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Merge pull request #30338 from godotengine/revert-30336-open_project_data
Revert "Add editor menu to open the project data "user://" location."
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commit
d897131ac5
@ -2458,10 +2458,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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settings_config_dialog->popup_edit_settings();
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} break;
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case SETTINGS_USER_DATA_FOLDER: {
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OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
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} break;
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case SETTINGS_EDITOR_DATA_FOLDER: {
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OS::get_singleton()->shell_open(String("file://") + EditorSettings::get_singleton()->get_data_dir());
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@ -5955,7 +5951,6 @@ EditorNode::EditorNode() {
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#endif
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p->add_separator();
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p->add_item(TTR("Open User Data Folder"), SETTINGS_USER_DATA_FOLDER);
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if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) {
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// Configuration and data folders are located in the same place (Windows/macOS)
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p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER);
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@ -189,7 +189,6 @@ private:
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SETTINGS_LAYOUT_SAVE,
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SETTINGS_LAYOUT_DELETE,
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SETTINGS_LAYOUT_DEFAULT,
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SETTINGS_USER_DATA_FOLDER,
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SETTINGS_EDITOR_DATA_FOLDER,
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SETTINGS_EDITOR_CONFIG_FOLDER,
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SETTINGS_MANAGE_EXPORT_TEMPLATES,
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