iOS Export: support multi-target plugin

Plugins can use 'binary_name.a' or 'binary_name.release.a' and 'binary_name.debug.a' for plugin library.
This commit is contained in:
Sergey Minakov 2020-08-17 21:47:37 +03:00
parent d5047603a3
commit cb15abda29
2 changed files with 210 additions and 137 deletions

View File

@ -112,9 +112,10 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
Error _export_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets);
Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
@ -992,11 +993,164 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
}
}
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
String binary_name = p_out_dir.get_file().get_basename();
ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
DirAccess *da = DirAccess::create_for_path(p_asset);
if (!da) {
memdelete(filesystem_da);
ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + ".");
}
bool file_exists = da->file_exists(p_asset);
bool dir_exists = da->dir_exists(p_asset);
if (!file_exists && !dir_exists) {
memdelete(da);
memdelete(filesystem_da);
return ERR_FILE_NOT_FOUND;
}
String base_dir = p_asset.get_base_dir().replace("res://", "");
String destination_dir;
String destination;
String asset_path;
bool create_framework = false;
if (p_is_framework && p_asset.ends_with(".dylib")) {
// For iOS we need to turn .dylib into .framework
// to be able to send application to AppStore
asset_path = String("dylibs").plus_file(base_dir);
String file_name;
if (!p_custom_file_name) {
file_name = p_asset.get_basename().get_file();
} else {
file_name = *p_custom_file_name;
}
String framework_name = file_name + ".framework";
asset_path = asset_path.plus_file(framework_name);
destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir.plus_file(file_name);
create_framework = true;
} else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) {
asset_path = String("dylibs").plus_file(base_dir);
String file_name;
if (!p_custom_file_name) {
file_name = p_asset.get_file();
} else {
file_name = *p_custom_file_name;
}
asset_path = asset_path.plus_file(file_name);
destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir;
} else {
asset_path = base_dir;
String file_name;
if (!p_custom_file_name) {
file_name = p_asset.get_file();
} else {
file_name = *p_custom_file_name;
}
destination_dir = p_out_dir.plus_file(asset_path);
asset_path = asset_path.plus_file(file_name);
destination = p_out_dir.plus_file(asset_path);
}
if (!filesystem_da->dir_exists(destination_dir)) {
Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
if (make_dir_err) {
memdelete(da);
memdelete(filesystem_da);
return make_dir_err;
}
}
Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination);
memdelete(da);
if (err) {
memdelete(filesystem_da);
return err;
}
IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
String file_name;
if (!p_custom_file_name) {
file_name = p_asset.get_basename().get_file();
} else {
file_name = *p_custom_file_name;
}
String framework_name = file_name + ".framework";
// Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
{
List<String> install_name_args;
install_name_args.push_back("-id");
install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
install_name_args.push_back(destination);
OS::get_singleton()->execute("install_name_tool", install_name_args, true);
}
// Creating Info.plist
{
String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
"<plist version=\"1.0\">\n"
"<dict>\n"
"<key>CFBundleShortVersionString</key>\n"
"<string>1.0</string>\n"
"<key>CFBundleIdentifier</key>\n"
"<string>com.gdnative.framework.$name</string>\n"
"<key>CFBundleName</key>\n"
"<string>$name</string>\n"
"<key>CFBundleExecutable</key>\n"
"<string>$name</string>\n"
"<key>DTPlatformName</key>\n"
"<string>iphoneos</string>\n"
"<key>CFBundleInfoDictionaryVersion</key>\n"
"<string>6.0</string>\n"
"<key>CFBundleVersion</key>\n"
"<string>1</string>\n"
"<key>CFBundlePackageType</key>\n"
"<string>FMWK</string>\n"
"<key>MinimumOSVersion</key>\n"
"<string>10.0</string>\n"
"</dict>\n"
"</plist>";
String info_plist = info_plist_format.replace("$name", file_name);
FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
if (f) {
f->store_string(info_plist);
f->close();
memdelete(f);
}
}
}
memdelete(filesystem_da);
return OK;
}
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
String asset = p_assets[f_idx];
if (!asset.begins_with("res://")) {
@ -1004,126 +1158,10 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
} else {
DirAccess *da = DirAccess::create_for_path(asset);
if (!da) {
memdelete(filesystem_da);
ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + ".");
}
bool file_exists = da->file_exists(asset);
bool dir_exists = da->dir_exists(asset);
if (!file_exists && !dir_exists) {
memdelete(da);
memdelete(filesystem_da);
return ERR_FILE_NOT_FOUND;
}
String base_dir = asset.get_base_dir().replace("res://", "");
String destination_dir;
String destination;
String asset_path;
bool create_framework = false;
if (p_is_framework && asset.ends_with(".dylib")) {
// For iOS we need to turn .dylib into .framework
// to be able to send application to AppStore
asset_path = String("dylibs").plus_file(base_dir);
String file_name = asset.get_basename().get_file();
String framework_name = file_name + ".framework";
asset_path = asset_path.plus_file(framework_name);
destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir.plus_file(file_name);
create_framework = true;
} else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) {
asset_path = String("dylibs").plus_file(base_dir);
String file_name = asset.get_file();
asset_path = asset_path.plus_file(file_name);
destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir;
} else {
asset_path = base_dir;
String file_name = asset.get_file();
destination_dir = p_out_dir.plus_file(asset_path);
asset_path = asset_path.plus_file(file_name);
destination = p_out_dir.plus_file(asset_path);
}
if (!filesystem_da->dir_exists(destination_dir)) {
Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
if (make_dir_err) {
memdelete(da);
memdelete(filesystem_da);
return make_dir_err;
}
}
Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination);
memdelete(da);
if (err) {
memdelete(filesystem_da);
return err;
}
IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
String file_name = asset.get_basename().get_file();
String framework_name = file_name + ".framework";
// Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
{
List<String> install_name_args;
install_name_args.push_back("-id");
install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
install_name_args.push_back(destination);
OS::get_singleton()->execute("install_name_tool", install_name_args, true);
}
// Creating Info.plist
{
String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
"<plist version=\"1.0\">\n"
"<dict>\n"
"<key>CFBundleShortVersionString</key>\n"
"<string>1.0</string>\n"
"<key>CFBundleIdentifier</key>\n"
"<string>com.gdnative.framework.$name</string>\n"
"<key>CFBundleName</key>\n"
"<string>$name</string>\n"
"<key>CFBundleExecutable</key>\n"
"<string>$name</string>\n"
"<key>DTPlatformName</key>\n"
"<string>iphoneos</string>\n"
"<key>CFBundleInfoDictionaryVersion</key>\n"
"<string>6.0</string>\n"
"<key>CFBundleVersion</key>\n"
"<string>1</string>\n"
"<key>CFBundlePackageType</key>\n"
"<string>FMWK</string>\n"
"<key>MinimumOSVersion</key>\n"
"<string>10.0</string>\n"
"</dict>\n"
"</plist>";
String info_plist = info_plist_format.replace("$name", file_name);
FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
if (f) {
f->store_string(info_plist);
f->close();
memdelete(f);
}
}
}
Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets);
ERR_FAIL_COND_V(err, err);
}
}
memdelete(filesystem_da);
return OK;
}
@ -1172,12 +1210,11 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit
return enabled_archs;
}
Error EditorExportPlatformIOS::_export_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets) {
Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) {
String plugin_definition_cpp_code;
String plugin_initialization_cpp_code;
String plugin_deinitialization_cpp_code;
Vector<String> plugin_libraries;
Vector<String> plugin_linked_dependencies;
Vector<String> plugin_embedded_dependencies;
Vector<String> plugin_files;
@ -1188,11 +1225,24 @@ Error EditorExportPlatformIOS::_export_plugins(const Ref<EditorExportPreset> &p_
Vector<String> added_embedded_dependenciy_names;
HashMap<String, String> plist_values;
Error err;
for (int i = 0; i < enabled_plugins.size(); i++) {
PluginConfig plugin = enabled_plugins[i];
// Adding plugin binary.
plugin_libraries.push_back(plugin.binary);
// Export plugin binary.
if (!plugin.supports_targets) {
err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets);
} else {
String plugin_binary_dir = plugin.binary.get_base_dir();
String plugin_name_prefix = plugin.binary.get_basename().get_file();
String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a";
String result_file_name = plugin.binary.get_file();
err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets);
}
ERR_FAIL_COND_V(err, err);
// Adding dependencies.
// Use separate container for names to check for duplicates.
@ -1291,10 +1341,6 @@ Error EditorExportPlatformIOS::_export_plugins(const Ref<EditorExportPreset> &p_
// Export files
{
// Export plugin libraries
Error err = _export_additional_assets(dest_dir, plugin_libraries, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
// Export linked plugin dependency
err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
@ -1454,7 +1500,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
return ERR_CANT_OPEN;
}
err = _export_plugins(p_preset, config_data, dest_dir + binary_name, assets);
err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug);
ERR_FAIL_COND_V(err, err);
//export rest of the files

View File

@ -71,6 +71,7 @@ The `plist` section are optional.
struct PluginConfig {
// Set to true when the config file is properly loaded.
bool valid_config = false;
bool supports_targets = false;
// Unix timestamp of last change to this plugin.
uint64_t last_updated = 0;
@ -158,18 +159,46 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths)
return paths;
}
static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
static inline bool validate_plugin(PluginConfig &plugin_config) {
bool valid_name = !plugin_config.name.empty();
bool valid_binary = !plugin_config.binary.empty() && FileAccess::exists(plugin_config.binary);
bool valid_binary_name = !plugin_config.binary.empty();
bool valid_initialize = !plugin_config.initialization_method.empty();
bool valid_deinitialize = !plugin_config.deinitialization_method.empty();
return valid_name && valid_binary && valid_initialize && valid_deinitialize;
bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize;
if (fields_value && FileAccess::exists(plugin_config.binary)) {
plugin_config.valid_config = true;
plugin_config.supports_targets = false;
} else if (fields_value) {
String file_path = plugin_config.binary.get_base_dir();
String file_name = plugin_config.binary.get_basename().get_file();
String release_file_name = file_path.plus_file(file_name + ".release.a");
String debug_file_name = file_path.plus_file(file_name + ".debug.a");
if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) {
plugin_config.valid_config = true;
plugin_config.supports_targets = true;
}
}
return plugin_config.valid_config;
}
static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
uint64_t last_updated = FileAccess::get_modified_time(config_path);
last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
if (!plugin_config.supports_targets) {
last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
} else {
String file_path = plugin_config.binary.get_base_dir();
String file_name = plugin_config.binary.get_basename().get_file();
String release_file_name = file_path.plus_file(file_name + ".release.a");
String debug_file_name = file_path.plus_file(file_name + ".debug.a");
last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name));
last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name));
}
return last_updated;
}
@ -226,9 +255,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const
}
}
plugin_config.valid_config = is_plugin_config_valid(plugin_config);
if (plugin_config.valid_config) {
if (validate_plugin(plugin_config)) {
plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
}