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https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
Merge pull request #20484 from willnationsdev/create-favorites
Add toggle for favorites in create_root_dialog
This commit is contained in:
commit
c3a57ddf03
@ -86,7 +86,7 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) {
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memdelete(f);
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}
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_update_favorite_list();
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_save_and_update_favorite_list();
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// Restore valid window bounds or pop up at default size.
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if (EditorSettings::get_singleton()->has_setting("interface/dialogs/create_new_node_bounds")) {
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@ -545,8 +545,7 @@ void CreateDialog::_favorite_toggled() {
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favorite->set_pressed(false);
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}
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_save_favorite_list();
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_update_favorite_list();
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_save_and_update_favorite_list();
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}
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void CreateDialog::_save_favorite_list() {
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@ -556,8 +555,11 @@ void CreateDialog::_save_favorite_list() {
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if (f) {
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for (int i = 0; i < favorite_list.size(); i++) {
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f->store_line(favorite_list[i]);
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String l = favorite_list[i];
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String name = l.split(" ")[0];
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if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name)))
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continue;
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f->store_line(l);
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}
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memdelete(f);
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}
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@ -568,11 +570,15 @@ void CreateDialog::_update_favorite_list() {
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favorites->clear();
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TreeItem *root = favorites->create_item();
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for (int i = 0; i < favorite_list.size(); i++) {
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TreeItem *ti = favorites->create_item(root);
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String l = favorite_list[i];
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String name = l.split(" ")[0];
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if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name)))
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continue;
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TreeItem *ti = favorites->create_item(root);
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ti->set_text(0, l);
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ti->set_icon(0, _get_editor_icon(l));
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}
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emit_signal("favorites_updated");
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}
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void CreateDialog::_history_selected() {
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@ -675,6 +681,10 @@ void CreateDialog::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
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}
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}
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_save_and_update_favorite_list();
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}
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void CreateDialog::_save_and_update_favorite_list() {
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_save_favorite_list();
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_update_favorite_list();
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}
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@ -690,12 +700,14 @@ void CreateDialog::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_favorite_selected"), &CreateDialog::_favorite_selected);
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ClassDB::bind_method(D_METHOD("_history_activated"), &CreateDialog::_history_activated);
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ClassDB::bind_method(D_METHOD("_favorite_activated"), &CreateDialog::_favorite_activated);
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ClassDB::bind_method(D_METHOD("_save_and_update_favorite_list"), &CreateDialog::_save_and_update_favorite_list);
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ClassDB::bind_method("get_drag_data_fw", &CreateDialog::get_drag_data_fw);
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ClassDB::bind_method("can_drop_data_fw", &CreateDialog::can_drop_data_fw);
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ClassDB::bind_method("drop_data_fw", &CreateDialog::drop_data_fw);
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ADD_SIGNAL(MethodInfo("create"));
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ADD_SIGNAL(MethodInfo("favorites_updated"));
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}
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CreateDialog::CreateDialog() {
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@ -90,6 +90,8 @@ protected:
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void _notification(int p_what);
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static void _bind_methods();
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void _save_and_update_favorite_list();
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public:
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Object *instance_selected();
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String get_selected_type();
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@ -1366,6 +1366,7 @@ void EditorFileSystem::update_script_classes() {
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}
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ScriptServer::save_global_classes();
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emit_signal("script_classes_updated");
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}
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void EditorFileSystem::_queue_update_script_classes() {
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@ -1704,6 +1705,7 @@ void EditorFileSystem::_bind_methods() {
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ADD_SIGNAL(MethodInfo("filesystem_changed"));
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ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist")));
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ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
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ADD_SIGNAL(MethodInfo("script_classes_updated"));
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}
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void EditorFileSystem::_update_extensions() {
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@ -797,18 +797,38 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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} break;
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case TOOL_CREATE_2D_SCENE:
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case TOOL_CREATE_3D_SCENE:
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case TOOL_CREATE_USER_INTERFACE: {
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case TOOL_CREATE_USER_INTERFACE:
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case TOOL_CREATE_FAVORITE: {
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Node *new_node;
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switch (p_tool) {
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case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
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case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
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case TOOL_CREATE_USER_INTERFACE: {
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Control *node = memnew(Control);
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node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
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new_node = node;
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} break;
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if (TOOL_CREATE_FAVORITE == p_tool) {
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String name = selected_favorite_root.get_slicec(' ', 0);
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if (ScriptServer::is_global_class(name)) {
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new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_base(name)));
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script");
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if (new_node && script.is_valid()) {
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new_node->set_script(script.get_ref_ptr());
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new_node->set_name(name);
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}
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} else {
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new_node = Object::cast_to<Node>(ClassDB::instance(selected_favorite_root));
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}
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if (!new_node) {
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ERR_EXPLAIN("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
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new_node = memnew(Node);
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}
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} else {
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switch (p_tool) {
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case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
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case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
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case TOOL_CREATE_USER_INTERFACE: {
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Control *node = memnew(Control);
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node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
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new_node = node;
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} break;
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}
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}
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editor_data->get_undo_redo().create_action("New Scene Root");
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@ -867,35 +887,62 @@ void SceneTreeDock::_notification(int p_what) {
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EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
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create_root_dialog->add_child(memnew(Label(TTR("Create Root Node:"))));
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// create_root_dialog
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HBoxContainer *top_row = memnew(HBoxContainer);
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top_row->set_name("NodeShortcutsTopRow");
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top_row->set_h_size_flags(SIZE_EXPAND_FILL);
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top_row->add_child(memnew(Label(TTR("Create Root Node:"))));
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top_row->add_spacer();
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ToolButton *node_shortcuts_toggle = memnew(ToolButton);
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node_shortcuts_toggle->set_name("NodeShortcutsToggle");
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node_shortcuts_toggle->set_icon(get_icon("Favorites", "EditorIcons"));
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node_shortcuts_toggle->set_toggle_mode(true);
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node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
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node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
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node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog");
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top_row->add_child(node_shortcuts_toggle);
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create_root_dialog->add_child(top_row);
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VBoxContainer *node_shortcuts = memnew(VBoxContainer);
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node_shortcuts->set_name("NodeShortcuts");
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VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer);
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beginner_node_shortcuts->set_name("BeginnerNodeShortcuts");
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node_shortcuts->add_child(beginner_node_shortcuts);
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Button *button_2d = memnew(Button);
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create_root_dialog->add_child(button_2d);
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beginner_node_shortcuts->add_child(button_2d);
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button_2d->set_text(TTR("2D Scene"));
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button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
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button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
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Button *button_3d = memnew(Button);
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create_root_dialog->add_child(button_3d);
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beginner_node_shortcuts->add_child(button_3d);
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button_3d->set_text(TTR("3D Scene"));
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button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
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button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
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Button *button_ui = memnew(Button);
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create_root_dialog->add_child(button_ui);
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beginner_node_shortcuts->add_child(button_ui);
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button_ui->set_text(TTR("User Interface"));
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button_ui->set_icon(get_icon("Control", "EditorIcons"));
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button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
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VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
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favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
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node_shortcuts->add_child(favorite_node_shortcuts);
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Button *button_custom = memnew(Button);
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create_root_dialog->add_child(button_custom);
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node_shortcuts->add_child(button_custom);
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button_custom->set_text(TTR("Custom Node"));
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button_custom->set_icon(get_icon("Add", "EditorIcons"));
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button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
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create_root_dialog->add_spacer();
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node_shortcuts->add_spacer();
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create_root_dialog->add_child(node_shortcuts);
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_update_create_root_dialog();
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} break;
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case NOTIFICATION_ENTER_TREE: {
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@ -2150,6 +2197,67 @@ void SceneTreeDock::_local_tree_selected() {
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edit_local->set_pressed(true);
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}
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void SceneTreeDock::_update_create_root_dialog() {
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BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle")));
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Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts"));
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if (!toggle || !node_shortcuts)
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return;
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Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts")));
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Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts")));
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if (!beginner_nodes || !favorite_nodes)
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return;
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EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed());
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EditorSettings::get_singleton()->save();
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if (toggle->is_pressed()) {
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for (int i = 0; i < favorite_nodes->get_child_count(); i++) {
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favorite_nodes->get_child(i)->queue_delete();
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}
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FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
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if (f) {
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while (!f->eof_reached()) {
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String l = f->get_line().strip_edges();
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if (l != String()) {
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Button *button = memnew(Button);
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favorite_nodes->add_child(button);
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button->set_text(TTR(l));
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String name = l.get_slicec(' ', 0);
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if (ScriptServer::is_global_class(name))
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name = ScriptServer::get_global_class_base(name);
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button->set_icon(get_icon(name, "EditorIcons"));
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button->connect("pressed", this, "_favorite_root_selected", make_binds(l));
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}
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}
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memdelete(f);
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}
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if (!favorite_nodes->is_visible_in_tree()) {
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favorite_nodes->show();
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beginner_nodes->hide();
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}
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} else {
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if (!beginner_nodes->is_visible_in_tree()) {
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beginner_nodes->show();
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favorite_nodes->hide();
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}
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}
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}
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void SceneTreeDock::_favorite_root_selected(const String &p_class) {
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selected_favorite_root = p_class;
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_tool_selected(TOOL_CREATE_FAVORITE, false);
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}
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void SceneTreeDock::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
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@ -2178,6 +2286,8 @@ void SceneTreeDock::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
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ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
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ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
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ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
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ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
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ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
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@ -2303,6 +2413,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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create_dialog->set_base_type("Node");
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add_child(create_dialog);
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create_dialog->connect("create", this, "_create");
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create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
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EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list");
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rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
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add_child(rename_dialog);
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@ -2356,4 +2468,5 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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set_process(true);
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EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true);
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EDITOR_DEF("_use_favorites_root_selection", false);
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}
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@ -86,6 +86,7 @@ class SceneTreeDock : public VBoxContainer {
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TOOL_CREATE_2D_SCENE,
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TOOL_CREATE_3D_SCENE,
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TOOL_CREATE_USER_INTERFACE,
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TOOL_CREATE_FAVORITE,
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};
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@ -141,6 +142,7 @@ class SceneTreeDock : public VBoxContainer {
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EditorNode *editor;
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VBoxContainer *create_root_dialog;
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String selected_favorite_root;
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void _add_children_to_popup(Object *p_obj, int p_depth);
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@ -201,6 +203,9 @@ class SceneTreeDock : public VBoxContainer {
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void _remote_tree_selected();
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void _local_tree_selected();
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void _update_create_root_dialog();
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void _favorite_root_selected(const String &p_class);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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