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Merge pull request #64824 from Mickeon/rename-polygon-invert
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ceaff612c8
@ -79,10 +79,10 @@
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<member name="internal_vertex_count" type="int" setter="set_internal_vertex_count" getter="get_internal_vertex_count" default="0">
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</member>
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<member name="invert_border" type="float" setter="set_invert_border" getter="get_invert_border" default="100.0">
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Added padding applied to the bounding box when using [code]invert[/code]. Setting this value too small may result in a "Bad Polygon" error.
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Added padding applied to the bounding box when [member invert_enabled] is set to [code]true[/code]. Setting this value too small may result in a "Bad Polygon" error.
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</member>
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<member name="invert_enable" type="bool" setter="set_invert" getter="get_invert" default="false">
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If [code]true[/code], polygon will be inverted, containing the area outside the defined points and extending to the [code]invert_border[/code].
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<member name="invert_enabled" type="bool" setter="set_invert_enabled" getter="get_invert_enabled" default="false">
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If [code]true[/code], the polygon will be inverted, containing the area outside the defined points and extending to the [member invert_border].
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</member>
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<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
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The offset applied to each vertex.
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@ -1009,6 +1009,7 @@ static const char *gdscript_properties_renames[][2] = {
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{ "gravity_vec", "gravity_direction" }, // Area2D
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{ "hseparation", "h_separation" }, // Theme
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{ "iterations_per_second", "physics_ticks_per_second" }, // Engine
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{ "invert_enable", "invert_enabled" }, // Polygon2D
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{ "margin_bottom", "offset_bottom" }, // Control broke NinePatchRect, StyleBox
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{ "margin_left", "offset_left" }, // Control broke NinePatchRect, StyleBox
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{ "margin_right", "offset_right" }, // Control broke NinePatchRect, StyleBox
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@ -1090,6 +1091,7 @@ static const char *csharp_properties_renames[][2] = {
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{ "GravityVec", "GravityDirection" }, // Area2D
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{ "Hseparation", "HSeparation" }, // Theme
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{ "IterationsPerSecond", "PhysicsTicksPerSecond" }, // Engine
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{ "InvertEnable", "InvertEnabled" }, // Polygon2D
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{ "MarginBottom", "OffsetBottom" }, // Control broke NinePatchRect, StyleBox
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{ "MarginLeft", "OffsetLeft" }, // Control broke NinePatchRect, StyleBox
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{ "MarginRight", "OffsetRight" }, // Control broke NinePatchRect, StyleBox
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@ -602,8 +602,8 @@ void Polygon2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_texture_scale", "texture_scale"), &Polygon2D::set_texture_scale);
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ClassDB::bind_method(D_METHOD("get_texture_scale"), &Polygon2D::get_texture_scale);
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ClassDB::bind_method(D_METHOD("set_invert", "invert"), &Polygon2D::set_invert);
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ClassDB::bind_method(D_METHOD("get_invert"), &Polygon2D::get_invert);
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ClassDB::bind_method(D_METHOD("set_invert_enabled", "invert"), &Polygon2D::set_invert);
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ClassDB::bind_method(D_METHOD("get_invert_enabled"), &Polygon2D::get_invert);
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ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &Polygon2D::set_antialiased);
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ClassDB::bind_method(D_METHOD("get_antialiased"), &Polygon2D::get_antialiased);
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@ -646,7 +646,7 @@ void Polygon2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton");
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ADD_GROUP("Invert", "invert_");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enable"), "set_invert", "get_invert");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enabled"), "set_invert_enabled", "get_invert_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1,suffix:px"), "set_invert_border", "get_invert_border");
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ADD_GROUP("Data", "");
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