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Merge pull request #89142 from miv391/shortcut-to-editable-children
Change Editable Children menu action to be keyboard shortcuttable
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commit
cc3457b125
@ -152,6 +152,8 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) {
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_tool_selected(TOOL_SHOW_IN_FILE_SYSTEM);
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} else if (ED_IS_SHORTCUT("scene_tree/toggle_unique_name", p_event)) {
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_tool_selected(TOOL_TOGGLE_SCENE_UNIQUE_NAME);
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} else if (ED_IS_SHORTCUT("scene_tree/toggle_editable_children", p_event)) {
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_tool_selected(TOOL_SCENE_EDITABLE_CHILDREN);
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} else if (ED_IS_SHORTCUT("scene_tree/delete", p_event)) {
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_tool_selected(TOOL_ERASE);
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} else {
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@ -1068,10 +1070,20 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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}
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List<Node *> selection = editor_selection->get_selected_node_list();
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if (selection.size() != 1) {
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break;
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}
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List<Node *>::Element *e = selection.front();
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if (e) {
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Node *node = e->get();
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if (node) {
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bool is_external = (!node->get_scene_file_path().is_empty());
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bool is_top_level = node->get_owner() == nullptr;
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if (!is_external || is_top_level) {
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break;
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}
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bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
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if (editable) {
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@ -3445,6 +3457,8 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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bool placeholder = selection[0]->get_scene_instance_load_placeholder();
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if (profile_allow_editing) {
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menu->add_check_item(TTR("Editable Children"), TOOL_SCENE_EDITABLE_CHILDREN);
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menu->set_item_shortcut(-1, ED_GET_SHORTCUT("scene_tree/toggle_editable_children"));
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menu->add_check_item(TTR("Load as Placeholder"), TOOL_SCENE_USE_PLACEHOLDER);
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menu->add_item(TTR("Make Local"), TOOL_SCENE_MAKE_LOCAL);
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}
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@ -4178,6 +4192,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
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ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C);
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ED_SHORTCUT("scene_tree/show_in_file_system", TTR("Show in FileSystem"));
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ED_SHORTCUT("scene_tree/toggle_unique_name", TTR("Toggle Access as Unique Name"));
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ED_SHORTCUT("scene_tree/toggle_editable_children", TTR("Toggle Editable Children"));
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ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KeyModifierMask::SHIFT | Key::KEY_DELETE);
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ED_SHORTCUT("scene_tree/delete", TTR("Delete"), Key::KEY_DELETE);
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