Basic Fontfile tests

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marcus åhl 2024-11-12 16:27:16 +01:00
parent caff0ff591
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/**************************************************************************/
/* test_fontfile.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/**************************************************************************/
#ifndef TEST_FONTFILE_H
#define TEST_FONTFILE_H
#include "modules/modules_enabled.gen.h"
#include "scene/resources/font.h"
#include "tests/test_macros.h"
namespace TestFontfile {
TEST_CASE("[FontFile] Create font file and check data") {
// Create test instance.
Ref<FontFile> font_file;
font_file.instantiate();
#ifdef MODULE_FREETYPE_ENABLED
// Try to load non-existent files.
ERR_PRINT_OFF
CHECK(font_file->load_dynamic_font("") == OK);
CHECK_MESSAGE(font_file->get_data().is_empty() == true, "Invalid fontfile should not be loaded.");
CHECK(font_file->load_dynamic_font("thirdparty/fonts/nofonthasthisname.woff2") == OK);
CHECK_MESSAGE(font_file->get_data().is_empty() == true, "Invalid fontfile should not be loaded.");
ERR_PRINT_ON
// Load a valid file.
CHECK(font_file->load_dynamic_font("thirdparty/fonts/NotoSans_Regular.woff2") == OK);
// Check fontfile data.
CHECK_MESSAGE(font_file->get_data().is_empty() == false, "Fontfile should have been loaded.");
CHECK_MESSAGE(font_file->get_font_name() == "Noto Sans", "Loaded correct font name.");
CHECK_MESSAGE(font_file->get_font_style_name() == "Regular", "Loaded correct font style.");
CHECK_MESSAGE(font_file->get_data().size() == 148480llu, "Whole fontfile was loaded.");
// Valid glyphs.
CHECK_MESSAGE(font_file->get_glyph_index(2, 'a', 0) != 0, "Glyph index for 'a' is valid.");
CHECK_MESSAGE(font_file->get_glyph_index(2, 'b', 0) != 0, "Glyph index for 'b' is valid.");
CHECK_MESSAGE(font_file->get_glyph_index(2, 0x0103, 0) != 0, "Glyph index for 'latin small letter a with breve' is valid.");
CHECK_MESSAGE(font_file->get_glyph_index(2, 0x03a8, 0) != 0, "Glyph index for 'Greek psi' is valid.");
CHECK_MESSAGE(font_file->get_glyph_index(2, 0x0416, 0) != 0, "Glyph index for 'Cyrillic zhe' is valid.");
CHECK_MESSAGE(font_file->get_glyph_index(2, '&', 0) != 0, "Glyph index for '&' is valid.");
// Invalid glyphs.
CHECK_MESSAGE(font_file->get_glyph_index(2, 0x4416, 0) == 0, "Glyph index is invalid.");
CHECK_MESSAGE(font_file->get_glyph_index(2, 0x5555, 0) == 0, "Glyph index is invalid.");
CHECK_MESSAGE(font_file->get_glyph_index(2, 0x2901, 0) == 0, "Glyph index is invalid.");
#endif
}
} // namespace TestFontfile
#endif // TEST_FONTFILE_H

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#include "tests/scene/test_curve.h"
#include "tests/scene/test_curve_2d.h"
#include "tests/scene/test_curve_3d.h"
#include "tests/scene/test_fontfile.h"
#include "tests/scene/test_gradient.h"
#include "tests/scene/test_gradient_texture.h"
#include "tests/scene/test_image_texture.h"