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Keep order for C# exported members
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@ -1813,8 +1813,8 @@ void CSharpInstance::get_event_signals_state_for_reloading(List<Pair<StringName,
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}
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void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
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for (const KeyValue<StringName, PropertyInfo> &E : script->member_info) {
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p_properties->push_back(E.value);
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for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = script->member_info.front(); E; E = E.next()) {
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p_properties->push_front(E.value());
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}
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// Call _get_property_list
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@ -1839,10 +1839,9 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
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for (int i = 0, size = array.size(); i < size; i++) {
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p_properties->push_back(PropertyInfo::from_dict(array.get(i)));
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}
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return;
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}
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break;
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return;
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}
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top = top->get_parent_class();
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@ -1865,8 +1864,9 @@ Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool *
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}
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void CSharpInstance::get_method_list(List<MethodInfo> *p_list) const {
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if (!script->is_valid() || !script->script_class)
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if (!script->is_valid() || !script->script_class) {
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return;
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}
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GD_MONO_SCOPE_THREAD_ATTACH;
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@ -3499,9 +3499,9 @@ Ref<Script> CSharpScript::get_base_script() const {
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return Ref<Script>();
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}
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void CSharpScript::get_script_property_list(List<PropertyInfo> *p_list) const {
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for (const KeyValue<StringName, PropertyInfo> &E : member_info) {
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p_list->push_back(E.value);
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void CSharpScript::get_script_property_list(List<PropertyInfo> *r_list) const {
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for (OrderedHashMap<StringName, PropertyInfo>::ConstElement E = member_info.front(); E; E = E.next()) {
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r_list->push_front(E.value());
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}
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}
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@ -154,7 +154,7 @@ private:
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Set<StringName> exported_members_names;
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#endif
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Map<StringName, PropertyInfo> member_info;
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OrderedHashMap<StringName, PropertyInfo> member_info;
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void _clear();
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@ -215,7 +215,7 @@ public:
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void get_script_signal_list(List<MethodInfo> *r_signals) const override;
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bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
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void get_script_property_list(List<PropertyInfo> *p_list) const override;
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void get_script_property_list(List<PropertyInfo> *r_list) const override;
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void update_exports() override;
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void get_members(Set<StringName> *p_members) override;
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