mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 06:33:16 +00:00
Add get_screen_refresh_rate()
to OS
This method can be used to get the refresh rate of a given screen. It is supported on Windows, macOS, Linux, Android and iOS (but not HTML5).
This commit is contained in:
parent
8975470bc2
commit
cec7c908ca
@ -311,6 +311,10 @@ float _OS::get_screen_max_scale() const {
|
||||
return OS::get_singleton()->get_screen_max_scale();
|
||||
}
|
||||
|
||||
float _OS::get_screen_refresh_rate(int p_screen) const {
|
||||
return OS::get_singleton()->get_screen_refresh_rate();
|
||||
}
|
||||
|
||||
Point2 _OS::get_window_position() const {
|
||||
return OS::get_singleton()->get_window_position();
|
||||
}
|
||||
@ -1267,6 +1271,7 @@ void _OS::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("get_screen_dpi", "screen"), &_OS::get_screen_dpi, DEFVAL(-1));
|
||||
ClassDB::bind_method(D_METHOD("get_screen_scale", "screen"), &_OS::get_screen_scale, DEFVAL(-1));
|
||||
ClassDB::bind_method(D_METHOD("get_screen_max_scale"), &_OS::get_screen_max_scale);
|
||||
ClassDB::bind_method(D_METHOD("get_screen_refresh_rate", "screen"), &_OS::get_screen_refresh_rate, DEFVAL(-1));
|
||||
ClassDB::bind_method(D_METHOD("get_window_position"), &_OS::get_window_position);
|
||||
ClassDB::bind_method(D_METHOD("set_window_position", "position"), &_OS::set_window_position);
|
||||
ClassDB::bind_method(D_METHOD("get_window_size"), &_OS::get_window_size);
|
||||
|
@ -191,6 +191,7 @@ public:
|
||||
virtual int get_screen_dpi(int p_screen = -1) const;
|
||||
virtual float get_screen_scale(int p_screen = -1) const;
|
||||
virtual float get_screen_max_scale() const;
|
||||
virtual float get_screen_refresh_rate(int p_screen = -1) const;
|
||||
virtual Point2 get_window_position() const;
|
||||
virtual void set_window_position(const Point2 &p_position);
|
||||
virtual Size2 get_max_window_size() const;
|
||||
|
@ -209,6 +209,9 @@ public:
|
||||
virtual void open_midi_inputs();
|
||||
virtual void close_midi_inputs();
|
||||
|
||||
// Returned by get_screen_refresh_rate if the method fails.
|
||||
const float SCREEN_REFRESH_RATE_FALLBACK = -1.0;
|
||||
|
||||
virtual int get_screen_count() const { return 1; }
|
||||
virtual int get_current_screen() const { return 0; }
|
||||
virtual void set_current_screen(int p_screen) {}
|
||||
@ -217,6 +220,7 @@ public:
|
||||
virtual int get_screen_dpi(int p_screen = -1) const { return 72; }
|
||||
virtual float get_screen_scale(int p_screen = -1) const { return 1.0; }
|
||||
virtual float get_screen_max_scale() const { return 1.0; };
|
||||
virtual float get_screen_refresh_rate(int p_screen = -1) const { return SCREEN_REFRESH_RATE_FALLBACK; };
|
||||
virtual Point2 get_window_position() const { return Vector2(); }
|
||||
virtual void set_window_position(const Point2 &p_position) {}
|
||||
virtual Size2 get_max_window_size() const { return Size2(); };
|
||||
|
@ -408,6 +408,20 @@
|
||||
Returns the position of the specified screen by index. If [code]screen[/code] is [code]-1[/code] (the default value), the current screen will be used.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_screen_refresh_rate" qualifiers="const">
|
||||
<return type="float" />
|
||||
<argument index="0" name="screen" type="int" default="-1" />
|
||||
<description>
|
||||
Returns the current refresh rate of the specified screen. If [code]screen[/code] is [code]-1[/code] (the default value), the current screen will be used.
|
||||
[b]Note:[/b] Returns [code]-1.0[/code] if Godot fails to find the refresh rate for the specified screen. On HTML5, [method get_screen_refresh_rate] will always return [code]-1.0[/code] as there is no way to retrieve the refresh rate on that platform.
|
||||
To fallback to a default refresh rate if the method fails, try:
|
||||
[codeblock]
|
||||
var refresh_rate = OS.get_screen_refresh_rate()
|
||||
if refresh_rate < 0:
|
||||
refresh_rate = 60.0
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_screen_scale" qualifiers="const">
|
||||
<return type="float" />
|
||||
<argument index="0" name="screen" type="int" default="-1" />
|
||||
|
@ -226,6 +226,14 @@ public class GodotIO {
|
||||
return (int)(metrics.density * 160f);
|
||||
}
|
||||
|
||||
public double getScreenRefreshRate(double fallback) {
|
||||
Display display = activity.getWindowManager().getDefaultDisplay();
|
||||
if (display != null) {
|
||||
return display.getRefreshRate();
|
||||
}
|
||||
return fallback;
|
||||
}
|
||||
|
||||
public int[] getWindowSafeArea() {
|
||||
DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
|
||||
Display display = activity.getWindowManager().getDefaultDisplay();
|
||||
|
@ -53,6 +53,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
|
||||
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
|
||||
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
|
||||
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
|
||||
_get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
|
||||
_get_window_safe_area = p_env->GetMethodID(cls, "getWindowSafeArea", "()[I"),
|
||||
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
|
||||
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
|
||||
@ -136,6 +137,19 @@ int GodotIOJavaWrapper::get_screen_dpi() {
|
||||
}
|
||||
}
|
||||
|
||||
float GodotIOJavaWrapper::get_screen_refresh_rate(float p_fallback) {
|
||||
if (_get_screen_refresh_rate) {
|
||||
JNIEnv *env = get_jni_env();
|
||||
if (env == nullptr) {
|
||||
ERR_PRINT("An error occurred while trying to get screen refresh rate.");
|
||||
return p_fallback;
|
||||
}
|
||||
return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)p_fallback);
|
||||
}
|
||||
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
|
||||
return p_fallback;
|
||||
}
|
||||
|
||||
void GodotIOJavaWrapper::get_window_safe_area(int (&p_rect_xywh)[4]) {
|
||||
if (_get_window_safe_area) {
|
||||
JNIEnv *env = get_jni_env();
|
||||
|
@ -51,6 +51,7 @@ private:
|
||||
jmethodID _get_locale = 0;
|
||||
jmethodID _get_model = 0;
|
||||
jmethodID _get_screen_DPI = 0;
|
||||
jmethodID _get_screen_refresh_rate = 0;
|
||||
jmethodID _get_window_safe_area = 0;
|
||||
jmethodID _get_unique_id = 0;
|
||||
jmethodID _show_keyboard = 0;
|
||||
@ -72,6 +73,7 @@ public:
|
||||
String get_model();
|
||||
int get_screen_dpi();
|
||||
void get_window_safe_area(int (&p_rect_xywh)[4]);
|
||||
float get_screen_refresh_rate(float p_fallback);
|
||||
String get_unique_id();
|
||||
bool has_vk();
|
||||
void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
|
||||
|
@ -444,6 +444,10 @@ int OS_Android::get_screen_dpi(int p_screen) const {
|
||||
return godot_io_java->get_screen_dpi();
|
||||
}
|
||||
|
||||
float OS_Android::get_screen_refresh_rate(int p_screen) const {
|
||||
return godot_io_java->get_screen_refresh_rate(OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK);
|
||||
}
|
||||
|
||||
String OS_Android::get_data_path() const {
|
||||
return get_user_data_dir();
|
||||
}
|
||||
|
@ -154,6 +154,7 @@ public:
|
||||
virtual bool has_clipboard() const;
|
||||
virtual String get_model_name() const;
|
||||
virtual int get_screen_dpi(int p_screen = 0) const;
|
||||
virtual float get_screen_refresh_rate(int p_screen = 0) const;
|
||||
|
||||
virtual bool get_window_per_pixel_transparency_enabled() const { return transparency_enabled; }
|
||||
virtual void set_window_per_pixel_transparency_enabled(bool p_enabled) { ERR_FAIL_MSG("Setting per-pixel transparency is not supported at runtime, please set it in project settings instead."); }
|
||||
|
@ -130,6 +130,7 @@ public:
|
||||
virtual bool _check_internal_feature_support(const String &p_feature);
|
||||
|
||||
virtual int get_screen_dpi(int p_screen = -1) const;
|
||||
virtual float get_screen_refresh_rate(int p_screen = -1) const;
|
||||
|
||||
void pencil_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
|
||||
void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
|
||||
|
@ -565,6 +565,10 @@ int OSIPhone::get_screen_dpi(int p_screen) const {
|
||||
}
|
||||
}
|
||||
|
||||
float OSIPhone::get_screen_refresh_rate(int p_screen) const {
|
||||
return [UIScreen mainScreen].maximumFramesPerSecond;
|
||||
}
|
||||
|
||||
Rect2 OSIPhone::get_window_safe_area() const {
|
||||
if (@available(iOS 11, *)) {
|
||||
UIEdgeInsets insets = UIEdgeInsetsZero;
|
||||
|
@ -276,6 +276,7 @@ public:
|
||||
virtual int get_screen_dpi(int p_screen = -1) const;
|
||||
virtual float get_screen_scale(int p_screen = -1) const;
|
||||
virtual float get_screen_max_scale() const;
|
||||
virtual float get_screen_refresh_rate(int p_screen = -1) const;
|
||||
|
||||
virtual Point2 get_window_position() const;
|
||||
virtual void set_window_position(const Point2 &p_position);
|
||||
|
@ -2564,6 +2564,22 @@ int OS_OSX::get_screen_dpi(int p_screen) const {
|
||||
return 72;
|
||||
}
|
||||
|
||||
float OS_OSX::get_screen_refresh_rate(int p_screen) const {
|
||||
if (p_screen < 0) {
|
||||
p_screen = get_current_screen();
|
||||
}
|
||||
|
||||
NSArray *screenArray = [NSScreen screens];
|
||||
if ((NSUInteger)p_screen < [screenArray count]) {
|
||||
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
|
||||
const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
|
||||
const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode);
|
||||
return (float)displayRefreshRate;
|
||||
}
|
||||
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
|
||||
return OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK;
|
||||
}
|
||||
|
||||
Size2 OS_OSX::get_screen_size(int p_screen) const {
|
||||
if (p_screen < 0) {
|
||||
p_screen = get_current_screen();
|
||||
|
@ -1954,6 +1954,12 @@ typedef struct {
|
||||
int dpi;
|
||||
} EnumDpiData;
|
||||
|
||||
typedef struct {
|
||||
int count;
|
||||
int screen;
|
||||
float rate;
|
||||
} EnumRefreshRateData;
|
||||
|
||||
static BOOL CALLBACK _MonitorEnumProcDpi(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
||||
EnumDpiData *data = (EnumDpiData *)dwData;
|
||||
if (data->count == data->screen) {
|
||||
@ -1964,12 +1970,46 @@ static BOOL CALLBACK _MonitorEnumProcDpi(HMONITOR hMonitor, HDC hdcMonitor, LPRE
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static BOOL CALLBACK _MonitorEnumProcRefreshRate(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
||||
EnumRefreshRateData *data = (EnumRefreshRateData *)dwData;
|
||||
if (data->count == data->screen) {
|
||||
MONITORINFOEXW minfo;
|
||||
memset(&minfo, 0, sizeof(minfo));
|
||||
minfo.cbSize = sizeof(minfo);
|
||||
GetMonitorInfoW(hMonitor, &minfo);
|
||||
|
||||
DEVMODEW dm;
|
||||
memset(&dm, 0, sizeof(dm));
|
||||
dm.dmSize = sizeof(dm);
|
||||
EnumDisplaySettingsW(minfo.szDevice, ENUM_CURRENT_SETTINGS, &dm);
|
||||
|
||||
data->rate = dm.dmDisplayFrequency;
|
||||
}
|
||||
|
||||
data->count++;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
int OS_Windows::get_screen_dpi(int p_screen) const {
|
||||
EnumDpiData data = { 0, p_screen == -1 ? get_current_screen() : p_screen, 72 };
|
||||
EnumDpiData data = {
|
||||
0,
|
||||
p_screen == -1 ? get_current_screen() : p_screen,
|
||||
72,
|
||||
};
|
||||
EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcDpi, (LPARAM)&data);
|
||||
return data.dpi;
|
||||
}
|
||||
|
||||
float OS_Windows::get_screen_refresh_rate(int p_screen) const {
|
||||
EnumRefreshRateData data = {
|
||||
0,
|
||||
p_screen == -1 ? get_current_screen() : p_screen,
|
||||
OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK,
|
||||
};
|
||||
EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcRefreshRate, (LPARAM)&data);
|
||||
return data.rate;
|
||||
}
|
||||
|
||||
Point2 OS_Windows::get_window_position() const {
|
||||
if (minimized) {
|
||||
return last_pos;
|
||||
|
@ -445,6 +445,7 @@ public:
|
||||
virtual Point2 get_screen_position(int p_screen = -1) const;
|
||||
virtual Size2 get_screen_size(int p_screen = -1) const;
|
||||
virtual int get_screen_dpi(int p_screen = -1) const;
|
||||
virtual float get_screen_refresh_rate(int p_screen = -1) const;
|
||||
|
||||
virtual Point2 get_window_position() const;
|
||||
virtual void set_window_position(const Point2 &p_position);
|
||||
|
@ -1323,6 +1323,65 @@ int OS_X11::get_screen_dpi(int p_screen) const {
|
||||
return 96;
|
||||
}
|
||||
|
||||
float OS_X11::get_screen_refresh_rate(int p_screen) const {
|
||||
if (p_screen == -1) {
|
||||
p_screen = get_current_screen();
|
||||
}
|
||||
|
||||
//invalid screen?
|
||||
ERR_FAIL_INDEX_V(p_screen, get_screen_count(), OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK);
|
||||
|
||||
//Use xrandr to get screen refresh rate.
|
||||
if (xrandr_ext_ok) {
|
||||
XRRScreenResources *screen_info = XRRGetScreenResources(x11_display, x11_window);
|
||||
if (screen_info) {
|
||||
RRMode current_mode = 0;
|
||||
xrr_monitor_info *monitors = nullptr;
|
||||
|
||||
if (xrr_get_monitors) {
|
||||
int count = 0;
|
||||
monitors = xrr_get_monitors(x11_display, x11_window, true, &count);
|
||||
ERR_FAIL_INDEX_V(p_screen, count, OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK);
|
||||
} else {
|
||||
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
|
||||
return OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK;
|
||||
}
|
||||
|
||||
bool found_active_mode = false;
|
||||
for (int crtc = 0; crtc < screen_info->ncrtc; crtc++) { // Loop through outputs to find which one is currently outputting.
|
||||
XRRCrtcInfo *monitor_info = XRRGetCrtcInfo(x11_display, screen_info, screen_info->crtcs[crtc]);
|
||||
if (monitor_info->x != monitors[p_screen].x || monitor_info->y != monitors[p_screen].y) { // If X and Y aren't the same as the monitor we're looking for, this isn't the right monitor. Continue.
|
||||
continue;
|
||||
}
|
||||
|
||||
if (monitor_info->mode != None) {
|
||||
current_mode = monitor_info->mode;
|
||||
found_active_mode = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (found_active_mode) {
|
||||
for (int mode = 0; mode < screen_info->nmode; mode++) {
|
||||
XRRModeInfo m_info = screen_info->modes[mode];
|
||||
if (m_info.id == current_mode) {
|
||||
// Snap to nearest 0.01 to stay consistent with other platforms.
|
||||
return Math::stepify((float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal), 0.01);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ERR_PRINT("An error occurred while trying to get the screen refresh rate."); // We should have returned the refresh rate by now. An error must have occurred.
|
||||
return OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK;
|
||||
} else {
|
||||
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
|
||||
return OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK;
|
||||
}
|
||||
}
|
||||
ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
|
||||
return OS::get_singleton()->SCREEN_REFRESH_RATE_FALLBACK;
|
||||
}
|
||||
|
||||
Point2 OS_X11::get_window_position() const {
|
||||
int x, y;
|
||||
Window child;
|
||||
|
@ -296,6 +296,7 @@ public:
|
||||
virtual Point2 get_screen_position(int p_screen = -1) const;
|
||||
virtual Size2 get_screen_size(int p_screen = -1) const;
|
||||
virtual int get_screen_dpi(int p_screen = -1) const;
|
||||
virtual float get_screen_refresh_rate(int p_screen = -1) const;
|
||||
virtual Point2 get_window_position() const;
|
||||
virtual void set_window_position(const Point2 &p_position);
|
||||
virtual Size2 get_window_size() const;
|
||||
|
Loading…
Reference in New Issue
Block a user