mirror of
https://github.com/godotengine/godot.git
synced 2024-12-02 00:52:50 +00:00
fixed a input not registered in osx script editor
This commit is contained in:
parent
1ec2fa42f8
commit
d927e972d1
@ -2851,7 +2851,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
|
||||
}
|
||||
select_all();
|
||||
#else
|
||||
if (k->get_alt()) {
|
||||
if (k->get_alt() || (!k->get_shift() && !k->get_command() && !k->get_control())) {
|
||||
scancode_handled = false;
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user