mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
Fix error about transient window when running a custom scene
This commit is contained in:
parent
60238226d3
commit
d6f5c5429f
@ -146,8 +146,8 @@ void EditorQuickOpen::_confirmed() {
|
||||
return;
|
||||
}
|
||||
_cleanup();
|
||||
emit_signal(SNAME("quick_open"));
|
||||
hide();
|
||||
emit_signal(SNAME("quick_open"));
|
||||
}
|
||||
|
||||
void EditorQuickOpen::cancel_pressed() {
|
||||
|
Loading…
Reference in New Issue
Block a user