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Fix preview texture size on Inspector
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@ -1830,7 +1830,18 @@ void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<T
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RES p = get_edited_object()->get(get_edited_property());
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RES p = get_edited_object()->get(get_edited_property());
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if (p.is_valid() && p->get_instance_id() == p_obj) {
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if (p.is_valid() && p->get_instance_id() == p_obj) {
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if (p_preview.is_valid()) {
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if (p_preview.is_valid()) {
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assign->set_icon(p_preview);
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String type = p->get_class_name();
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preview->set_margin(MARGIN_LEFT, assign->get_icon()->get_width() + assign->get_stylebox("normal")->get_default_margin(MARGIN_LEFT) + get_constant("hseparation", "Button"));
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if (type == "GradientTexture") {
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preview->set_stretch_mode(TextureRect::STRETCH_SCALE);
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assign->set_custom_minimum_size(Size2(1, 1));
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} else {
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preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
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thumbnail_size *= EDSCALE;
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assign->set_custom_minimum_size(Size2(1, thumbnail_size));
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}
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preview->set_texture(p_preview);
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}
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}
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}
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}
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}
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}
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@ -2071,6 +2082,7 @@ void EditorPropertyResource::update_property() {
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#endif
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#endif
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}
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}
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preview->set_texture(Ref<Texture>());
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if (res == RES()) {
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if (res == RES()) {
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assign->set_icon(Ref<Texture>());
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assign->set_icon(Ref<Texture>());
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assign->set_text(TTR("[empty]"));
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assign->set_text(TTR("[empty]"));
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@ -2309,6 +2321,14 @@ EditorPropertyResource::EditorPropertyResource() {
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assign->connect("draw", this, "_button_draw");
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assign->connect("draw", this, "_button_draw");
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hbc->add_child(assign);
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hbc->add_child(assign);
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preview = memnew(TextureRect);
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preview->set_expand(true);
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preview->set_anchors_and_margins_preset(PRESET_WIDE);
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preview->set_margin(MARGIN_TOP, 1);
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preview->set_margin(MARGIN_BOTTOM, -1);
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preview->set_margin(MARGIN_RIGHT, -1);
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assign->add_child(preview);
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menu = memnew(PopupMenu);
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menu = memnew(PopupMenu);
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add_child(menu);
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add_child(menu);
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edit = memnew(Button);
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edit = memnew(Button);
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@ -488,6 +488,7 @@ class EditorPropertyResource : public EditorProperty {
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};
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};
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Button *assign;
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Button *assign;
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TextureRect *preview;
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Button *edit;
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Button *edit;
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PopupMenu *menu;
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PopupMenu *menu;
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EditorFileDialog *file;
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EditorFileDialog *file;
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