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Basic Fontfile tests
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tests/scene/test_fontfile.h
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tests/scene/test_fontfile.h
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/**************************************************************************/
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/* test_fontfile.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TEST_FONTFILE_H
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#define TEST_FONTFILE_H
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#include "modules/modules_enabled.gen.h"
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#include "scene/resources/font.h"
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#include "tests/test_macros.h"
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namespace TestFontfile {
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TEST_CASE("[FontFile] Create font file and check data") {
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// Create test instance.
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Ref<FontFile> font_file;
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font_file.instantiate();
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#ifdef MODULE_FREETYPE_ENABLED
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// Try to load non-existent files.
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ERR_PRINT_OFF
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CHECK(font_file->load_dynamic_font("") == OK);
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CHECK_MESSAGE(font_file->get_data().is_empty() == true, "Invalid fontfile should not be loaded.");
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CHECK(font_file->load_dynamic_font("thirdparty/fonts/nofonthasthisname.woff2") == OK);
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CHECK_MESSAGE(font_file->get_data().is_empty() == true, "Invalid fontfile should not be loaded.");
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ERR_PRINT_ON
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// Load a valid file.
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CHECK(font_file->load_dynamic_font("thirdparty/fonts/NotoSans_Regular.woff2") == OK);
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// Check fontfile data.
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CHECK_MESSAGE(font_file->get_data().is_empty() == false, "Fontfile should have been loaded.");
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CHECK_MESSAGE(font_file->get_font_name() == "Noto Sans", "Loaded correct font name.");
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CHECK_MESSAGE(font_file->get_font_style_name() == "Regular", "Loaded correct font style.");
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CHECK_MESSAGE(font_file->get_data().size() == 148480llu, "Whole fontfile was loaded.");
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// Valid glyphs.
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CHECK_MESSAGE(font_file->get_glyph_index(2, 'a', 0) != 0, "Glyph index for 'a' is valid.");
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CHECK_MESSAGE(font_file->get_glyph_index(2, 'b', 0) != 0, "Glyph index for 'b' is valid.");
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CHECK_MESSAGE(font_file->get_glyph_index(2, 0x0103, 0) != 0, "Glyph index for 'latin small letter a with breve' is valid.");
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CHECK_MESSAGE(font_file->get_glyph_index(2, 0x03a8, 0) != 0, "Glyph index for 'Greek psi' is valid.");
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CHECK_MESSAGE(font_file->get_glyph_index(2, 0x0416, 0) != 0, "Glyph index for 'Cyrillic zhe' is valid.");
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CHECK_MESSAGE(font_file->get_glyph_index(2, '&', 0) != 0, "Glyph index for '&' is valid.");
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// Invalid glyphs.
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CHECK_MESSAGE(font_file->get_glyph_index(2, 0x4416, 0) == 0, "Glyph index is invalid.");
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CHECK_MESSAGE(font_file->get_glyph_index(2, 0x5555, 0) == 0, "Glyph index is invalid.");
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CHECK_MESSAGE(font_file->get_glyph_index(2, 0x2901, 0) == 0, "Glyph index is invalid.");
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#endif
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}
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} // namespace TestFontfile
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#endif // TEST_FONTFILE_H
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@ -116,6 +116,7 @@
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#include "tests/scene/test_curve.h"
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#include "tests/scene/test_curve.h"
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#include "tests/scene/test_curve_2d.h"
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#include "tests/scene/test_curve_2d.h"
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#include "tests/scene/test_curve_3d.h"
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#include "tests/scene/test_curve_3d.h"
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#include "tests/scene/test_fontfile.h"
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#include "tests/scene/test_gradient.h"
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#include "tests/scene/test_gradient.h"
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#include "tests/scene/test_gradient_texture.h"
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#include "tests/scene/test_gradient_texture.h"
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#include "tests/scene/test_image_texture.h"
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#include "tests/scene/test_image_texture.h"
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