CI: Build test binaries with debug symbols, then strip

This allows having good stacktraces when the tests crash.
This commit is contained in:
Rémi Verschelde 2021-09-21 21:54:55 +02:00
parent c1e6c2c49a
commit c4fa301b6b
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GPG Key ID: C3336907360768E1
3 changed files with 20 additions and 6 deletions

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux
@ -23,7 +23,6 @@ jobs:
target: release_debug
tools: true
tests: true
sconsflags: ""
doc-test: true
bin: "./bin/godot.linuxbsd.opt.tools.64"
artifact: true
@ -44,7 +43,7 @@ jobs:
target: release
tools: false
tests: false
sconsflags: module_mono_enabled=yes mono_glue=no
sconsflags: module_mono_enabled=yes mono_glue=no debug_symbols=no
artifact: true
steps:
@ -127,6 +126,11 @@ jobs:
VK_ICD_FILENAMES=$(pwd)/vk_swiftshader_icd.json DRI_PRIME=0 xvfb-run ${{ matrix.bin }} 40 --audio-driver Dummy --path test_project 2>&1 | tee sanitizers_log.txt || true
misc/scripts/check_ci_log.py sanitizers_log.txt
- name: Prepare artifact
if: ${{ matrix.artifact }}
run: |
strip bin/godot.*
- name: Upload artifact
uses: ./.github/actions/upload-artifact
if: ${{ matrix.artifact }}

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos
@ -30,6 +30,7 @@ jobs:
target: release
tools: false
tests: false
sconsflags: debug_symbols=no
steps:
- uses: actions/checkout@v2
@ -58,6 +59,10 @@ jobs:
run: |
${{ matrix.bin }} --test
- name: Prepare artifact
run: |
strip bin/godot.*
- name: Upload artifact
uses: ./.github/actions/upload-artifact
with:

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@ -5,7 +5,7 @@ on: [push, pull_request]
# SCONS_CACHE for windows must be set in the build environment
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_text_server_fb_enabled=yes
SCONSFLAGS: verbose=yes warnings=all werror=yes module_text_server_fb_enabled=yes
SCONS_CACHE_MSVC_CONFIG: true
concurrency:
@ -33,6 +33,7 @@ jobs:
target: release
tools: false
tests: false
sconsflags: debug_symbols=no
steps:
- uses: actions/checkout@v2
@ -50,7 +51,7 @@ jobs:
- name: Compilation
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }}
sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
platform: windows
target: ${{ matrix.target }}
tools: ${{ matrix.tools }}
@ -63,6 +64,10 @@ jobs:
run: |
${{ matrix.bin }} --test
- name: Prepare artifact
run: |
Remove-Item bin/* -Include *.exp,*.lib,*.pdb -Force
- name: Upload artifact
uses: ./.github/actions/upload-artifact
with: