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Allow use of relative and speed properties for InputEventScreenDrag on WIndows
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@ -288,15 +288,16 @@ void OS_Windows::_drag_event(float p_x, float p_y, int idx) {
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if (curr->get() == Vector2(p_x, p_y))
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return;
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curr->get() = Vector2(p_x, p_y);
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Ref<InputEventScreenDrag> event;
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event.instance();
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event->set_index(idx);
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event->set_position(Vector2(p_x, p_y));
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event->set_relative(Vector2(p_x, p_y) - curr->get());
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if (main_loop)
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input->accumulate_input_event(event);
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curr->get() = Vector2(p_x, p_y);
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};
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LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
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