From d18235bc38d4091a27e70f28b19dd48766c9d444 Mon Sep 17 00:00:00 2001 From: volzhs Date: Mon, 16 Jul 2018 23:09:22 +0900 Subject: [PATCH] Fix keep screen on property path for Android/iOS/UWP --- platform/android/java/src/org/godotengine/godot/Godot.java | 2 +- platform/iphone/app_delegate.mm | 2 +- platform/uwp/os_uwp.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index 8a2d789dc58..ef798fc7908 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -297,7 +297,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC runOnUiThread(new Runnable() { @Override public void run() { - view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/driver/keep_screen_on"))); + view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); } }); } diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index dd5ce4ab10b..cc4985eb0c4 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -643,7 +643,7 @@ static int frame_count = 0; view_controller.view = glView; window.rootViewController = view_controller; - _set_keep_screen_on(bool(GLOBAL_DEF("display/window/keep_screen_on", true)) ? YES : NO); + _set_keep_screen_on(bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)) ? YES : NO); glView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; printf("cadisaplylink: %d", glView.useCADisplayLink); diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 8cdd13df905..6e6e0fb1aab 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -290,7 +290,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au if (is_keep_screen_on()) display_request->RequestActive(); - set_keep_screen_on(GLOBAL_DEF("display/window/keep_screen_on", true)); + set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)); return OK; }