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Inspector: select self object after selecting a stack frame
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@ -728,6 +728,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
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}
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variables->add_property("Members/" + n, v, h, hs);
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if (n == "self") {
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_scene_tree_property_select_object(v);
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}
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}
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ofs += mcount * 2;
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