mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 21:22:48 +00:00
Merge pull request #98816 from arkology/to-infinity-and-beyond
Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
This commit is contained in:
commit
d72112ba0a
@ -42,6 +42,7 @@
|
|||||||
</member>
|
</member>
|
||||||
<member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle" default="0.0">
|
<member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle" default="0.0">
|
||||||
Starting angle for the fill of [member texture_progress] if [member fill_mode] is [constant FILL_CLOCKWISE], [constant FILL_COUNTER_CLOCKWISE], or [constant FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE]. When the node's [code]value[/code] is equal to its [code]min_value[/code], the texture doesn't show up at all. When the [code]value[/code] increases, the texture fills and tends towards [member radial_fill_degrees].
|
Starting angle for the fill of [member texture_progress] if [member fill_mode] is [constant FILL_CLOCKWISE], [constant FILL_COUNTER_CLOCKWISE], or [constant FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE]. When the node's [code]value[/code] is equal to its [code]min_value[/code], the texture doesn't show up at all. When the [code]value[/code] increases, the texture fills and tends towards [member radial_fill_degrees].
|
||||||
|
[b]Note:[/b] [member radial_initial_angle] is wrapped between [code]0[/code] and [code]360[/code] degrees (inclusive).
|
||||||
</member>
|
</member>
|
||||||
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="1" />
|
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="1" />
|
||||||
<member name="step" type="float" setter="set_step" getter="get_step" overrides="Range" default="1.0" />
|
<member name="step" type="float" setter="set_step" getter="get_step" overrides="Range" default="1.0" />
|
||||||
|
@ -608,11 +608,10 @@ int TextureProgressBar::get_fill_mode() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void TextureProgressBar::set_radial_initial_angle(float p_angle) {
|
void TextureProgressBar::set_radial_initial_angle(float p_angle) {
|
||||||
while (p_angle > 360) {
|
ERR_FAIL_COND_MSG(!Math::is_finite(p_angle), "Angle is non-finite.");
|
||||||
p_angle -= 360;
|
|
||||||
}
|
if (p_angle < 0.0 || p_angle > 360.0) {
|
||||||
while (p_angle < 0) {
|
p_angle = Math::fposmodp(p_angle, 360.0f);
|
||||||
p_angle += 360;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (rad_init_angle == p_angle) {
|
if (rad_init_angle == p_angle) {
|
||||||
|
92
tests/scene/test_texture_progress_bar.h
Normal file
92
tests/scene/test_texture_progress_bar.h
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
/**************************************************************************/
|
||||||
|
/* test_texture_progress_bar.h */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* This file is part of: */
|
||||||
|
/* GODOT ENGINE */
|
||||||
|
/* https://godotengine.org */
|
||||||
|
/**************************************************************************/
|
||||||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||||
|
/* */
|
||||||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||||
|
/* a copy of this software and associated documentation files (the */
|
||||||
|
/* "Software"), to deal in the Software without restriction, including */
|
||||||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||||
|
/* the following conditions: */
|
||||||
|
/* */
|
||||||
|
/* The above copyright notice and this permission notice shall be */
|
||||||
|
/* included in all copies or substantial portions of the Software. */
|
||||||
|
/* */
|
||||||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
|
/**************************************************************************/
|
||||||
|
|
||||||
|
#ifndef TEST_TEXTURE_PROGRESS_BAR_H
|
||||||
|
#define TEST_TEXTURE_PROGRESS_BAR_H
|
||||||
|
|
||||||
|
#include "scene/gui/texture_progress_bar.h"
|
||||||
|
|
||||||
|
#include "tests/test_macros.h"
|
||||||
|
|
||||||
|
namespace TestTextureProgressBar {
|
||||||
|
|
||||||
|
TEST_CASE("[SceneTree][TextureProgressBar]") {
|
||||||
|
TextureProgressBar *texture_progress_bar = memnew(TextureProgressBar);
|
||||||
|
|
||||||
|
SUBCASE("[TextureProgressBar] set_radial_initial_angle() should wrap angle between 0 and 360 degrees (inclusive).") {
|
||||||
|
texture_progress_bar->set_radial_initial_angle(0.0);
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)0.0));
|
||||||
|
|
||||||
|
texture_progress_bar->set_radial_initial_angle(360.0);
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)360.0));
|
||||||
|
|
||||||
|
texture_progress_bar->set_radial_initial_angle(30.5);
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5));
|
||||||
|
|
||||||
|
texture_progress_bar->set_radial_initial_angle(-30.5);
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)(360 - 30.5)));
|
||||||
|
|
||||||
|
texture_progress_bar->set_radial_initial_angle(36000 + 30.5);
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5));
|
||||||
|
|
||||||
|
texture_progress_bar->set_radial_initial_angle(-(36000 + 30.5));
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)(360 - 30.5)));
|
||||||
|
}
|
||||||
|
|
||||||
|
SUBCASE("[TextureProgressBar] set_radial_initial_angle() should not set non-finite values.") {
|
||||||
|
texture_progress_bar->set_radial_initial_angle(30.5);
|
||||||
|
|
||||||
|
ERR_PRINT_OFF;
|
||||||
|
texture_progress_bar->set_radial_initial_angle(INFINITY);
|
||||||
|
ERR_PRINT_ON;
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5));
|
||||||
|
|
||||||
|
ERR_PRINT_OFF;
|
||||||
|
texture_progress_bar->set_radial_initial_angle(-INFINITY);
|
||||||
|
ERR_PRINT_ON;
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5));
|
||||||
|
|
||||||
|
ERR_PRINT_OFF;
|
||||||
|
texture_progress_bar->set_radial_initial_angle(NAN);
|
||||||
|
ERR_PRINT_ON;
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5));
|
||||||
|
|
||||||
|
ERR_PRINT_OFF;
|
||||||
|
texture_progress_bar->set_radial_initial_angle(-NAN);
|
||||||
|
ERR_PRINT_ON;
|
||||||
|
CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5));
|
||||||
|
}
|
||||||
|
|
||||||
|
memdelete(texture_progress_bar);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace TestTextureProgressBar
|
||||||
|
|
||||||
|
#endif // TEST_TEXTURE_PROGRESS_BAR_H
|
@ -130,6 +130,7 @@
|
|||||||
#include "tests/scene/test_physics_material.h"
|
#include "tests/scene/test_physics_material.h"
|
||||||
#include "tests/scene/test_sprite_frames.h"
|
#include "tests/scene/test_sprite_frames.h"
|
||||||
#include "tests/scene/test_style_box_texture.h"
|
#include "tests/scene/test_style_box_texture.h"
|
||||||
|
#include "tests/scene/test_texture_progress_bar.h"
|
||||||
#include "tests/scene/test_theme.h"
|
#include "tests/scene/test_theme.h"
|
||||||
#include "tests/scene/test_timer.h"
|
#include "tests/scene/test_timer.h"
|
||||||
#include "tests/scene/test_viewport.h"
|
#include "tests/scene/test_viewport.h"
|
||||||
|
Loading…
Reference in New Issue
Block a user