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Merge pull request #99815 from Ivorforce/string-name-not-equal-inline
Move StringName `!=` operator to the header file to make it inlineable.
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commit
d7515dddaa
@ -191,12 +191,6 @@ bool StringName::operator!=(const char *p_name) const {
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return !(operator==(p_name));
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}
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bool StringName::operator!=(const StringName &p_name) const {
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// the real magic of all this mess happens here.
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// this is why path comparisons are very fast
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return _data != p_name._data;
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}
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char32_t StringName::operator[](int p_index) const {
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if (_data) {
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if (_data->cname) {
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@ -132,10 +132,13 @@ public:
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return _data >= p_name._data;
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}
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_FORCE_INLINE_ bool operator==(const StringName &p_name) const {
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// the real magic of all this mess happens here.
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// this is why path comparisons are very fast
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// The real magic of all this mess happens here.
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// This is why path comparisons are very fast.
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return _data == p_name._data;
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}
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_FORCE_INLINE_ bool operator!=(const StringName &p_name) const {
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return _data != p_name._data;
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}
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_FORCE_INLINE_ uint32_t hash() const {
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if (_data) {
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return _data->hash;
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@ -146,7 +149,6 @@ public:
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_FORCE_INLINE_ const void *data_unique_pointer() const {
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return (void *)_data;
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}
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bool operator!=(const StringName &p_name) const;
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_FORCE_INLINE_ operator String() const {
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if (_data) {
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