HTML5: Fix warnings and re-enable werror=yes on CI

Add a missing call to disable warnings on a forked env for freetype's
`sfnt.c`.
This commit is contained in:
Rémi Verschelde 2021-08-06 10:32:02 +02:00
parent 34421683eb
commit c44ebb020d
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GPG Key ID: C3336907360768E1
3 changed files with 3 additions and 2 deletions

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@ -4,7 +4,7 @@ on: [push, pull_request]
# Global Settings
env:
GODOT_BASE_BRANCH: master
SCONSFLAGS: platform=javascript verbose=yes warnings=extra debug_symbols=no --jobs=2
SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2
SCONS_CACHE_LIMIT: 4096
EM_VERSION: 2.0.25
EM_CACHE_FOLDER: 'emsdk-cache'

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@ -80,6 +80,7 @@ if env["builtin_freetype"]:
# Forcibly undefine this macro so SIMD is not used in this file,
# since currently unsupported in WASM
tmp_env = env_freetype.Clone()
tmp_env.disable_warnings()
tmp_env.Append(CPPFLAGS=["-U__OPTIMIZE__"])
sfnt = tmp_env.Object(sfnt)
thirdparty_sources += [sfnt]

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@ -54,7 +54,7 @@ Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_strin
}
Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(_out_buf_size && (godot_js_websocket_buffered_amount(peer_sock) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY);
ERR_FAIL_COND_V(_out_buf_size && ((uint64_t)godot_js_websocket_buffered_amount(peer_sock) >= (1ULL << _out_buf_size)), ERR_OUT_OF_MEMORY);
int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;