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Add CanvasTexture icon
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[b]Note:[/b] [CanvasTexture] cannot be used in 3D rendering. For physically-based materials in 3D, use [BaseMaterial3D] instead.
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</description>
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<tutorials>
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<link title="2D Lights and Shadows">$DOCS_URL/tutorials/2d/2d_lights_and_shadows.html</link>
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</tutorials>
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<members>
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<member name="diffuse_texture" type="Texture2D" setter="set_diffuse_texture" getter="get_diffuse_texture">
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editor/icons/CanvasTexture.svg
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editor/icons/CanvasTexture.svg
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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M2 1a1 1 0 0 0-1 1v8.5c1.5.5 1-1 2-1V3h10v2.2a2.415 2.415 0 0 1 2 .5V2a1 1 0 0 0-1-1zm1.36 10.18c-.283.169-.516.466-.645.865-.416 1.277-2.417-.94-.946 2.009.465.931 1.912 1.202 2.835.723a1.922 1.922 0 0 0 .83-2.555c-.578-1.158-1.45-1.411-2.074-1.041zm2.222-.7 1.272 2.495 7.069-3.602a1.415 1.415 0 0 0-1.259-2.534zM9 5v1H8v1H6v1H5v1H4v1h.25L11 6.527V6h-1V5z" fill="#e0e0e0"/></svg>
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After Width: | Height: | Size: 474 B |
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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M2 1a1 1 0 0 0-1 1v9.16A3 3 0 0 1 2 11h1V3h10v1.135a3 3 0 0 1 2 0V2a1 1 0 0 0-1-1zm7 4v1H8v1H6v1H5v1H4v1h4.39c1.113-.567 1.968-1.454 2.61-3.473V6h-1V5H9zm4.039 1.727c-.927 3.246-2.636 4.682-4.652 5.466C6.37 12.978 4 13 2 13a1 1 0 1 0 0 2c2 0 4.63.024 7.113-.941 2.484-.966 4.775-3.03 5.848-6.784a1 1 0 0 0-1.922-.548z" fill="#e0e0e0"/></svg>
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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M2 1a1 1 0 0 0-1 1v9.16A3 3 0 0 1 2 11h1V3h10v1.135a3 3 0 0 1 2 0V2a1 1 0 0 0-1-1zm7 4v1H8v1H6v1H5v1H4v1h4.39c1.113-.567 1.968-1.454 2.61-3.473V6h-1V5zm4.039 1.727c-.927 3.246-2.636 4.682-4.652 5.466C6.37 12.978 4 13 2 13a1 1 0 1 0 0 2c2 0 4.63.024 7.113-.941 2.484-.966 4.775-3.03 5.848-6.784a1 1 0 0 0-1.922-.548z" fill="#e0e0e0"/></svg>
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Before Width: | Height: | Size: 434 B After Width: | Height: | Size: 432 B |
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