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Spatial, Transform and Transform2D documentation tweaks
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@ -4,7 +4,7 @@
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Most basic 3D game object, parent of all 3D related nodes.
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</brief_description>
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<description>
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Most basic 3D game object, with a 3D [Transform] and visibility settings. All 3D physics nodes and sprites inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
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Most basic 3D game object, with a 3D [Transform] and visibility settings. All other 3D game objects inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
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</description>
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<tutorials>
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</tutorials>
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@ -15,35 +15,35 @@
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<return type="SpatialGizmo">
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</return>
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<description>
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Return the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
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Returns the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor.
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</description>
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</method>
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<method name="get_global_transform" qualifiers="const">
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<return type="Transform">
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</return>
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<description>
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Return the global transform, relative to worldspace.
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Returns the global transform, relative to worldspace.
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</description>
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</method>
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<method name="get_parent_spatial" qualifiers="const">
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<return type="Spatial">
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</return>
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<description>
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Return the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial].
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Returns the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial].
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</description>
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</method>
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<method name="get_rotation" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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Return the rotation (in radians).
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Returns the rotation (in radians).
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</description>
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</method>
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<method name="get_rotation_deg" qualifiers="const">
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<return type="Vector3">
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</return>
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<description>
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Return the rotation (in degrees).
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Returns the rotation (in degrees).
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</description>
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</method>
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<method name="get_scale" qualifiers="const">
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@ -56,7 +56,7 @@
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<return type="Transform">
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</return>
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<description>
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Return the local transform, relative to the bone parent.
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Returns the local transform, relative to the bone parent.
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</description>
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</method>
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<method name="get_translation" qualifiers="const">
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@ -69,7 +69,7 @@
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<return type="World">
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</return>
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<description>
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Return current [World] resource this Spatial node is registered to.
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Returns the current [World] resource this Spatial node is registered to.
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</description>
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</method>
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<method name="global_rotate">
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@ -80,7 +80,7 @@
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<argument index="1" name="radians" type="float">
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</argument>
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<description>
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Rotate current node along normal [Vector3] by angle in radians in Global space.
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Rotates the current node along normal [Vector3] by angle in radians in Global space.
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</description>
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</method>
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<method name="global_translate">
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@ -89,49 +89,49 @@
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<argument index="0" name="offset" type="Vector3">
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</argument>
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<description>
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Move current node by [Vector3] offset in Global space.
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Moves the node by [Vector3] offset in Global space.
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</description>
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</method>
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<method name="hide">
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<return type="void">
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</return>
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<description>
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Disable rendering of this node. Change Spatial Visible property to false.
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Disables rendering of this node. Change Spatial Visible property to false.
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</description>
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</method>
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<method name="is_local_transform_notification_enabled" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns whether node sends notification that its local transformation changed. Spatial will not propagate this by default.
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Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default.
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</description>
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</method>
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<method name="is_set_as_toplevel" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns whether this node is set as Toplevel, ignoring its parent node transformations.
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Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.
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</description>
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</method>
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<method name="is_transform_notification_enabled" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns whether node sends notification that its transformation changed. Spatial will not propagate this by default.
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Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
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</description>
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</method>
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<method name="is_visible" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns whether this node is set to be visible.
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Returns whether the node is set to be visible.
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</description>
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</method>
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<method name="is_visible_in_tree" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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Returns whether this node is visible, taking into consideration that its parents visibility.
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Returns whether the node is visible, taking into consideration that its parents visibility.
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</description>
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</method>
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<method name="look_at">
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@ -155,14 +155,14 @@
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<argument index="2" name="up" type="Vector3">
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</argument>
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<description>
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Moves itself to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
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Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
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</description>
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</method>
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<method name="orthonormalize">
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<return type="void">
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</return>
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<description>
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Reset this node transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D].
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Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D].
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</description>
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</method>
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<method name="rotate">
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@ -173,7 +173,7 @@
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<argument index="1" name="radians" type="float">
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</argument>
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<description>
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Rotates node in local space on given normal [Vector3] by angle in radians.
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Rotates the node in local space on given normal [Vector3] by angle in radians.
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</description>
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</method>
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<method name="rotate_x">
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@ -182,7 +182,7 @@
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<argument index="0" name="radians" type="float">
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</argument>
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<description>
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Rotates node in local space on X axis by angle in radians.
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Rotates the node in local space on X axis by angle in radians.
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</description>
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</method>
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<method name="rotate_y">
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@ -191,7 +191,7 @@
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<argument index="0" name="radians" type="float">
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</argument>
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<description>
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Rotates node in local space on Y axis by angle in radians.
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Rotates the node in local space on Y axis by angle in radians.
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</description>
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</method>
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<method name="rotate_z">
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@ -200,7 +200,7 @@
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<argument index="0" name="radians" type="float">
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</argument>
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<description>
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Rotates node in local space on Z axis by angle in radians.
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Rotates the node in local space on Z axis by angle in radians.
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</description>
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</method>
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<method name="set_as_toplevel">
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@ -209,7 +209,7 @@
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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Makes this node ignore its parents tranformations. Node tranformations are only in global space.
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Makes the node ignore its parents tranformations. Node tranformations are only in global space.
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</description>
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</method>
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<method name="set_gizmo">
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@ -243,7 +243,7 @@
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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Set whether this node ignores notification that its transformation changed.
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Set whether the node ignores notification that its transformation (global or local) changed.
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</description>
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</method>
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<method name="set_notify_local_transform">
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@ -252,7 +252,7 @@
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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Set whether this node sends notification that its local transformation changed. Spatial will not propagate this by default.
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Set whether the node notifies about its local transformation changes. Spatial will not propagate this by default.
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</description>
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</method>
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<method name="set_notify_transform">
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@ -261,7 +261,7 @@
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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Set whether this node sends notification that its transformation changed. Spatial will not propagate this by default.
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Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
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</description>
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</method>
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<method name="set_rotation">
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@ -320,7 +320,7 @@
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<return type="void">
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</return>
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<description>
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Enable rendering of this node. Change Spatial Visible property to false.
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Enables rendering of this node. Change Spatial Visible property to "True".
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</description>
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</method>
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<method name="to_global" qualifiers="const">
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@ -329,7 +329,7 @@
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<argument index="0" name="local_point" type="Vector3">
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</argument>
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<description>
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Tranform [Vector3] from this node local space to world space.
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Tranforms [Vector3] "local_point" from this node's local space to world space.
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</description>
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</method>
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<method name="to_local" qualifiers="const">
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@ -338,7 +338,7 @@
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<argument index="0" name="global_point" type="Vector3">
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</argument>
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<description>
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Tranform [Vector3] from world space to this node local space.
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Tranforms [Vector3] "global_point" from world space to this node's local space.
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</description>
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</method>
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<method name="translate">
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@ -347,14 +347,14 @@
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<argument index="0" name="offset" type="Vector3">
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</argument>
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<description>
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Change node position by given offset [Vector3].
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Changes the node's position by given offset [Vector3].
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</description>
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</method>
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<method name="update_gizmo">
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<return type="void">
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</return>
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<description>
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Update [SpatialGizmo] of this node.
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Updates the [SpatialGizmo] of this node.
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</description>
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</method>
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</methods>
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@ -384,23 +384,23 @@
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<signals>
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<signal name="visibility_changed">
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<description>
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Emitted when node visibility changed.
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Emitted when node visibility changes.
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="NOTIFICATION_TRANSFORM_CHANGED" value="29" enum="">
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Spatial nodes receive this notification when their global transform changes. This means that either the current or a parent node changed its transform.
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Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
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In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true).
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</constant>
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<constant name="NOTIFICATION_ENTER_WORLD" value="41" enum="">
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Spatial nodes receive this notification when they are registered to new [World] resource.
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Spatial nodes receives this notification when they are registered to new [World] resource.
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</constant>
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<constant name="NOTIFICATION_EXIT_WORLD" value="42" enum="">
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Spatial nodes receive this notification when they are unregistered from current [World] resource.
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Spatial nodes receives this notification when they are unregistered from current [World] resource.
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</constant>
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<constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43" enum="">
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Spatial nodes receive this notification when their visibility changes.
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Spatial nodes receives this notification when their visibility changes.
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</constant>
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</constants>
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</class>
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<argument index="3" name="origin" type="Vector3">
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</argument>
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<description>
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Construct the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled).
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Constructs the Transform from four [Vector3]. Each axis corresponds to local basis vectors (some of which may be scaled).
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</description>
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</method>
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<method name="Transform">
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@ -34,7 +34,7 @@
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<argument index="1" name="origin" type="Vector3">
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</argument>
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<description>
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Construct the Transform from a [Basis] and [Vector3].
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Constructs the Transform from a [Basis] and [Vector3].
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</description>
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</method>
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<method name="Transform">
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@ -43,7 +43,7 @@
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<argument index="0" name="from" type="Transform2D">
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</argument>
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<description>
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Construct the Transform from a [Transform2D].
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Constructs the Transform from a [Transform2D].
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</description>
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</method>
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<method name="Transform">
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@ -52,7 +52,7 @@
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<argument index="0" name="from" type="Quat">
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</argument>
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<description>
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Construct the Transform from a [Quat]. The origin will be Vector3(0, 0, 0).
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Constructs the Transform from a [Quat]. The origin will be Vector3(0, 0, 0).
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</description>
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</method>
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<method name="Transform">
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@ -61,7 +61,7 @@
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<argument index="0" name="from" type="Basis">
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</argument>
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<description>
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Construct the Transform from a [Basis]. The origin will be Vector3(0, 0, 0).
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Constructs the Transform from a [Basis]. The origin will be Vector3(0, 0, 0).
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</description>
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</method>
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<method name="affine_inverse">
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@ -79,7 +79,7 @@
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<argument index="1" name="weight" type="float">
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</argument>
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<description>
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Interpolate to other Transform by weight amount (0-1).
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Interpolates the transform to other Transform by weight amount (0-1).
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</description>
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</method>
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<method name="inverse">
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@ -104,7 +104,7 @@
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<return type="Transform">
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</return>
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<description>
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Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
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Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
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</description>
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</method>
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<method name="rotated">
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<argument index="1" name="phi" type="float">
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</argument>
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<description>
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Rotate the transform around given axis by phi. The axis must be a normalized vector.
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Rotates the transform around given axis by phi. The axis must be a normalized vector.
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</description>
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</method>
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<method name="scaled">
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<argument index="0" name="scale" type="Vector3">
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</argument>
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<description>
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Scale the transform by the specified 3D scaling factors.
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Scales the transform by the specified 3D scaling factors.
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</description>
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</method>
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<method name="translated">
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<argument index="0" name="ofs" type="Vector3">
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</argument>
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<description>
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Translate the transform by the specified offset.
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Translates the transform by the specified offset.
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</description>
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</method>
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<method name="xform">
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<argument index="0" name="v" type="var">
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</argument>
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<description>
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Inverse-transforms vector "v" by this transform.
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Inverse-transforms the given vector "v" by this transform.
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</description>
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</method>
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</methods>
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<argument index="0" name="v" type="var">
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</argument>
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<description>
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Inverse-transforms vector "v" by this transform basis (no translation).
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Inverse-transforms the given vector "v" by this transform basis (no translation).
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</description>
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</method>
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<method name="get_origin">
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<return type="Vector2">
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</return>
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<description>
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Return the origin [Vector2] (translation).
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Returns the origin [Vector2] (translation).
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</description>
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</method>
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<method name="get_rotation">
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<return type="float">
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</return>
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<description>
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Return the rotation (in radians).
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Returns the rotation (in radians).
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</description>
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</method>
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<method name="get_scale">
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<return type="Vector2">
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</return>
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<description>
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Return the scale.
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Returns the scale.
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</description>
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</method>
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<method name="interpolate_with">
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@ -98,7 +98,7 @@
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<argument index="1" name="weight" type="float">
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</argument>
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<description>
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Interpolate to other Transform2D by weight amount (0-1).
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Interpolates the transform to other Transform2D by weight amount (0-1).
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</description>
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</method>
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<method name="inverse">
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@ -112,7 +112,7 @@
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<return type="Transform2D">
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</return>
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<description>
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Returns a transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
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Returns the transfrom with the basis orthogonal (90 degrees), and normalized axis vectors.
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</description>
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</method>
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<method name="rotated">
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<argument index="0" name="phi" type="float">
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</argument>
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<description>
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Rotate the transform by phi.
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Rotates the transform by phi.
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</description>
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</method>
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<method name="scaled">
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@ -130,7 +130,7 @@
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<argument index="0" name="scale" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Scale the transform by the specified 2D scaling factors.
|
||||
Scales the transform by the specified 2D scaling factors.
|
||||
</description>
|
||||
</method>
|
||||
<method name="translated">
|
||||
@ -139,7 +139,7 @@
|
||||
<argument index="0" name="offset" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Translate the transform by the specified offset.
|
||||
Translates the transform by the specified offset.
|
||||
</description>
|
||||
</method>
|
||||
<method name="xform">
|
||||
|
Loading…
Reference in New Issue
Block a user