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Tidy up some aspects of Vulkan RD
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2095ca26d0
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@ -4562,198 +4562,6 @@ String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
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}
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return ret;
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}
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#if 0
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bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error) {
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VkDescriptorSetLayoutBinding layout_binding;
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UniformInfo info;
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switch (reflection.getType()->getBasicType()) {
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case glslang::EbtSampler: {
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//print_line("DEBUG: IsSampler");
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if (reflection.getType()->getSampler().dim == glslang::EsdBuffer) {
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// Texture buffers.
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if (reflection.getType()->getSampler().isCombined()) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
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info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER;
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//print_line("DEBUG: SAMPLER: texel combined");
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} else if (reflection.getType()->getSampler().isTexture()) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
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info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
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//print_line("DEBUG: SAMPLER: texel alone");
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} else if (reflection.getType()->getSampler().isImage()) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
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info.type = UNIFORM_TYPE_IMAGE_BUFFER;
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//print_line("DEBUG: SAMPLER: texel buffer");
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} else {
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported buffer type.";
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}
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return false;
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}
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} else if (reflection.getType()->getSampler().isCombined()) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
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//print_line("DEBUG: SAMPLER: combined");
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} else if (reflection.getType()->getSampler().isPureSampler()) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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info.type = UNIFORM_TYPE_SAMPLER;
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//print_line("DEBUG: SAMPLER: sampler");
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} else if (reflection.getType()->getSampler().isTexture()) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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info.type = UNIFORM_TYPE_TEXTURE;
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//print_line("DEBUG: SAMPLER: image");
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} else if (reflection.getType()->getSampler().isImage()) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
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info.type = UNIFORM_TYPE_IMAGE;
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//print_line("DEBUG: SAMPLER: storage image");
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} else {
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//print_line("DEBUG: sampler unknown");
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported sampler type.";
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}
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return false;
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}
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if (reflection.getType()->isArray()) {
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layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize();
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//print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount));
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} else {
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layout_binding.descriptorCount = 1;
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}
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info.length = layout_binding.descriptorCount;
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} break;
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/*case glslang::EbtStruct: {
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print_line("DEBUG: Struct");
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} break;*/
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case glslang::EbtBlock: {
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//print_line("DEBUG: Block");
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if (reflection.getType()->getQualifier().storage == glslang::EvqUniform) {
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if (reflection.getType()->getQualifier().layoutPushConstant) {
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uint32_t len = reflection.size;
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if (push_constant.push_constant_size != 0 && push_constant.push_constant_size != len) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' push constants for different stages should all be the same size.";
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return false;
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}
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push_constant.push_constant_size = len;
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push_constant.push_constants_vk_stage |= shader_stage_masks[p_stage];
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return true;
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}
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//print_line("DEBUG: Uniform buffer");
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
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} else if (reflection.getType()->getQualifier().storage == glslang::EvqBuffer) {
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layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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info.type = UNIFORM_TYPE_STORAGE_BUFFER;
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//print_line("DEBUG: Storage buffer");
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} else {
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' is of unsupported block type: (" + itos(reflection.getType()->getQualifier().storage) + ").";
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}
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return false;
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}
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if (reflection.getType()->isArray()) {
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layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize();
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//print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount));
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} else {
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layout_binding.descriptorCount = 1;
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}
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info.length = reflection.size;
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} break;
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/*case glslang::EbtReference: {
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} break;*/
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/*case glslang::EbtAtomicUint: {
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} break;*/
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default: {
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if (reflection.getType()->getQualifier().hasOffset() || reflection.name.find(".") != std::string::npos) {
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// Member of uniform block?
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return true;
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}
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' unsupported uniform type.";
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}
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return false;
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}
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}
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if (!reflection.getType()->getQualifier().hasBinding()) {
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' lacks a binding number.";
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}
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return false;
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}
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uint32_t set = reflection.getType()->getQualifier().hasSet() ? reflection.getType()->getQualifier().layoutSet : 0;
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if (set >= MAX_UNIFORM_SETS) {
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").";
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}
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return false;
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}
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if (set >= limits.maxBoundDescriptorSets) {
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").";
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}
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return false;
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}
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uint32_t binding = reflection.getType()->getQualifier().layoutBinding;
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if (set < (uint32_t)bindings.size()) {
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// Check if this already exists.
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for (int i = 0; i < bindings[set].size(); i++) {
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if (bindings[set][i].binding == binding) {
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// Already exists, verify that it's the same type.
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if (bindings[set][i].descriptorType != layout_binding.descriptorType) {
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform type.";
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}
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return false;
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}
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// Also, verify that it's the same size.
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if (bindings[set][i].descriptorCount != layout_binding.descriptorCount || uniform_infos[set][i].length != info.length) {
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if (r_error) {
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*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform size.";
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}
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return false;
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}
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// Just append stage mask and return.
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bindings.write[set].write[i].stageFlags |= shader_stage_masks[p_stage];
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uniform_infos.write[set].write[i].stages |= 1 << p_stage;
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return true;
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}
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}
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}
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layout_binding.binding = binding;
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layout_binding.stageFlags = shader_stage_masks[p_stage];
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layout_binding.pImmutableSamplers = nullptr; // No support for this yet.
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info.stages = 1 << p_stage;
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info.binding = binding;
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if (set >= (uint32_t)bindings.size()) {
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bindings.resize(set + 1);
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uniform_infos.resize(set + 1);
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}
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#if 0
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print_line("stage: " + String(shader_stage_names[p_stage]) + " set: " + itos(set) + " binding: " + itos(info.binding) + " type:" + shader_uniform_names[info.type] + " length: " + itos(info.length));
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#endif
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bindings.write[set].push_back(layout_binding);
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uniform_infos.write[set].push_back(info);
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return true;
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}
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#endif
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// Version 1: initial.
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// Version 2: Added shader name.
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@ -4786,30 +4594,19 @@ struct RenderingDeviceVulkanShaderBinarySpecializationConstant {
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struct RenderingDeviceVulkanShaderBinaryData {
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uint32_t vertex_input_mask;
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uint32_t fragment_outputs;
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uint32_t specialization_constant_count;
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uint32_t fragment_output_mask;
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uint32_t specialization_constants_count;
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uint32_t is_compute;
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uint32_t compute_local_size[3];
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uint32_t set_count;
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uint32_t push_constant_size;
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uint32_t push_constants_vk_stage;
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uint32_t push_constant_vk_stages_mask;
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uint32_t stage_count;
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uint32_t shader_name_len;
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};
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Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) {
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RenderingDeviceVulkanShaderBinaryData binary_data;
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binary_data.vertex_input_mask = 0;
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binary_data.fragment_outputs = 0;
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binary_data.specialization_constant_count = 0;
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binary_data.is_compute = 0;
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binary_data.compute_local_size[0] = 0;
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binary_data.compute_local_size[1] = 0;
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binary_data.compute_local_size[2] = 0;
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binary_data.set_count = 0;
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binary_data.push_constant_size = 0;
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binary_data.push_constants_vk_stage = 0;
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RenderingDeviceVulkanShaderBinaryData binary_data{};
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Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings.
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Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
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@ -5085,7 +4882,7 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
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for (uint32_t j = 0; j < ov_count; j++) {
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const SpvReflectInterfaceVariable *refvar = output_vars[j];
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if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) {
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binary_data.fragment_outputs |= 1 << refvar->location;
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binary_data.fragment_output_mask |= 1 << refvar->location;
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}
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}
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}
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@ -5116,9 +4913,9 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
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"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
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binary_data.push_constant_size = pconstants[0]->size;
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binary_data.push_constants_vk_stage |= shader_stage_masks[stage];
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binary_data.push_constant_vk_stages_mask |= shader_stage_masks[stage];
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//print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size));
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//print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.size));
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}
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// Destroy the reflection data when no longer required.
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@ -5167,7 +4964,7 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
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stages_binary_size += s;
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}
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binary_data.specialization_constant_count = specialization_constants.size();
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binary_data.specialization_constants_count = specialization_constants.size();
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binary_data.set_count = uniform_info.size();
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binary_data.stage_count = p_spirv.size();
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@ -5273,12 +5070,12 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
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const RenderingDeviceVulkanShaderBinaryData &binary_data = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinaryData *>(binptr + 12));
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Shader::PushConstant push_constant;
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push_constant.push_constant_size = binary_data.push_constant_size;
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push_constant.push_constants_vk_stage = binary_data.push_constants_vk_stage;
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push_constant.size = binary_data.push_constant_size;
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push_constant.vk_stages_mask = binary_data.push_constant_vk_stages_mask;
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uint32_t vertex_input_mask = binary_data.vertex_input_mask;
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uint32_t fragment_outputs = binary_data.fragment_outputs;
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uint32_t fragment_output_mask = binary_data.fragment_output_mask;
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bool is_compute = binary_data.is_compute;
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@ -5374,11 +5171,11 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
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read_offset += set_size;
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}
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ERR_FAIL_COND_V(read_offset + binary_data.specialization_constant_count * sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) >= binsize, RID());
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ERR_FAIL_COND_V(read_offset + binary_data.specialization_constants_count * sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) >= binsize, RID());
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Vector<Shader::SpecializationConstant> specialization_constants;
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for (uint32_t i = 0; i < binary_data.specialization_constant_count; i++) {
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for (uint32_t i = 0; i < binary_data.specialization_constants_count; i++) {
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const RenderingDeviceVulkanShaderBinarySpecializationConstant &src_sc = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinarySpecializationConstant *>(binptr + read_offset));
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Shader::SpecializationConstant sc;
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sc.constant.int_value = src_sc.int_value;
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@ -5444,7 +5241,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
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Shader shader;
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shader.vertex_input_mask = vertex_input_mask;
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shader.fragment_output_mask = fragment_outputs;
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shader.fragment_output_mask = fragment_output_mask;
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shader.push_constant = push_constant;
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shader.is_compute = is_compute;
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shader.compute_local_size[0] = compute_local_size[0];
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@ -5474,19 +5271,11 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
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break;
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}
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const VkShaderStageFlagBits shader_stage_bits[SHADER_STAGE_MAX] = {
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VK_SHADER_STAGE_VERTEX_BIT,
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VK_SHADER_STAGE_FRAGMENT_BIT,
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VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
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VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
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VK_SHADER_STAGE_COMPUTE_BIT,
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};
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VkPipelineShaderStageCreateInfo shader_stage;
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shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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shader_stage.pNext = nullptr;
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shader_stage.flags = 0;
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shader_stage.stage = shader_stage_bits[stage_type[i]];
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shader_stage.stage = shader_stage_masks[stage_type[i]];
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shader_stage.module = module;
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shader_stage.pName = "main";
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shader_stage.pSpecializationInfo = nullptr;
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@ -5558,10 +5347,10 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
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// Needs to be declared in this outer scope, otherwise it may not outlive its assignment
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// to pipeline_layout_create_info.
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VkPushConstantRange push_constant_range;
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if (push_constant.push_constant_size) {
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push_constant_range.stageFlags = push_constant.push_constants_vk_stage;
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if (push_constant.size) {
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push_constant_range.stageFlags = push_constant.vk_stages_mask;
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push_constant_range.offset = 0;
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push_constant_range.size = push_constant.push_constant_size;
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push_constant_range.size = push_constant.size;
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pipeline_layout_create_info.pushConstantRangeCount = 1;
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pipeline_layout_create_info.pPushConstantRanges = &push_constant_range;
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@ -6878,10 +6667,10 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
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ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + " for shader '" + shader->name + "'.");
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pipeline.set_formats = shader->set_formats;
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pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
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pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask;
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pipeline.pipeline_layout = shader->pipeline_layout;
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pipeline.shader = p_shader;
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pipeline.push_constant_size = shader->push_constant.push_constant_size;
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pipeline.push_constant_size = shader->push_constant.size;
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#ifdef DEBUG_ENABLED
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pipeline.validation.dynamic_state = p_dynamic_state_flags;
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@ -6993,10 +6782,10 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<Pi
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ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + ".");
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pipeline.set_formats = shader->set_formats;
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pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
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pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask;
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pipeline.pipeline_layout = shader->pipeline_layout;
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pipeline.shader = p_shader;
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pipeline.push_constant_size = shader->push_constant.push_constant_size;
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pipeline.push_constant_size = shader->push_constant.size;
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pipeline.local_group_size[0] = shader->compute_local_size[0];
|
||||
pipeline.local_group_size[1] = shader->compute_local_size[1];
|
||||
pipeline.local_group_size[2] = shader->compute_local_size[2];
|
||||
@ -7638,7 +7427,7 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RI
|
||||
dl->state.set_count = pcount; // Update set count.
|
||||
|
||||
if (pipeline->push_constant_size) {
|
||||
dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
|
||||
dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask;
|
||||
#ifdef DEBUG_ENABLED
|
||||
dl->validation.pipeline_push_constant_supplied = false;
|
||||
#endif
|
||||
@ -8254,7 +8043,7 @@ void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_l
|
||||
cl->state.set_count = pcount; // Update set count.
|
||||
|
||||
if (pipeline->push_constant_size) {
|
||||
cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
|
||||
cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask;
|
||||
#ifdef DEBUG_ENABLED
|
||||
cl->validation.pipeline_push_constant_supplied = false;
|
||||
#endif
|
||||
|
@ -628,8 +628,8 @@ class RenderingDeviceVulkan : public RenderingDevice {
|
||||
uint32_t fragment_output_mask = 0;
|
||||
|
||||
struct PushConstant {
|
||||
uint32_t push_constant_size = 0;
|
||||
uint32_t push_constants_vk_stage = 0;
|
||||
uint32_t size = 0;
|
||||
uint32_t vk_stages_mask = 0;
|
||||
};
|
||||
|
||||
PushConstant push_constant;
|
||||
@ -791,7 +791,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
|
||||
VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // Not owned, needed for push constants.
|
||||
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||
uint32_t push_constant_size = 0;
|
||||
uint32_t push_constant_stages = 0;
|
||||
uint32_t push_constant_stages_mask = 0;
|
||||
};
|
||||
|
||||
RID_Owner<RenderPipeline, true> render_pipeline_owner;
|
||||
@ -802,7 +802,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
|
||||
VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; // Not owned, needed for push constants.
|
||||
VkPipeline pipeline = VK_NULL_HANDLE;
|
||||
uint32_t push_constant_size = 0;
|
||||
uint32_t push_constant_stages = 0;
|
||||
uint32_t push_constant_stages_mask = 0;
|
||||
uint32_t local_group_size[3] = { 0, 0, 0 };
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user