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MenuButton: Fix event propagation with dialogs
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@ -28,6 +28,7 @@
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/*************************************************************************/
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#include "menu_button.h"
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#include "os/keyboard.h"
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#include "scene/main/viewport.h"
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void MenuButton::_unhandled_key_input(InputEvent p_event) {
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@ -38,6 +39,9 @@ void MenuButton::_unhandled_key_input(InputEvent p_event) {
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if (!get_parent() || !is_visible() || is_disabled())
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return;
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if (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this))
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return; //ignore because of modal window
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if (popup->activate_item_by_event(p_event))
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accept_event();
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