
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@ -279,9 +278,7 @@ public:
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float get_length() const;
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void set_loop(bool p_enabled);
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void set_loop_interpolation(bool p_enabled);
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bool has_loop() const;
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bool has_loop_interpolation() const;
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void set_step(float p_step);
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float get_step() const;
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@ -2922,7 +2922,6 @@ void AnimationKeyEditor::_notification(int p_what) {
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edit_button->connect("pressed",this,"_toggle_edit_curves");
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loop->set_icon(get_icon("Loop","EditorIcons"));
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loop_interpolation->set_icon(get_icon("LoopInterpolation","EditorIcons"));
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curve_edit->connect("transition_changed",this,"_curve_transition_changed");
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//edit_button->add_color_override("font_color",get_color("font_color","Tree"));
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@ -3013,7 +3012,6 @@ void AnimationKeyEditor::_update_menu() {
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length->set_val(animation->get_length());
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loop->set_pressed(animation->has_loop());
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loop_interpolation->set_pressed(animation->has_loop_interpolation());
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step->set_val(animation->get_step());
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}
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@ -3469,21 +3467,6 @@ void AnimationKeyEditor::_animation_loop_changed() {
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}
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void AnimationKeyEditor::_animation_loop_interpolation_changed() {
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if (updating)
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return;
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if (!animation.is_null()) {
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undo_redo->create_action(TTR("Change Anim Loop Interpolation"));
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undo_redo->add_do_method(animation.ptr(),"set_loop_interpolation",loop_interpolation->is_pressed());
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undo_redo->add_undo_method(animation.ptr(),"set_loop_interpolation",!loop_interpolation->is_pressed());
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undo_redo->commit_action();
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}
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}
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void AnimationKeyEditor::_create_value_item(int p_type) {
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@ -3769,7 +3752,6 @@ void AnimationKeyEditor::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_animation_loop_changed"),&AnimationKeyEditor::_animation_loop_changed);
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ObjectTypeDB::bind_method(_MD("_animation_loop_interpolation_changed"),&AnimationKeyEditor::_animation_loop_interpolation_changed);
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ObjectTypeDB::bind_method(_MD("_animation_len_changed"),&AnimationKeyEditor::_animation_len_changed);
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ObjectTypeDB::bind_method(_MD("_create_value_item"),&AnimationKeyEditor::_create_value_item);
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ObjectTypeDB::bind_method(_MD("_pane_drag"),&AnimationKeyEditor::_pane_drag);
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@ -3880,12 +3862,6 @@ AnimationKeyEditor::AnimationKeyEditor() {
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hb->add_child(loop);
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loop->set_tooltip(TTR("Enable/Disable looping in animation."));
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loop_interpolation = memnew( ToolButton );
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loop_interpolation->set_toggle_mode(true);
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loop_interpolation->connect("pressed",this,"_animation_loop_interpolation_changed");
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hb->add_child(loop_interpolation);
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loop_interpolation->set_tooltip(TTR("Enable/Disable interpolation when looping animation."));
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hb->add_child( memnew( VSeparator ) );
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menu_add_track = memnew( MenuButton );
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@ -173,7 +173,6 @@ class AnimationKeyEditor : public VBoxContainer {
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//MenuButton *menu;
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SpinBox *length;
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Button *loop;
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Button *loop_interpolation;
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bool keying;
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ToolButton *edit_button;
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ToolButton *move_up_button;
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@ -239,7 +238,6 @@ class AnimationKeyEditor : public VBoxContainer {
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void _animation_len_changed(float p_len);
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void _animation_loop_changed();
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void _animation_loop_interpolation_changed();
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void _step_changed(float p_len);
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struct InsertData {
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