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https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Style: Fix unnecessary semicolons that confused clang-format
This commit is contained in:
parent
74b5d6839a
commit
ca3192d18a
@ -94,10 +94,9 @@ uint64_t OS::get_system_time_msecs() const {
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return 0;
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}
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void OS::debug_break(){
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void OS::debug_break() {
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// something
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};
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}
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void OS::_set_logger(CompositeLogger *p_logger) {
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if (_logger) {
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@ -42,24 +42,27 @@
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/* taken from boost */ \
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while (true) { \
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m_cpp_type tmp = static_cast<m_cpp_type const volatile &>(*(m_pw)); \
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if (tmp == 0) \
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if (tmp == 0) { \
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return 0; /* if zero, can't add to it anymore */ \
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if (m_win_cmpxchg((m_win_type volatile *)(m_pw), tmp + 1, tmp) == tmp) \
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} \
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if (m_win_cmpxchg((m_win_type volatile *)(m_pw), tmp + 1, tmp) == tmp) { \
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return tmp + 1; \
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} \
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}
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#define ATOMIC_EXCHANGE_IF_GREATER_BODY(m_pw, m_val, m_win_type, m_win_cmpxchg, m_cpp_type) \
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while (true) { \
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m_cpp_type tmp = static_cast<m_cpp_type const volatile &>(*(m_pw)); \
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if (tmp >= m_val) \
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if (tmp >= m_val) { \
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return tmp; /* already greater, or equal */ \
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if (m_win_cmpxchg((m_win_type volatile *)(m_pw), m_val, tmp) == tmp) \
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} \
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if (m_win_cmpxchg((m_win_type volatile *)(m_pw), m_val, tmp) == tmp) { \
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return m_val; \
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} \
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}
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_ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(volatile uint32_t *pw){
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ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONG, InterlockedCompareExchange, uint32_t)
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_ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(volatile uint32_t *pw) {
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ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONG, InterlockedCompareExchange, uint32_t);
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}
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_ALWAYS_INLINE_ uint32_t _atomic_decrement_impl(volatile uint32_t *pw) {
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@ -78,14 +81,12 @@ _ALWAYS_INLINE_ uint32_t _atomic_add_impl(volatile uint32_t *pw, volatile uint32
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return InterlockedAdd((LONG volatile *)pw, val);
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}
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_ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(volatile uint32_t *pw, volatile uint32_t val){
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ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONG, InterlockedCompareExchange, uint32_t)
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_ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(volatile uint32_t *pw, volatile uint32_t val) {
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ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONG, InterlockedCompareExchange, uint32_t);
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}
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_ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(volatile uint64_t *pw){
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ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONGLONG, InterlockedCompareExchange64, uint64_t)
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_ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(volatile uint64_t *pw) {
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ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONGLONG, InterlockedCompareExchange64, uint64_t);
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}
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_ALWAYS_INLINE_ uint64_t _atomic_decrement_impl(volatile uint64_t *pw) {
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@ -104,9 +105,8 @@ _ALWAYS_INLINE_ uint64_t _atomic_add_impl(volatile uint64_t *pw, volatile uint64
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return InterlockedAdd64((LONGLONG volatile *)pw, val);
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}
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_ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(volatile uint64_t *pw, volatile uint64_t val){
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ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONGLONG, InterlockedCompareExchange64, uint64_t)
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_ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(volatile uint64_t *pw, volatile uint64_t val) {
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ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONGLONG, InterlockedCompareExchange64, uint64_t);
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}
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// The actual advertised functions; they'll call the right implementation
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@ -445,11 +445,6 @@ void RigidBodyBullet::assert_no_constraints() {
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if (btBody->getNumConstraintRefs()) {
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WARN_PRINT("A body with a joints is destroyed. Please check the implementation in order to destroy the joint before the body.");
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}
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/*for(int i = btBody->getNumConstraintRefs()-1; 0<=i; --i){
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btTypedConstraint* btConst = btBody->getConstraintRef(i);
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JointBullet* joint = static_cast<JointBullet*>( btConst->getUserConstraintPtr() );
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space->removeConstraint(joint);
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}*/
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}
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void RigidBodyBullet::set_activation_state(bool p_active) {
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@ -53,9 +53,9 @@ public:
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void deactivate_feed();
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};
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CameraFeedWindows::CameraFeedWindows(){
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CameraFeedWindows::CameraFeedWindows() {
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///@TODO implement this, should store information about our available camera
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};
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}
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CameraFeedWindows::~CameraFeedWindows() {
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// make sure we stop recording if we are!
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@ -75,16 +75,16 @@ bool CameraFeedWindows::activate_feed() {
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///@TODO we should probably have a callback method here that is being called by the
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// camera API which provides frames and call back into the CameraServer to update our texture
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void CameraFeedWindows::deactivate_feed(){
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void CameraFeedWindows::deactivate_feed() {
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///@TODO this should deactivate our camera and stop the process of capturing frames
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};
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}
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//////////////////////////////////////////////////////////////////////////
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// CameraWindows - Subclass for our camera server on windows
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void CameraWindows::add_active_cameras(){
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void CameraWindows::add_active_cameras() {
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///@TODO scan through any active cameras and create CameraFeedWindows objects for them
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};
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}
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CameraWindows::CameraWindows() {
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// Find cameras active right now
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@ -92,7 +92,3 @@ CameraWindows::CameraWindows() {
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// need to add something that will react to devices being connected/removed...
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};
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CameraWindows::~CameraWindows(){
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};
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@ -40,7 +40,7 @@ private:
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public:
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CameraWindows();
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~CameraWindows();
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~CameraWindows() {}
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};
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#endif /* CAMERAWIN_H */
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@ -299,7 +299,6 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
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left = p->poly->points[prev].pos;
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right = p->poly->points[prev_n].pos;
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//if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){
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if (p->poly->clockwise) {
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SWAP(left, right);
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}
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@ -448,12 +448,6 @@ void MobileVRInterface::process() {
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};
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};
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void MobileVRInterface::notification(int p_what){
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_THREAD_SAFE_METHOD_
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// nothing to do here, I guess we could pauze our sensors...
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}
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MobileVRInterface::MobileVRInterface() {
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initialized = false;
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@ -142,7 +142,7 @@ public:
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virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
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virtual void process();
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virtual void notification(int p_what);
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virtual void notification(int p_what) {}
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MobileVRInterface();
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~MobileVRInterface();
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@ -581,9 +581,8 @@ bool VideoStreamPlaybackTheora::is_paused() const {
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return paused;
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};
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void VideoStreamPlaybackTheora::set_loop(bool p_enable){
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};
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void VideoStreamPlaybackTheora::set_loop(bool p_enable) {
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}
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bool VideoStreamPlaybackTheora::has_loop() const {
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return false;
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@ -605,10 +604,8 @@ float VideoStreamPlaybackTheora::get_playback_position() const {
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return get_time();
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};
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void VideoStreamPlaybackTheora::seek(float p_time){
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// no
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};
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void VideoStreamPlaybackTheora::seek(float p_time) {
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}
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void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
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mix_callback = p_callback;
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@ -56,7 +56,7 @@ abstract public class PurchaseTask {
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PaymentsCache pc = new PaymentsCache(context);
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Boolean isBlocked = pc.getConsumableFlag("block", sku);
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/*
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if(isBlocked){
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if(isBlocked) {
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Log.d("XXX", "Is awaiting payment confirmation");
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error("Awaiting payment confirmation");
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return;
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@ -59,11 +59,3 @@ void ThreadUWP::make_default() {
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get_thread_id_func = get_thread_id_func_uwp;
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wait_to_finish_func = wait_to_finish_func_uwp;
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};
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ThreadUWP::ThreadUWP(){
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};
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ThreadUWP::~ThreadUWP(){
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};
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@ -44,16 +44,16 @@ class ThreadUWP : public Thread {
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static ID get_thread_id_func_uwp();
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static void wait_to_finish_func_uwp(Thread *p_thread);
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ThreadUWP();
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ThreadUWP() {}
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public:
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virtual ID get_id() const;
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static void make_default();
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~ThreadUWP();
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~ThreadUWP() {}
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};
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#endif
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#endif // UWP_ENABLED
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#endif
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#endif // THREAD_UWP_H
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@ -179,14 +179,5 @@ void ProximityGroup3D::_bind_methods() {
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};
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ProximityGroup3D::ProximityGroup3D() {
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group_version = 0;
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dispatch_mode = MODE_PROXY;
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cell_size = 1.0;
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grid_radius = Vector3(1, 1, 1);
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set_notify_transform(true);
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};
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ProximityGroup3D::~ProximityGroup3D(){
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};
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@ -49,14 +49,14 @@ public:
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void _notification(int p_what);
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DispatchMode dispatch_mode;
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DispatchMode dispatch_mode = MODE_PROXY;
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Map<StringName, uint32_t> groups;
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String group_name;
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float cell_size;
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Vector3 grid_radius;
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uint32_t group_version;
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float cell_size = 1.0;
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Vector3 grid_radius = Vector3(1, 1, 1);
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uint32_t group_version = 0;
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void add_groups(int *p_cell, String p_base, int p_depth);
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void _new_group(StringName p_name);
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@ -78,7 +78,7 @@ public:
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void broadcast(String p_name, Variant p_params);
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ProximityGroup3D();
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~ProximityGroup3D();
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~ProximityGroup3D() {}
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};
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VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode);
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@ -29,6 +29,7 @@
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/*************************************************************************/
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#include "xr_nodes.h"
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#include "core/input/input.h"
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#include "servers/xr/xr_interface.h"
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#include "servers/xr_server.h"
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@ -168,14 +169,6 @@ Vector<Plane> XRCamera3D::get_frustum() const {
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return cm.get_projection_planes(get_camera_transform());
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};
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XRCamera3D::XRCamera3D(){
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// nothing to do here yet for now..
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};
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XRCamera3D::~XRCamera3D(){
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// nothing to do here yet for now..
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void XRController3D::_notification(int p_what) {
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@ -382,16 +375,6 @@ String XRController3D::get_configuration_warning() const {
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return String();
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};
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XRController3D::XRController3D() {
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controller_id = 1;
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is_active = true;
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button_states = 0;
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};
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XRController3D::~XRController3D(){
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// nothing to do here yet for now..
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void XRAnchor3D::_notification(int p_what) {
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@ -522,15 +505,6 @@ Ref<Mesh> XRAnchor3D::get_mesh() const {
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return mesh;
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}
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XRAnchor3D::XRAnchor3D() {
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anchor_id = 1;
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is_active = true;
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};
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XRAnchor3D::~XRAnchor3D(){
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// nothing to do here yet for now..
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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String XROrigin3D::get_configuration_warning() const {
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@ -615,11 +589,3 @@ void XROrigin3D::_notification(int p_what) {
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}
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}
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};
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XROrigin3D::XROrigin3D() {
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tracked_camera = nullptr;
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};
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XROrigin3D::~XROrigin3D(){
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// nothing to do here yet for now..
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};
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@ -57,8 +57,8 @@ public:
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virtual Vector3 project_position(const Point2 &p_point, float p_z_depth) const;
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virtual Vector<Plane> get_frustum() const;
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XRCamera3D();
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~XRCamera3D();
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XRCamera3D() {}
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~XRCamera3D() {}
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};
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/*
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@ -71,9 +71,9 @@ class XRController3D : public Node3D {
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GDCLASS(XRController3D, Node3D);
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private:
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int controller_id;
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bool is_active;
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int button_states;
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int controller_id = 1;
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bool is_active = true;
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int button_states = 0;
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Ref<Mesh> mesh;
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protected:
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@ -99,8 +99,8 @@ public:
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String get_configuration_warning() const;
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XRController3D();
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~XRController3D();
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XRController3D() {}
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~XRController3D() {}
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};
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/*
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@ -112,8 +112,8 @@ class XRAnchor3D : public Node3D {
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GDCLASS(XRAnchor3D, Node3D);
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private:
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int anchor_id;
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bool is_active;
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int anchor_id = 1;
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bool is_active = true;
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Vector3 size;
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Ref<Mesh> mesh;
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@ -135,8 +135,8 @@ public:
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String get_configuration_warning() const;
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XRAnchor3D();
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~XRAnchor3D();
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XRAnchor3D() {}
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~XRAnchor3D() {}
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};
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/*
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@ -151,7 +151,7 @@ class XROrigin3D : public Node3D {
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GDCLASS(XROrigin3D, Node3D);
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private:
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XRCamera3D *tracked_camera;
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XRCamera3D *tracked_camera = nullptr;
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protected:
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void _notification(int p_what);
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@ -166,8 +166,8 @@ public:
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float get_world_scale() const;
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void set_world_scale(float p_world_scale);
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XROrigin3D();
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~XROrigin3D();
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XROrigin3D() {}
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~XROrigin3D() {}
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};
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#endif /* XR_NODES_H */
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|
@ -114,11 +114,3 @@ void AudioDriverDummy::finish() {
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memdelete(thread);
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thread = nullptr;
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};
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AudioDriverDummy::AudioDriverDummy() {
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thread = nullptr;
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};
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AudioDriverDummy::~AudioDriverDummy(){
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};
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|
@ -37,7 +37,7 @@
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#include "core/os/thread.h"
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class AudioDriverDummy : public AudioDriver {
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Thread *thread;
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Thread *thread = nullptr;
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Mutex mutex;
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int32_t *samples_in;
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@ -67,8 +67,8 @@ public:
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virtual void unlock();
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virtual void finish();
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AudioDriverDummy();
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~AudioDriverDummy();
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AudioDriverDummy() {}
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~AudioDriverDummy() {}
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};
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#endif
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|
@ -1344,7 +1344,3 @@ PhysicsServer2DSW::PhysicsServer2DSW() {
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using_threads = int(ProjectSettings::get_singleton()->get("physics/2d/thread_model")) == 2;
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flushing_queries = false;
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};
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PhysicsServer2DSW::~PhysicsServer2DSW(){
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};
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|
@ -288,7 +288,7 @@ public:
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int get_process_info(ProcessInfo p_info);
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PhysicsServer2DSW();
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~PhysicsServer2DSW();
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~PhysicsServer2DSW() {}
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};
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#endif
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|
@ -1320,10 +1320,6 @@ void PhysicsServer3DSW::step(real_t p_step) {
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#endif
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}
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void PhysicsServer3DSW::sync(){
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};
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void PhysicsServer3DSW::flush_queries() {
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#ifndef _3D_DISABLED
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|
||||
@ -1451,7 +1447,3 @@ PhysicsServer3DSW::PhysicsServer3DSW() {
|
||||
active = true;
|
||||
flushing_queries = false;
|
||||
};
|
||||
|
||||
PhysicsServer3DSW::~PhysicsServer3DSW(){
|
||||
|
||||
};
|
||||
|
@ -365,7 +365,7 @@ public:
|
||||
virtual void set_active(bool p_active);
|
||||
virtual void init();
|
||||
virtual void step(real_t p_step);
|
||||
virtual void sync();
|
||||
virtual void sync() {}
|
||||
virtual void flush_queries();
|
||||
virtual void finish();
|
||||
|
||||
@ -374,7 +374,7 @@ public:
|
||||
int get_process_info(ProcessInfo p_info);
|
||||
|
||||
PhysicsServer3DSW();
|
||||
~PhysicsServer3DSW();
|
||||
~PhysicsServer3DSW() {}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -134,9 +134,9 @@ bool XRInterface::get_anchor_detection_is_enabled() const {
|
||||
return false;
|
||||
};
|
||||
|
||||
void XRInterface::set_anchor_detection_is_enabled(bool p_enable){
|
||||
void XRInterface::set_anchor_detection_is_enabled(bool p_enable) {
|
||||
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
|
||||
};
|
||||
}
|
||||
|
||||
int XRInterface::get_camera_feed_id() {
|
||||
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
|
||||
|
@ -232,7 +232,3 @@ XRPositionalTracker::XRPositionalTracker() {
|
||||
hand = TRACKER_HAND_UNKNOWN;
|
||||
rumble = 0.0;
|
||||
};
|
||||
|
||||
XRPositionalTracker::~XRPositionalTracker(){
|
||||
|
||||
};
|
||||
|
@ -96,7 +96,7 @@ public:
|
||||
Transform get_transform(bool p_adjust_by_reference_frame) const;
|
||||
|
||||
XRPositionalTracker();
|
||||
~XRPositionalTracker();
|
||||
~XRPositionalTracker() {}
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(XRPositionalTracker::TrackerHand);
|
||||
|
Loading…
Reference in New Issue
Block a user