Allow use of relative and speed properties for InputEventScreenDrag on WIndows

This commit is contained in:
Joe Sweeney 2019-10-26 15:55:46 -06:00
parent 5cdecb8227
commit d66dcc86f9

View File

@ -288,15 +288,16 @@ void OS_Windows::_drag_event(float p_x, float p_y, int idx) {
if (curr->get() == Vector2(p_x, p_y))
return;
curr->get() = Vector2(p_x, p_y);
Ref<InputEventScreenDrag> event;
event.instance();
event->set_index(idx);
event->set_position(Vector2(p_x, p_y));
event->set_relative(Vector2(p_x, p_y) - curr->get());
if (main_loop)
input->accumulate_input_event(event);
curr->get() = Vector2(p_x, p_y);
};
LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {