Merge pull request #18083 from Noshyaar/tutorial

Add new transform tutorial to the appropriate classes
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Rémi Verschelde 2018-04-09 22:15:38 +02:00 committed by GitHub
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For such use, it is composed of a scaling and a rotation matrix, in that order (M = R.S).
</description>
<tutorials>
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html
</tutorials>
<demos>
</demos>

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It can be used to perform SLERP (spherical-linear interpolation) between two rotations.
</description>
<tutorials>
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html#interpolating-with-quaternions
</tutorials>
<demos>
</demos>

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</description>
<tutorials>
http://docs.godotengine.org/en/3.0/tutorials/math/index.html
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html
</tutorials>
<demos>
</demos>