Remove duplicate project settings definitions

This commit is contained in:
kobewi 2022-10-20 15:43:17 +02:00
parent b61fda9d2a
commit d9f066d5fa
14 changed files with 89 additions and 99 deletions

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@ -619,7 +619,7 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards, bool p_ignore_override) {
Error err = _setup(p_path, p_main_pack, p_upwards, p_ignore_override);
if (err == OK) {
String custom_settings = GLOBAL_DEF("application/config/project_settings_override", "");
String custom_settings = GLOBAL_GET("application/config/project_settings_override");
if (!custom_settings.is_empty()) {
_load_settings_text(custom_settings);
}
@ -1276,6 +1276,7 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
GLOBAL_DEF("debug/disable_touch", false);
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");
@ -1292,6 +1293,22 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("compression/formats/gzip/compression_level", Compression::gzip_level);
custom_prop_info["compression/formats/gzip/compression_level"] = PropertyInfo(Variant::INT, "compression/formats/gzip/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
GLOBAL_DEF("debug/settings/crash_handler/message",
String("Please include this when reporting the bug to the project developer."));
GLOBAL_DEF("debug/settings/crash_handler/message.editor",
String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false);
GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers.
GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
// These properties will not show up in the dialog nor in the documentation. If you want to exclude whole groups, see _get_property_list() method.
GLOBAL_DEF_INTERNAL("application/config/features", PackedStringArray());
GLOBAL_DEF_INTERNAL("internationalization/locale/translation_remaps", PackedStringArray());

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@ -341,6 +341,9 @@
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="" default="27">
Largest size limit (in power of 2) allowed when compressing using long-distance matching with Zstandard. Higher values can result in better compression, but will require more memory when compressing and decompressing.
</member>
<member name="debug/disable_touch" type="bool" setter="" getter="" default="false">
Disable touch input. Only has effect on iOS.
</member>
<member name="debug/file_logging/enable_file_logging" type="bool" setter="" getter="" default="false">
If [code]true[/code], logs all output to files.
</member>

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@ -9387,12 +9387,10 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
}
}
// NOTE: If adding new project settings here, also duplicate their definition in
// rendering_server.cpp for headless doctool.
staging_buffer_block_size = GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
staging_buffer_block_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/block_size_kb");
staging_buffer_block_size = MAX(4u, staging_buffer_block_size);
staging_buffer_block_size *= 1024; // Kb -> bytes.
staging_buffer_max_size = GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
staging_buffer_max_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/max_size_mb");
staging_buffer_max_size = MAX(1u, staging_buffer_max_size);
staging_buffer_max_size *= 1024 * 1024;
@ -9400,7 +9398,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
// Validate enough blocks.
staging_buffer_max_size = staging_buffer_block_size * 4;
}
texture_upload_region_size_px = GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
texture_upload_region_size_px = GLOBAL_GET("rendering/rendering_device/staging_buffer/texture_upload_region_size_px");
texture_upload_region_size_px = nearest_power_of_2_templated(texture_upload_region_size_px);
frames_drawn = frame_count; // Start from frame count, so everything else is immediately old.
@ -9415,7 +9413,7 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
ERR_CONTINUE(err != OK);
}
max_descriptors_per_pool = GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
max_descriptors_per_pool = GLOBAL_GET("rendering/rendering_device/vulkan/max_descriptors_per_pool");
// Check to make sure DescriptorPoolKey is good.
static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t));

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@ -536,7 +536,7 @@ void EditorNode::_update_from_settings() {
RS::get_singleton()->environment_set_volumetric_fog_filter_active(bool(GLOBAL_GET("rendering/environment/volumetric_fog/use_filter")));
RS::get_singleton()->canvas_set_shadow_texture_size(GLOBAL_GET("rendering/2d/shadow_atlas/size"));
bool use_half_res_gi = GLOBAL_DEF("rendering/global_illumination/gi/use_half_resolution", false);
bool use_half_res_gi = GLOBAL_GET("rendering/global_illumination/gi/use_half_resolution");
RS::get_singleton()->gi_set_use_half_resolution(use_half_res_gi);
bool snap_2d_transforms = GLOBAL_GET("rendering/2d/snap/snap_2d_transforms_to_pixel");
@ -5134,7 +5134,7 @@ bool EditorNode::has_scenes_in_session() {
bool EditorNode::ensure_main_scene(bool p_from_native) {
pick_main_scene->set_meta("from_native", p_from_native); // Whether from play button or native run.
String main_scene = GLOBAL_DEF_BASIC("application/run/main_scene", "");
String main_scene = GLOBAL_GET("application/run/main_scene");
if (main_scene.is_empty()) {
current_menu_option = -1;
@ -5201,7 +5201,7 @@ bool EditorNode::is_run_playing() const {
String EditorNode::get_run_playing_scene() const {
String run_filename = editor_run.get_running_scene();
if (run_filename.is_empty() && is_run_playing()) {
run_filename = GLOBAL_DEF_BASIC("application/run/main_scene", ""); // Must be the main scene then.
run_filename = GLOBAL_GET("application/run/main_scene"); // Must be the main scene then.
}
return run_filename;

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@ -443,11 +443,7 @@ Error Main::test_setup() {
globals = memnew(ProjectSettings);
GLOBAL_DEF("debug/settings/crash_handler/message",
String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues"));
GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
register_core_settings(); //here globals are present
register_core_settings(); // Here globals are present.
translation_server = memnew(TranslationServer);
tsman = memnew(TextServerManager);
@ -665,11 +661,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
GLOBAL_DEF_RST("application/run/flush_stdout_on_print", false);
GLOBAL_DEF_RST("application/run/flush_stdout_on_print.debug", true);
GLOBAL_DEF("debug/settings/crash_handler/message",
String("Please include this when reporting the bug to the project developer."));
GLOBAL_DEF("debug/settings/crash_handler/message.editor",
String("Please include this when reporting the bug on: https://github.com/godotengine/godot/issues"));
MAIN_PRINT("Main: Parse CMDLine");
/* argument parsing and main creation */
@ -1358,7 +1349,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
ResourceUID::get_singleton()->load_from_cache(); // load UUIDs from cache.
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc",
PropertyInfo(Variant::INT,
"memory/limits/multithreaded_server/rid_pool_prealloc",
@ -1715,7 +1705,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
window_mode = (DisplayServer::WindowMode)(GLOBAL_GET("display/window/size/mode").operator int());
}
GLOBAL_DEF_RST("internationalization/rendering/force_right_to_left_layout_direction", false);
GLOBAL_DEF("internationalization/locale/include_text_server_data", false);
OS::get_singleton()->_allow_hidpi = GLOBAL_DEF("display/window/dpi/allow_hidpi", true);
@ -2165,12 +2154,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
boot_logo->set_pixel(0, 0, Color(0, 0, 0, 0));
}
Color boot_bg_color = GLOBAL_DEF_BASIC("application/boot_splash/bg_color", boot_splash_bg_color);
#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
const Color boot_bg_color =
boot_bg_color =
GLOBAL_DEF_BASIC("application/boot_splash/bg_color",
(editor || project_manager) ? boot_splash_editor_bg_color : boot_splash_bg_color);
#else
const Color boot_bg_color = GLOBAL_DEF_BASIC("application/boot_splash/bg_color", boot_splash_bg_color);
#endif
if (boot_logo.is_valid()) {
RenderingServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale,
@ -2202,7 +2191,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
MAIN_PRINT("Main: DCC");
RenderingServer::get_singleton()->set_default_clear_color(
GLOBAL_DEF_BASIC("rendering/environment/defaults/default_clear_color", Color(0.3, 0.3, 0.3)));
GLOBAL_GET("rendering/environment/defaults/default_clear_color"));
GLOBAL_DEF("application/config/icon", String());
ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon",
@ -2805,15 +2794,48 @@ bool Main::start() {
startup_benchmark_file = String();
}
#endif
GLOBAL_DEF_BASIC("display/window/stretch/mode", "disabled");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/mode",
PropertyInfo(Variant::STRING,
"display/window/stretch/mode",
PROPERTY_HINT_ENUM,
"disabled,canvas_items,viewport"));
GLOBAL_DEF_BASIC("display/window/stretch/aspect", "keep");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect",
PropertyInfo(Variant::STRING,
"display/window/stretch/aspect",
PROPERTY_HINT_ENUM,
"ignore,keep,keep_width,keep_height,expand"));
GLOBAL_DEF_BASIC("display/window/stretch/scale", 1.0);
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/scale",
PropertyInfo(Variant::FLOAT,
"display/window/stretch/scale",
PROPERTY_HINT_RANGE,
"0.5,8.0,0.01"));
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
GLOBAL_DEF_BASIC("gui/common/snap_controls_to_pixels", true);
GLOBAL_DEF_BASIC("gui/fonts/dynamic_fonts/use_oversampling", true);
GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_filter", 1);
ProjectSettings::get_singleton()->set_custom_property_info(
"rendering/textures/canvas_textures/default_texture_filter",
PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_filter", PROPERTY_HINT_ENUM,
"Nearest,Linear,Linear Mipmap,Nearest Mipmap"));
GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_repeat", 0);
ProjectSettings::get_singleton()->set_custom_property_info(
"rendering/textures/canvas_textures/default_texture_repeat",
PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_repeat", PROPERTY_HINT_ENUM,
"Disable,Enable,Mirror"));
if (!editor && !project_manager) {
//standard helpers that can be changed from main config
String stretch_mode = GLOBAL_DEF_BASIC("display/window/stretch/mode", "disabled");
String stretch_aspect = GLOBAL_DEF_BASIC("display/window/stretch/aspect", "keep");
Size2i stretch_size = Size2i(GLOBAL_DEF_BASIC("display/window/size/viewport_width", 0),
GLOBAL_DEF_BASIC("display/window/size/viewport_height", 0));
real_t stretch_scale = GLOBAL_DEF_BASIC("display/window/stretch/scale", 1.0);
String stretch_mode = GLOBAL_GET("display/window/stretch/mode");
String stretch_aspect = GLOBAL_GET("display/window/stretch/aspect");
Size2i stretch_size = Size2i(GLOBAL_GET("display/window/size/viewport_width"),
GLOBAL_GET("display/window/size/viewport_height"));
real_t stretch_scale = GLOBAL_GET("display/window/stretch/scale");
Window::ContentScaleMode cs_sm = Window::CONTENT_SCALE_MODE_DISABLED;
if (stretch_mode == "canvas_items") {
@ -2838,8 +2860,8 @@ bool Main::start() {
sml->get_root()->set_content_scale_size(stretch_size);
sml->get_root()->set_content_scale_factor(stretch_scale);
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
sml->set_auto_accept_quit(GLOBAL_GET("application/config/auto_accept_quit"));
sml->set_quit_on_go_back(GLOBAL_GET("application/config/quit_on_go_back"));
String appname = GLOBAL_GET("application/config/name");
appname = TranslationServer::get_singleton()->translate(appname);
#ifdef DEBUG_ENABLED
@ -2855,53 +2877,18 @@ bool Main::start() {
// It can still be overridden by the user in a script.
DisplayServer::get_singleton()->window_set_min_size(Size2i(64, 64));
bool snap_controls = GLOBAL_DEF("gui/common/snap_controls_to_pixels", true);
bool snap_controls = GLOBAL_GET("gui/common/snap_controls_to_pixels");
sml->get_root()->set_snap_controls_to_pixels(snap_controls);
bool font_oversampling = GLOBAL_DEF("gui/fonts/dynamic_fonts/use_oversampling", true);
bool font_oversampling = GLOBAL_GET("gui/fonts/dynamic_fonts/use_oversampling");
sml->get_root()->set_use_font_oversampling(font_oversampling);
int texture_filter = GLOBAL_DEF("rendering/textures/canvas_textures/default_texture_filter", 1);
int texture_repeat = GLOBAL_DEF("rendering/textures/canvas_textures/default_texture_repeat", 0);
int texture_filter = GLOBAL_GET("rendering/textures/canvas_textures/default_texture_filter");
int texture_repeat = GLOBAL_GET("rendering/textures/canvas_textures/default_texture_repeat");
sml->get_root()->set_default_canvas_item_texture_filter(
Viewport::DefaultCanvasItemTextureFilter(texture_filter));
sml->get_root()->set_default_canvas_item_texture_repeat(
Viewport::DefaultCanvasItemTextureRepeat(texture_repeat));
} else {
GLOBAL_DEF_BASIC("display/window/stretch/mode", "disabled");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/mode",
PropertyInfo(Variant::STRING,
"display/window/stretch/mode",
PROPERTY_HINT_ENUM,
"disabled,canvas_items,viewport"));
GLOBAL_DEF_BASIC("display/window/stretch/aspect", "keep");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect",
PropertyInfo(Variant::STRING,
"display/window/stretch/aspect",
PROPERTY_HINT_ENUM,
"ignore,keep,keep_width,keep_height,expand"));
GLOBAL_DEF_BASIC("display/window/stretch/scale", 1.0);
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/scale",
PropertyInfo(Variant::FLOAT,
"display/window/stretch/scale",
PROPERTY_HINT_RANGE,
"0.5,8.0,0.01"));
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));
sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true));
GLOBAL_DEF_BASIC("gui/common/snap_controls_to_pixels", true);
GLOBAL_DEF_BASIC("gui/fonts/dynamic_fonts/use_oversampling", true);
GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_filter", 1);
ProjectSettings::get_singleton()->set_custom_property_info(
"rendering/textures/canvas_textures/default_texture_filter",
PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_filter", PROPERTY_HINT_ENUM,
"Nearest,Linear,Linear Mipmap,Nearest Mipmap"));
GLOBAL_DEF_BASIC("rendering/textures/canvas_textures/default_texture_repeat", 0);
ProjectSettings::get_singleton()->set_custom_property_info(
"rendering/textures/canvas_textures/default_texture_repeat",
PropertyInfo(Variant::INT, "rendering/textures/canvas_textures/default_texture_repeat", PROPERTY_HINT_ENUM,
"Disable,Enable,Mirror"));
}
#ifdef TOOLS_ENABLED
@ -2970,7 +2957,7 @@ bool Main::start() {
Engine::get_singleton()->startup_benchmark_begin_measure("game_load");
// Load SSL Certificates from Project Settings (or builtin).
Crypto::load_default_certificates(GLOBAL_DEF("network/tls/certificate_bundle_override", ""));
Crypto::load_default_certificates(GLOBAL_GET("network/tls/certificate_bundle_override"));
if (!game_path.is_empty()) {
Node *scene = nullptr;
@ -2983,7 +2970,7 @@ bool Main::start() {
sml->add_current_scene(scene);
#ifdef MACOS_ENABLED
String mac_iconpath = GLOBAL_DEF("application/config/macos_native_icon", "Variant()");
String mac_iconpath = GLOBAL_GET("application/config/macos_native_icon");
if (!mac_iconpath.is_empty()) {
DisplayServer::get_singleton()->set_native_icon(mac_iconpath);
hasicon = true;
@ -2991,14 +2978,14 @@ bool Main::start() {
#endif
#ifdef WINDOWS_ENABLED
String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()");
String win_iconpath = GLOBAL_GET("application/config/windows_native_icon");
if (!win_iconpath.is_empty()) {
DisplayServer::get_singleton()->set_native_icon(win_iconpath);
hasicon = true;
}
#endif
String iconpath = GLOBAL_DEF("application/config/icon", "Variant()");
String iconpath = GLOBAL_GET("application/config/icon");
if ((!iconpath.is_empty()) && (!hasicon)) {
Ref<Image> icon;
icon.instantiate();

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@ -227,7 +227,7 @@ void DisplayServerIOS::_window_callback(const Callable &p_callable, const Varian
// MARK: Touches
void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
if (!GLOBAL_GET("debug/disable_touch")) {
Ref<InputEventScreenTouch> ev;
ev.instantiate();
@ -240,7 +240,7 @@ void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed,
}
void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
if (!GLOBAL_GET("debug/disable_touch")) {
Ref<InputEventScreenDrag> ev;
ev.instantiate();
ev->set_index(p_idx);

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@ -896,7 +896,7 @@ void ItemList::gui_input(const Ref<InputEvent> &p_event) {
if (k.is_valid() && k->get_unicode()) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000));
uint64_t max_interval = uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec"));
search_time_msec = now;
if (diff > max_interval) {
@ -1831,9 +1831,6 @@ void ItemList::_bind_methods() {
ADD_SIGNAL(MethodInfo("item_clicked", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::VECTOR2, "at_position"), PropertyInfo(Variant::INT, "mouse_button_index")));
ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "selected")));
ADD_SIGNAL(MethodInfo("item_activated", PropertyInfo(Variant::INT, "index")));
GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000);
ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers
}
ItemList::ItemList() {

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@ -472,7 +472,7 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
if (allow_search && k.is_valid() && k->get_unicode() && k->is_pressed()) {
uint64_t now = OS::get_singleton()->get_ticks_msec();
uint64_t diff = now - search_time_msec;
uint64_t max_interval = uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000));
uint64_t max_interval = uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec"));
search_time_msec = now;
if (diff > max_interval) {

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@ -4818,7 +4818,7 @@ TreeItem *Tree::get_item_with_text(const String &p_find) const {
void Tree::_do_incr_search(const String &p_add) {
uint64_t time = OS::get_singleton()->get_ticks_usec() / 1000; // convert to msec
uint64_t diff = time - last_keypress;
if (diff > uint64_t(GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000))) {
if (diff > uint64_t(GLOBAL_GET("gui/timers/incremental_search_max_interval_msec"))) {
incr_search = p_add;
} else if (incr_search != p_add) {
incr_search += p_add;

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@ -116,7 +116,7 @@ bool Shape2D::is_collision_outline_enabled() {
return true;
}
#endif
return GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true);
return GLOBAL_GET("debug/shapes/collision/draw_2d_outlines");
}
Shape2D::Shape2D(const RID &p_rid) {

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@ -1225,7 +1225,7 @@ GodotSpace2D::GodotSpace2D() {
ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/solver_iterations", PropertyInfo(Variant::INT, "physics/2d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"));
contact_recycle_radius = GLOBAL_DEF("physics/2d/solver/contact_recycle_radius", 1.0);
ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"));
ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"));
contact_max_separation = GLOBAL_DEF("physics/2d/solver/contact_max_separation", 1.5);
ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/solver/contact_max_separation", PropertyInfo(Variant::FLOAT, "physics/2d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"));

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@ -1258,7 +1258,7 @@ GodotSpace3D::GodotSpace3D() {
ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/solver_iterations", PropertyInfo(Variant::INT, "physics/3d/solver/solver_iterations", PROPERTY_HINT_RANGE, "1,32,1,or_greater"));
contact_recycle_radius = GLOBAL_DEF("physics/3d/solver/contact_recycle_radius", 0.01);
ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"));
ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/contact_recycle_radius", PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_recycle_radius", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"));
contact_max_separation = GLOBAL_DEF("physics/3d/solver/contact_max_separation", 0.05);
ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/solver/contact_max_separation", PropertyInfo(Variant::FLOAT, "physics/3d/solver/contact_max_separation", PROPERTY_HINT_RANGE, "0,0.1,0.01,or_greater"));

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@ -2871,14 +2871,6 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048);
// Already defined in some RenderingDevice*::initialize, which run before this code.
// We re-define them here just for doctool's sake. Make sure to keep default values in sync.
GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
// Vulkan-specific.
GLOBAL_DEF("rendering/rendering_device/vulkan/max_descriptors_per_pool", 64);
// Number of commands that can be drawn per frame.
GLOBAL_DEF_RST("rendering/gl_compatibility/item_buffer_size", 16384);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/gl_compatibility/item_buffer_size", PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "1024,1048576,1"));
@ -2981,7 +2973,6 @@ void RenderingServer::init() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/light_projectors/filter", PropertyInfo(Variant::INT, "rendering/textures/light_projectors/filter", PROPERTY_HINT_ENUM, "Nearest (Fast),Linear (Fast),Nearest Mipmap (Fast),Linear Mipmap (Fast),Nearest Mipmap Anisotropic (Average),Linear Mipmap Anisotropic (Average)"));
GLOBAL_DEF_RST("rendering/occlusion_culling/occlusion_rays_per_thread", 512);
GLOBAL_DEF_RST("rendering/occlusion_culling/bvh_build_quality", 2);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/occlusion_culling/bvh_build_quality", PropertyInfo(Variant::INT, "rendering/occlusion_culling/bvh_build_quality", PROPERTY_HINT_ENUM, "Low,Medium,High"));
GLOBAL_DEF("rendering/environment/glow/upscale_mode", 1);

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@ -192,11 +192,8 @@ struct GodotTestCaseListener : public doctest::IReporter {
String name = String(p_in.m_name);
if (name.find("[SceneTree]") != -1) {
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
memnew(MessageQueue);
GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
memnew(Input);
Error err = OK;