Merge pull request #88560 from DarioSamo/rdd_execute_and_present

Merge execute and present commands for RenderingDeviceDriver.
This commit is contained in:
Rémi Verschelde 2024-02-22 11:23:19 +01:00
commit d646b7fef6
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GPG Key ID: C3336907360768E1
7 changed files with 170 additions and 145 deletions

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@ -1955,48 +1955,44 @@ RDD::CommandQueueID RenderingDeviceDriverD3D12::command_queue_create(CommandQueu
return CommandQueueID(command_queue);
}
Error RenderingDeviceDriverD3D12::command_queue_execute(CommandQueueID p_cmd_queue, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_wait_semaphores, VectorView<SemaphoreID> p_signal_semaphores, FenceID p_signal_fence) {
Error RenderingDeviceDriverD3D12::command_queue_execute_and_present(CommandQueueID p_cmd_queue, VectorView<SemaphoreID> p_wait_semaphores, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_cmd_semaphores, FenceID p_cmd_fence, VectorView<SwapChainID> p_swap_chains) {
CommandQueueInfo *command_queue = (CommandQueueInfo *)(p_cmd_queue.id);
for (uint32_t i = 0; i < p_wait_semaphores.size(); i++) {
const SemaphoreInfo *semaphore = (const SemaphoreInfo *)(p_wait_semaphores[i].id);
command_queue->d3d_queue->Wait(semaphore->d3d_fence.Get(), semaphore->fence_value);
}
thread_local LocalVector<ID3D12CommandList *> command_lists;
command_lists.resize(p_cmd_buffers.size());
for (uint32_t i = 0; i < p_cmd_buffers.size(); i++) {
const CommandBufferInfo *cmd_buf_info = (const CommandBufferInfo *)(p_cmd_buffers[i].id);
command_lists[i] = cmd_buf_info->cmd_list.Get();
if (p_cmd_buffers.size() > 0) {
thread_local LocalVector<ID3D12CommandList *> command_lists;
command_lists.resize(p_cmd_buffers.size());
for (uint32_t i = 0; i < p_cmd_buffers.size(); i++) {
const CommandBufferInfo *cmd_buf_info = (const CommandBufferInfo *)(p_cmd_buffers[i].id);
command_lists[i] = cmd_buf_info->cmd_list.Get();
}
command_queue->d3d_queue->ExecuteCommandLists(command_lists.size(), command_lists.ptr());
for (uint32_t i = 0; i < p_cmd_semaphores.size(); i++) {
SemaphoreInfo *semaphore = (SemaphoreInfo *)(p_cmd_semaphores[i].id);
semaphore->fence_value++;
command_queue->d3d_queue->Signal(semaphore->d3d_fence.Get(), semaphore->fence_value);
}
if (p_cmd_fence) {
FenceInfo *fence = (FenceInfo *)(p_cmd_fence.id);
fence->fence_value++;
command_queue->d3d_queue->Signal(fence->d3d_fence.Get(), fence->fence_value);
fence->d3d_fence->SetEventOnCompletion(fence->fence_value, fence->event_handle);
}
}
command_queue->d3d_queue->ExecuteCommandLists(command_lists.size(), command_lists.ptr());
for (uint32_t i = 0; i < p_signal_semaphores.size(); i++) {
SemaphoreInfo *semaphore = (SemaphoreInfo *)(p_signal_semaphores[i].id);
semaphore->fence_value++;
command_queue->d3d_queue->Signal(semaphore->d3d_fence.Get(), semaphore->fence_value);
}
if (p_signal_fence) {
FenceInfo *fence = (FenceInfo *)(p_signal_fence.id);
fence->fence_value++;
command_queue->d3d_queue->Signal(fence->d3d_fence.Get(), fence->fence_value);
fence->d3d_fence->SetEventOnCompletion(fence->fence_value, fence->event_handle);
}
return OK;
}
Error RenderingDeviceDriverD3D12::command_queue_present(CommandQueueID p_cmd_queue, VectorView<SwapChainID> p_swap_chains, VectorView<SemaphoreID> p_wait_semaphores) {
// D3D12 does not require waiting for the command queue's semaphores to handle presentation.
// We just present the swap chains that were specified and ignore the command queue and the semaphores.
HRESULT res;
bool any_present_failed = false;
for (uint32_t i = 0; i < p_swap_chains.size(); i++) {
SwapChain *swap_chain = (SwapChain *)(p_swap_chains[i].id);
res = swap_chain->d3d_swap_chain->Present(swap_chain->sync_interval, swap_chain->present_flags);
if (!SUCCEEDED(res)) {
print_verbose("D3D12: Presenting swapchain failed with error " + vformat("0x%08ux", (uint64_t)res) + ".");
print_verbose(vformat("D3D12: Presenting swapchain failed with error 0x%08ux.", (uint64_t)res));
any_present_failed = true;
}
}

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@ -413,8 +413,7 @@ private:
public:
virtual CommandQueueID command_queue_create(CommandQueueFamilyID p_cmd_queue_family, bool p_identify_as_main_queue = false) override;
virtual Error command_queue_execute(CommandQueueID p_cmd_queue, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_wait_semaphores, VectorView<SemaphoreID> p_signal_semaphores, FenceID p_signal_fence) override;
virtual Error command_queue_present(CommandQueueID p_cmd_queue, VectorView<SwapChainID> p_swap_chains, VectorView<SemaphoreID> p_wait_semaphores) override;
virtual Error command_queue_execute_and_present(CommandQueueID p_cmd_queue, VectorView<SemaphoreID> p_wait_semaphores, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_cmd_semaphores, FenceID p_cmd_fence, VectorView<SwapChainID> p_swap_chains) override;
virtual void command_queue_free(CommandQueueID p_cmd_queue) override;
private:

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@ -1113,12 +1113,12 @@ void RenderingDeviceDriverVulkan::_set_object_name(VkObjectType p_object_type, u
}
Error RenderingDeviceDriverVulkan::initialize(uint32_t p_device_index, uint32_t p_frame_count) {
// Frame count is not required for the Vulkan driver, so we just ignore it.
context_device = context_driver->device_get(p_device_index);
physical_device = context_driver->physical_device_get(p_device_index);
vkGetPhysicalDeviceProperties(physical_device, &physical_device_properties);
frame_count = p_frame_count;
// Copy the queue family properties the context already retrieved.
uint32_t queue_family_count = context_driver->queue_family_get_count(p_device_index);
queue_family_properties.resize(queue_family_count);
@ -2131,21 +2131,18 @@ RDD::CommandQueueID RenderingDeviceDriverVulkan::command_queue_create(CommandQue
return CommandQueueID(command_queue);
}
Error RenderingDeviceDriverVulkan::command_queue_execute(CommandQueueID p_cmd_queue, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_wait_semaphores, VectorView<SemaphoreID> p_signal_semaphores, FenceID p_signal_fence) {
Error RenderingDeviceDriverVulkan::command_queue_execute_and_present(CommandQueueID p_cmd_queue, VectorView<SemaphoreID> p_wait_semaphores, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_cmd_semaphores, FenceID p_cmd_fence, VectorView<SwapChainID> p_swap_chains) {
DEV_ASSERT(p_cmd_queue.id != 0);
VkResult err;
CommandQueue *command_queue = (CommandQueue *)(p_cmd_queue.id);
Queue &device_queue = queue_families[command_queue->queue_family][command_queue->queue_index];
Fence *fence = (Fence *)(p_signal_fence.id);
Fence *fence = (Fence *)(p_cmd_fence.id);
VkFence vk_fence = (fence != nullptr) ? fence->vk_fence : VK_NULL_HANDLE;
thread_local LocalVector<VkCommandBuffer> command_buffers;
thread_local LocalVector<VkSemaphore> wait_semaphores;
thread_local LocalVector<VkSemaphore> signal_semaphores;
thread_local LocalVector<VkPipelineStageFlags> wait_semaphores_stages;
command_buffers.clear();
wait_semaphores.clear();
signal_semaphores.clear();
wait_semaphores_stages.clear();
if (!command_queue->pending_semaphores_for_execute.is_empty()) {
@ -2158,118 +2155,143 @@ Error RenderingDeviceDriverVulkan::command_queue_execute(CommandQueueID p_cmd_qu
command_queue->pending_semaphores_for_execute.clear();
}
for (uint32_t i = 0; i < p_cmd_buffers.size(); i++) {
command_buffers.push_back(VkCommandBuffer(p_cmd_buffers[i].id));
}
for (uint32_t i = 0; i < p_wait_semaphores.size(); i++) {
// FIXME: Allow specifying the stage mask in more detail.
wait_semaphores.push_back(VkSemaphore(p_wait_semaphores[i].id));
wait_semaphores_stages.push_back(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
}
for (uint32_t i = 0; i < p_signal_semaphores.size(); i++) {
signal_semaphores.push_back(VkSemaphore(p_signal_semaphores[i].id));
}
if (p_cmd_buffers.size() > 0) {
thread_local LocalVector<VkCommandBuffer> command_buffers;
thread_local LocalVector<VkSemaphore> signal_semaphores;
command_buffers.clear();
signal_semaphores.clear();
VkSubmitInfo submit_info = {};
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.waitSemaphoreCount = wait_semaphores.size();
submit_info.pWaitSemaphores = wait_semaphores.ptr();
submit_info.pWaitDstStageMask = wait_semaphores_stages.ptr();
submit_info.commandBufferCount = command_buffers.size();
submit_info.pCommandBuffers = command_buffers.ptr();
submit_info.signalSemaphoreCount = signal_semaphores.size();
submit_info.pSignalSemaphores = signal_semaphores.ptr();
device_queue.submit_mutex.lock();
VkResult err = vkQueueSubmit(device_queue.queue, 1, &submit_info, vk_fence);
device_queue.submit_mutex.unlock();
ERR_FAIL_COND_V(err != VK_SUCCESS, FAILED);
if (fence != nullptr && !command_queue->pending_semaphores_for_fence.is_empty()) {
fence->queue_signaled_from = command_queue;
// Indicate to the fence that it should release the semaphores that were waited on this submission the next time the fence is waited on.
for (uint32_t i = 0; i < command_queue->pending_semaphores_for_fence.size(); i++) {
command_queue->image_semaphores_for_fences.push_back({ fence, command_queue->pending_semaphores_for_fence[i] });
for (uint32_t i = 0; i < p_cmd_buffers.size(); i++) {
command_buffers.push_back(VkCommandBuffer(p_cmd_buffers[i].id));
}
command_queue->pending_semaphores_for_fence.clear();
}
for (uint32_t i = 0; i < p_cmd_semaphores.size(); i++) {
signal_semaphores.push_back(VkSemaphore(p_cmd_semaphores[i].id));
}
return OK;
}
VkSemaphore present_semaphore = VK_NULL_HANDLE;
if (p_swap_chains.size() > 0) {
if (command_queue->present_semaphores.is_empty()) {
// Create the semaphores used for presentation if they haven't been created yet.
VkSemaphore semaphore = VK_NULL_HANDLE;
VkSemaphoreCreateInfo create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
Error RenderingDeviceDriverVulkan::command_queue_present(CommandQueueID p_cmd_queue, VectorView<SwapChainID> p_swap_chains, VectorView<SemaphoreID> p_wait_semaphores) {
DEV_ASSERT(p_cmd_queue.id != 0);
for (uint32_t i = 0; i < frame_count; i++) {
err = vkCreateSemaphore(vk_device, &create_info, nullptr, &semaphore);
ERR_FAIL_COND_V(err != VK_SUCCESS, FAILED);
command_queue->present_semaphores.push_back(semaphore);
}
}
CommandQueue *command_queue = (CommandQueue *)(p_cmd_queue.id);
Queue &device_queue = queue_families[command_queue->queue_family][command_queue->queue_index];
// If a presentation semaphore is required, cycle across the ones available on the queue. It is technically possible
// and valid to reuse the same semaphore for this particular operation, but we create multiple ones anyway in case
// some hardware expects multiple semaphores to be used.
present_semaphore = command_queue->present_semaphores[command_queue->present_semaphore_index];
signal_semaphores.push_back(present_semaphore);
command_queue->present_semaphore_index = (command_queue->present_semaphore_index + 1) % command_queue->present_semaphores.size();
}
thread_local LocalVector<VkSwapchainKHR> swapchains;
thread_local LocalVector<uint32_t> image_indices;
thread_local LocalVector<VkSemaphore> wait_semaphores;
thread_local LocalVector<VkResult> results;
swapchains.clear();
image_indices.clear();
for (uint32_t i = 0; i < p_swap_chains.size(); i++) {
SwapChain *swap_chain = (SwapChain *)(p_swap_chains[i].id);
swapchains.push_back(swap_chain->vk_swapchain);
DEV_ASSERT(swap_chain->image_index < swap_chain->images.size());
image_indices.push_back(swap_chain->image_index);
}
VkSubmitInfo submit_info = {};
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submit_info.waitSemaphoreCount = wait_semaphores.size();
submit_info.pWaitSemaphores = wait_semaphores.ptr();
submit_info.pWaitDstStageMask = wait_semaphores_stages.ptr();
submit_info.commandBufferCount = command_buffers.size();
submit_info.pCommandBuffers = command_buffers.ptr();
submit_info.signalSemaphoreCount = signal_semaphores.size();
submit_info.pSignalSemaphores = signal_semaphores.ptr();
wait_semaphores.clear();
for (uint32_t i = 0; i < p_wait_semaphores.size(); i++) {
wait_semaphores.push_back(VkSemaphore(p_wait_semaphores[i].id));
}
device_queue.submit_mutex.lock();
err = vkQueueSubmit(device_queue.queue, 1, &submit_info, vk_fence);
device_queue.submit_mutex.unlock();
ERR_FAIL_COND_V(err != VK_SUCCESS, FAILED);
results.resize(swapchains.size());
if (fence != nullptr && !command_queue->pending_semaphores_for_fence.is_empty()) {
fence->queue_signaled_from = command_queue;
VkPresentInfoKHR present_info = {};
present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
present_info.waitSemaphoreCount = wait_semaphores.size();
present_info.pWaitSemaphores = wait_semaphores.ptr();
present_info.swapchainCount = swapchains.size();
present_info.pSwapchains = swapchains.ptr();
present_info.pImageIndices = image_indices.ptr();
present_info.pResults = results.ptr();
device_queue.submit_mutex.lock();
VkResult err = device_functions.QueuePresentKHR(device_queue.queue, &present_info);
device_queue.submit_mutex.unlock();
// Indicate to the fence that it should release the semaphores that were waited on this submission the next time the fence is waited on.
for (uint32_t i = 0; i < command_queue->pending_semaphores_for_fence.size(); i++) {
command_queue->image_semaphores_for_fences.push_back({ fence, command_queue->pending_semaphores_for_fence[i] });
}
// Set the index to an invalid value. If any of the swap chains returned out of date, indicate it should be resized the next time it's acquired.
bool any_result_is_out_of_date = false;
for (uint32_t i = 0; i < p_swap_chains.size(); i++) {
SwapChain *swap_chain = (SwapChain *)(p_swap_chains[i].id);
swap_chain->image_index = UINT_MAX;
if (results[i] == VK_ERROR_OUT_OF_DATE_KHR) {
context_driver->surface_set_needs_resize(swap_chain->surface, true);
any_result_is_out_of_date = true;
command_queue->pending_semaphores_for_fence.clear();
}
if (present_semaphore != VK_NULL_HANDLE) {
// If command buffers were executed, swap chains must wait on the present semaphore used by the command queue.
wait_semaphores.clear();
wait_semaphores.push_back(present_semaphore);
}
}
if (any_result_is_out_of_date || err == VK_ERROR_OUT_OF_DATE_KHR) {
// It is possible for presentation to fail with out of date while acquire might've succeeded previously. This case
// will be considered a silent failure as it can be triggered easily by resizing a window in the OS natively.
return FAILED;
if (p_swap_chains.size() > 0) {
thread_local LocalVector<VkSwapchainKHR> swapchains;
thread_local LocalVector<uint32_t> image_indices;
thread_local LocalVector<VkResult> results;
swapchains.clear();
image_indices.clear();
for (uint32_t i = 0; i < p_swap_chains.size(); i++) {
SwapChain *swap_chain = (SwapChain *)(p_swap_chains[i].id);
swapchains.push_back(swap_chain->vk_swapchain);
DEV_ASSERT(swap_chain->image_index < swap_chain->images.size());
image_indices.push_back(swap_chain->image_index);
}
results.resize(swapchains.size());
VkPresentInfoKHR present_info = {};
present_info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
present_info.waitSemaphoreCount = wait_semaphores.size();
present_info.pWaitSemaphores = wait_semaphores.ptr();
present_info.swapchainCount = swapchains.size();
present_info.pSwapchains = swapchains.ptr();
present_info.pImageIndices = image_indices.ptr();
present_info.pResults = results.ptr();
device_queue.submit_mutex.lock();
err = device_functions.QueuePresentKHR(device_queue.queue, &present_info);
device_queue.submit_mutex.unlock();
// Set the index to an invalid value. If any of the swap chains returned out of date, indicate it should be resized the next time it's acquired.
bool any_result_is_out_of_date = false;
for (uint32_t i = 0; i < p_swap_chains.size(); i++) {
SwapChain *swap_chain = (SwapChain *)(p_swap_chains[i].id);
swap_chain->image_index = UINT_MAX;
if (results[i] == VK_ERROR_OUT_OF_DATE_KHR) {
context_driver->surface_set_needs_resize(swap_chain->surface, true);
any_result_is_out_of_date = true;
}
}
if (any_result_is_out_of_date || err == VK_ERROR_OUT_OF_DATE_KHR) {
// It is possible for presentation to fail with out of date while acquire might've succeeded previously. This case
// will be considered a silent failure as it can be triggered easily by resizing a window in the OS natively.
return FAILED;
}
// Handling VK_SUBOPTIMAL_KHR the same as VK_SUCCESS is completely intentional.
//
// Godot does not currently support native rotation in Android when creating the swap chain. It intentionally uses
// VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR instead of the current transform bits available in the surface capabilities.
// Choosing the transform that leads to optimal presentation leads to distortion that makes the application unusable,
// as the rotation of all the content is not handled at the moment.
//
// VK_SUBOPTIMAL_KHR is accepted as a successful case even if it's not the most efficient solution to work around this
// problem. This behavior should not be changed unless the swap chain recreation uses the current transform bits, as
// it'll lead to very low performance in Android by entering an endless loop where it'll always resize the swap chain
// every frame.
ERR_FAIL_COND_V(err != VK_SUCCESS && err != VK_SUBOPTIMAL_KHR, FAILED);
}
// Handling VK_SUBOPTIMAL_KHR the same as VK_SUCCESS is completely intentional.
//
// Godot does not currently support native rotation in Android when creating the swap chain. It intentionally uses
// VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR instead of the current transform bits available in the surface capabilities.
// Choosing the transform that leads to optimal presentation leads to distortion that makes the application unusable,
// as the rotation of all the content is not handled at the moment.
//
// VK_SUBOPTIMAL_KHR is accepted as a successful case even if it's not the most efficient solution to work around this
// problem. This behavior should not be changed unless the swap chain recreation uses the current transform bits, as
// it'll lead to very low performance in Android by entering an endless loop where it'll always resize the swap chain
// every frame.
ERR_FAIL_COND_V(err != VK_SUCCESS && err != VK_SUBOPTIMAL_KHR, FAILED);
return OK;
}
@ -2278,6 +2300,11 @@ void RenderingDeviceDriverVulkan::command_queue_free(CommandQueueID p_cmd_queue)
CommandQueue *command_queue = (CommandQueue *)(p_cmd_queue.id);
// Erase all the semaphores used for presentation.
for (VkSemaphore semaphore : command_queue->present_semaphores) {
vkDestroySemaphore(vk_device, semaphore, nullptr);
}
// Erase all the semaphores used for image acquisition.
for (VkSemaphore semaphore : command_queue->image_semaphores) {
vkDestroySemaphore(vk_device, semaphore, nullptr);

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@ -115,6 +115,7 @@ class RenderingDeviceDriverVulkan : public RenderingDeviceDriver {
VkDevice vk_device = VK_NULL_HANDLE;
RenderingContextDriverVulkan *context_driver = nullptr;
RenderingContextDriver::Device context_device = {};
uint32_t frame_count = 1;
VkPhysicalDevice physical_device = VK_NULL_HANDLE;
VkPhysicalDeviceProperties physical_device_properties = {};
VkPhysicalDeviceFeatures physical_device_features = {};
@ -276,6 +277,7 @@ public:
// ----- QUEUE -----
private:
struct CommandQueue {
LocalVector<VkSemaphore> present_semaphores;
LocalVector<VkSemaphore> image_semaphores;
LocalVector<SwapChain *> image_semaphores_swap_chains;
LocalVector<uint32_t> pending_semaphores_for_execute;
@ -284,12 +286,12 @@ private:
LocalVector<Pair<Fence *, uint32_t>> image_semaphores_for_fences;
uint32_t queue_family = 0;
uint32_t queue_index = 0;
uint32_t present_semaphore_index = 0;
};
public:
virtual CommandQueueID command_queue_create(CommandQueueFamilyID p_cmd_queue_family, bool p_identify_as_main_queue = false) override final;
virtual Error command_queue_execute(CommandQueueID p_cmd_queue, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_wait_semaphores, VectorView<SemaphoreID> p_signal_semaphores, FenceID p_signal_fence) override final;
virtual Error command_queue_present(CommandQueueID p_cmd_queue, VectorView<SwapChainID> p_swap_chains, VectorView<SemaphoreID> p_wait_semaphores) override final;
virtual Error command_queue_execute_and_present(CommandQueueID p_cmd_queue, VectorView<SemaphoreID> p_wait_semaphores, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_cmd_semaphores, FenceID p_cmd_fence, VectorView<SwapChainID> p_swap_chains) override final;
virtual void command_queue_free(CommandQueueID p_cmd_queue) override final;
private:

View File

@ -3185,7 +3185,7 @@ Error RenderingDevice::screen_prepare_for_drawing(DisplayServer::WindowID p_scre
uint32_t to_present_index = 0;
while (to_present_index < frames[frame].swap_chains_to_present.size()) {
if (frames[frame].swap_chains_to_present[to_present_index] == it->value) {
driver->command_queue_present(present_queue, it->value, {});
driver->command_queue_execute_and_present(present_queue, {}, {}, {}, {}, it->value);
frames[frame].swap_chains_to_present.remove_at(to_present_index);
} else {
to_present_index++;
@ -4717,7 +4717,6 @@ void RenderingDevice::swap_buffers() {
_end_frame();
_execute_frame(true);
_present_frame();
// Advance to the next frame and begin recording again.
frame = (frame + 1) % frames.size();
@ -4890,17 +4889,21 @@ void RenderingDevice::_end_frame() {
driver->end_segment();
}
void RenderingDevice::_execute_frame(bool p_signal_for_present) {
const bool frame_can_present = !frames[frame].swap_chains_to_present.is_empty();
const VectorView<RDD::SemaphoreID> execute_draw_semaphore = p_signal_for_present && frame_can_present ? frames[frame].draw_semaphore : VectorView<RDD::SemaphoreID>();
driver->command_queue_execute(main_queue, frames[frame].setup_command_buffer, {}, frames[frame].setup_semaphore, {});
driver->command_queue_execute(main_queue, frames[frame].draw_command_buffer, frames[frame].setup_semaphore, execute_draw_semaphore, frames[frame].draw_fence);
void RenderingDevice::_execute_frame(bool p_present) {
const bool frame_can_present = p_present && !frames[frame].swap_chains_to_present.is_empty();
const bool separate_present_queue = main_queue != present_queue;
const VectorView<RDD::SemaphoreID> execute_draw_semaphore = frame_can_present && separate_present_queue ? frames[frame].draw_semaphore : VectorView<RDD::SemaphoreID>();
const VectorView<RDD::SwapChainID> execute_draw_swap_chains = frame_can_present && !separate_present_queue ? frames[frame].swap_chains_to_present : VectorView<RDD::SwapChainID>();
driver->command_queue_execute_and_present(main_queue, {}, frames[frame].setup_command_buffer, frames[frame].setup_semaphore, {}, {});
driver->command_queue_execute_and_present(main_queue, frames[frame].setup_semaphore, frames[frame].draw_command_buffer, execute_draw_semaphore, frames[frame].draw_fence, execute_draw_swap_chains);
frames[frame].draw_fence_signaled = true;
}
void RenderingDevice::_present_frame() {
if (!frames[frame].swap_chains_to_present.is_empty()) {
driver->command_queue_present(present_queue, frames[frame].swap_chains_to_present, frames[frame].draw_semaphore);
if (frame_can_present) {
if (separate_present_queue) {
// Issue the presentation separately if the presentation queue is different from the main queue.
driver->command_queue_execute_and_present(present_queue, frames[frame].draw_semaphore, {}, {}, {}, frames[frame].swap_chains_to_present);
}
frames[frame].swap_chains_to_present.clear();
}
}

View File

@ -1291,8 +1291,7 @@ private:
void _free_internal(RID p_id);
void _begin_frame();
void _end_frame();
void _execute_frame(bool p_signal_for_present);
void _present_frame();
void _execute_frame(bool p_present);
void _stall_for_previous_frames();
void _flush_and_stall_for_all_frames();

View File

@ -408,8 +408,7 @@ public:
// ----- QUEUE -----
virtual CommandQueueID command_queue_create(CommandQueueFamilyID p_cmd_queue_family, bool p_identify_as_main_queue = false) = 0;
virtual Error command_queue_execute(CommandQueueID p_cmd_queue, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_wait_semaphores, VectorView<SemaphoreID> p_signal_semaphores, FenceID p_signal_fence) = 0;
virtual Error command_queue_present(CommandQueueID p_cmd_queue, VectorView<SwapChainID> p_swap_chains, VectorView<SemaphoreID> p_wait_semaphores) = 0;
virtual Error command_queue_execute_and_present(CommandQueueID p_cmd_queue, VectorView<SemaphoreID> p_wait_semaphores, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_cmd_semaphores, FenceID p_cmd_fence, VectorView<SwapChainID> p_swap_chains) = 0;
virtual void command_queue_free(CommandQueueID p_cmd_queue) = 0;
// ----- POOL -----