Merge pull request #66133 from aaronfranke/set-all

Delete `set_all`, `set_axis`, and `get_axis` methods from Vector2/3/3i/4/4i
This commit is contained in:
Rémi Verschelde 2022-10-03 09:23:46 +02:00
commit d9a3888cea
14 changed files with 14 additions and 92 deletions

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@ -251,7 +251,9 @@ struct BVH_ABB {
void expand(real_t p_change) {
POINT change;
change.set_all(p_change);
for (int axis = 0; axis < POINT::AXIS_COUNT; ++axis) {
change[axis] = p_change;
}
grow(change);
}
@ -262,7 +264,9 @@ struct BVH_ABB {
}
void set_to_max_opposite_extents() {
neg_max.set_all(FLT_MAX);
for (int axis = 0; axis < POINT::AXIS_COUNT; ++axis) {
neg_max[axis] = FLT_MAX;
}
min = neg_max;
}

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@ -69,10 +69,6 @@ struct _NO_DISCARD_ Vector2 {
return coord[p_idx];
}
_FORCE_INLINE_ void set_all(const real_t p_value) {
x = y = p_value;
}
_FORCE_INLINE_ Vector2::Axis min_axis_index() const {
return x < y ? Vector2::AXIS_X : Vector2::AXIS_Y;
}

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@ -45,16 +45,6 @@ Vector3 Vector3::rotated(const Vector3 &p_axis, const real_t p_angle) const {
return r;
}
void Vector3::set_axis(const int p_axis, const real_t p_value) {
ERR_FAIL_INDEX(p_axis, 3);
coord[p_axis] = p_value;
}
real_t Vector3::get_axis(const int p_axis) const {
ERR_FAIL_INDEX_V(p_axis, 3, 0);
return operator[](p_axis);
}
Vector3 Vector3::clamp(const Vector3 &p_min, const Vector3 &p_max) const {
return Vector3(
CLAMP(x, p_min.x, p_max.x),

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@ -68,13 +68,6 @@ struct _NO_DISCARD_ Vector3 {
return coord[p_axis];
}
void set_axis(const int p_axis, const real_t p_value);
real_t get_axis(const int p_axis) const;
_FORCE_INLINE_ void set_all(const real_t p_value) {
x = y = z = p_value;
}
_FORCE_INLINE_ Vector3::Axis min_axis_index() const {
return x < y ? (x < z ? Vector3::AXIS_X : Vector3::AXIS_Z) : (y < z ? Vector3::AXIS_Y : Vector3::AXIS_Z);
}

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@ -33,16 +33,6 @@
#include "core/math/vector3.h"
#include "core/string/ustring.h"
void Vector3i::set_axis(const int p_axis, const int32_t p_value) {
ERR_FAIL_INDEX(p_axis, 3);
coord[p_axis] = p_value;
}
int32_t Vector3i::get_axis(const int p_axis) const {
ERR_FAIL_INDEX_V(p_axis, 3, 0);
return operator[](p_axis);
}
Vector3i::Axis Vector3i::min_axis_index() const {
return x < y ? (x < z ? Vector3i::AXIS_X : Vector3i::AXIS_Z) : (y < z ? Vector3i::AXIS_Y : Vector3i::AXIS_Z);
}

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@ -66,9 +66,6 @@ struct _NO_DISCARD_ Vector3i {
return coord[p_axis];
}
void set_axis(const int p_axis, const int32_t p_value);
int32_t get_axis(const int p_axis) const;
Vector3i::Axis min_axis_index() const;
Vector3i::Axis max_axis_index() const;

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@ -33,16 +33,6 @@
#include "core/math/basis.h"
#include "core/string/print_string.h"
void Vector4::set_axis(const int p_axis, const real_t p_value) {
ERR_FAIL_INDEX(p_axis, 4);
components[p_axis] = p_value;
}
real_t Vector4::get_axis(const int p_axis) const {
ERR_FAIL_INDEX_V(p_axis, 4, 0);
return operator[](p_axis);
}
Vector4::Axis Vector4::min_axis_index() const {
uint32_t min_index = 0;
real_t min_value = x;

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@ -65,11 +65,6 @@ struct _NO_DISCARD_ Vector4 {
return components[p_axis];
}
_FORCE_INLINE_ void set_all(const real_t p_value);
void set_axis(const int p_axis, const real_t p_value);
real_t get_axis(const int p_axis) const;
Vector4::Axis min_axis_index() const;
Vector4::Axis max_axis_index() const;
@ -150,10 +145,6 @@ struct _NO_DISCARD_ Vector4 {
}
};
void Vector4::set_all(const real_t p_value) {
x = y = z = p_value;
}
real_t Vector4::dot(const Vector4 &p_vec4) const {
return x * p_vec4.x + y * p_vec4.y + z * p_vec4.z + w * p_vec4.w;
}

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@ -33,16 +33,6 @@
#include "core/math/vector4.h"
#include "core/string/ustring.h"
void Vector4i::set_axis(const int p_axis, const int32_t p_value) {
ERR_FAIL_INDEX(p_axis, 4);
coord[p_axis] = p_value;
}
int32_t Vector4i::get_axis(const int p_axis) const {
ERR_FAIL_INDEX_V(p_axis, 4, 0);
return operator[](p_axis);
}
Vector4i::Axis Vector4i::min_axis_index() const {
uint32_t min_index = 0;
int32_t min_value = x;

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@ -68,9 +68,6 @@ struct _NO_DISCARD_ Vector4i {
return coord[p_axis];
}
void set_axis(const int p_axis, const int32_t p_value);
int32_t get_axis(const int p_axis) const;
Vector4i::Axis min_axis_index() const;
Vector4i::Axis max_axis_index() const;

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@ -84,16 +84,12 @@ TEST_CASE("[Vector3] Axis methods") {
vector.min_axis_index() == Vector3::Axis::AXIS_X,
"Vector3 min_axis_index should work as expected.");
CHECK_MESSAGE(
vector.get_axis(vector.max_axis_index()) == (real_t)5.6,
"Vector3 get_axis should work as expected.");
vector[vector.max_axis_index()] == (real_t)5.6,
"Vector3 array operator should work as expected.");
CHECK_MESSAGE(
vector[vector.min_axis_index()] == (real_t)1.2,
"Vector3 array operator should work as expected.");
vector.set_axis(Vector3::Axis::AXIS_Y, 4.7);
CHECK_MESSAGE(
vector.get_axis(Vector3::Axis::AXIS_Y) == (real_t)4.7,
"Vector3 set_axis should work as expected.");
vector[Vector3::Axis::AXIS_Y] = 3.7;
CHECK_MESSAGE(
vector[Vector3::Axis::AXIS_Y] == (real_t)3.7,

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@ -53,16 +53,12 @@ TEST_CASE("[Vector3i] Axis methods") {
vector.min_axis_index() == Vector3i::Axis::AXIS_X,
"Vector3i min_axis_index should work as expected.");
CHECK_MESSAGE(
vector.get_axis(vector.max_axis_index()) == 3,
"Vector3i get_axis should work as expected.");
vector[vector.max_axis_index()] == 3,
"Vector3i array operator should work as expected.");
CHECK_MESSAGE(
vector[vector.min_axis_index()] == 1,
"Vector3i array operator should work as expected.");
vector.set_axis(Vector3i::Axis::AXIS_Y, 4);
CHECK_MESSAGE(
vector.get_axis(Vector3i::Axis::AXIS_Y) == 4,
"Vector3i set_axis should work as expected.");
vector[Vector3i::Axis::AXIS_Y] = 5;
CHECK_MESSAGE(
vector[Vector3i::Axis::AXIS_Y] == 5,

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@ -55,16 +55,12 @@ TEST_CASE("[Vector4] Axis methods") {
vector.min_axis_index() == Vector4::Axis::AXIS_W,
"Vector4 min_axis_index should work as expected.");
CHECK_MESSAGE(
vector.get_axis(vector.max_axis_index()) == (real_t)5.6,
"Vector4 get_axis should work as expected.");
vector[vector.max_axis_index()] == (real_t)5.6,
"Vector4 array operator should work as expected.");
CHECK_MESSAGE(
vector[vector.min_axis_index()] == (real_t)-0.9,
"Vector4 array operator should work as expected.");
vector.set_axis(Vector4::Axis::AXIS_Y, 4.7);
CHECK_MESSAGE(
vector.get_axis(Vector4::Axis::AXIS_Y) == (real_t)4.7,
"Vector4 set_axis should work as expected.");
vector[Vector4::Axis::AXIS_Y] = 3.7;
CHECK_MESSAGE(
vector[Vector4::Axis::AXIS_Y] == (real_t)3.7,

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@ -53,16 +53,12 @@ TEST_CASE("[Vector4i] Axis methods") {
vector.min_axis_index() == Vector4i::Axis::AXIS_X,
"Vector4i min_axis_index should work as expected.");
CHECK_MESSAGE(
vector.get_axis(vector.max_axis_index()) == 4,
"Vector4i get_axis should work as expected.");
vector[vector.max_axis_index()] == 4,
"Vector4i array operator should work as expected.");
CHECK_MESSAGE(
vector[vector.min_axis_index()] == 1,
"Vector4i array operator should work as expected.");
vector.set_axis(Vector4i::Axis::AXIS_Y, 5);
CHECK_MESSAGE(
vector.get_axis(Vector4i::Axis::AXIS_Y) == 5,
"Vector4i set_axis should work as expected.");
vector[Vector4i::Axis::AXIS_Y] = 5;
CHECK_MESSAGE(
vector[Vector4i::Axis::AXIS_Y] == 5,