No more metadata and dependency indices kept in resources saved.

-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
This commit is contained in:
Juan Linietsky 2019-04-11 14:35:23 -03:00
parent abb8e97122
commit c1dcdf6109
7 changed files with 125 additions and 13 deletions

View File

@ -363,6 +363,26 @@ bool Resource::is_translation_remapped() const {
return remapped_list.in_list();
}
#ifdef TOOLS_ENABLED
//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
void Resource::set_id_for_path(const String &p_path, int p_id) {
if (p_id == -1) {
id_for_path.erase(p_path);
} else {
id_for_path[p_path] = p_id;
}
}
int Resource::get_id_for_path(const String &p_path) const {
if (id_for_path.has(p_path)) {
return id_for_path[p_path];
} else {
return -1;
}
}
#endif
void Resource::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path", "path"), &Resource::_set_path);

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@ -88,7 +88,9 @@ protected:
void _set_path(const String &p_path);
void _take_over_path(const String &p_path);
#ifdef TOOLS_ENABLED
Map<String, int> id_for_path;
#endif
public:
static Node *(*_get_local_scene_func)(); //used by editor
@ -137,6 +139,12 @@ public:
virtual RID get_rid() const; // some resources may offer conversion to RID
#ifdef TOOLS_ENABLED
//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
void set_id_for_path(const String &p_path, int p_id);
int get_id_for_path(const String &p_path) const;
#endif
Resource();
~Resource();
};

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@ -92,7 +92,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path)
_set_unfolds(p_resource.ptr(), unfolds);
}
void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources) {
void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array& nodes_folded,Set<RES> &resources) {
if (p_root != p_node) {
if (!p_node->get_owner()) {
return; //not owned, bye
@ -102,6 +102,9 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
}
}
if (p_node->is_displayed_folded()) {
nodes_folded.push_back(p_root->get_path_to(p_node));
}
PoolVector<String> unfolds = _get_unfolds(p_node);
if (unfolds.size()) {
@ -127,7 +130,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
}
for (int i = 0; i < p_node->get_child_count(); i++) {
_fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, resources);
_fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, nodes_folded,resources);
}
}
void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) {
@ -137,10 +140,12 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
Array unfolds, res_unfolds;
Set<RES> resources;
_fill_folds(p_scene, p_scene, unfolds, res_unfolds, resources);
Array nodes_folded;
_fill_folds(p_scene, p_scene, unfolds, res_unfolds, nodes_folded, resources);
config->set_value("folding", "node_unfolds", unfolds);
config->set_value("folding", "resource_unfolds", res_unfolds);
config->set_value("folding", "nodes_folded", nodes_folded);
String path = EditorSettings::get_singleton()->get_project_settings_dir();
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
@ -168,6 +173,10 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
if (config->has_section_key("folding", "resource_unfolds")) {
res_unfolds = config->get_value("folding", "resource_unfolds");
}
Array nodes_folded;
if (config->has_section_key("folding", "nodes_folded")) {
nodes_folded = config->get_value("folding", "nodes_folded");
}
ERR_FAIL_COND(unfolds.size() & 1);
ERR_FAIL_COND(res_unfolds.size() & 1);
@ -195,6 +204,14 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
PoolVector<String> unfolds2 = res_unfolds[i + 1];
_set_unfolds(res.ptr(), unfolds2);
}
for(int i=0;i<nodes_folded.size();i++) {
NodePath fold_path = nodes_folded[i];
if (p_scene->has_node(fold_path)) {
Node *node = p_scene->get_node(fold_path);
node->set_display_folded(true);
}
}
}
bool EditorFolding::has_folding_data(const String &p_path) {

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@ -38,7 +38,7 @@ class EditorFolding {
PoolVector<String> _get_unfolds(const Object *p_object);
void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds);
void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources);
void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources);
void _do_object_unfolds(Object *p_object, Set<RES> &resources);
void _do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resources);

View File

@ -2759,6 +2759,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process);
ClassDB::bind_method(D_METHOD("print_stray_nodes"), &Node::_print_stray_nodes);
ClassDB::bind_method(D_METHOD("get_position_in_parent"), &Node::get_position_in_parent);
ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded);
ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded);
@ -2871,7 +2872,12 @@ void Node::_bind_methods() {
//ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
ADD_GROUP("Pause", "pause_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_display_folded", "is_displayed_folded");
#ifdef ENABLE_DEPRECATED
//no longer exists, but remains for compatibility (keep previous scenes folded
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor/display_folded", PROPERTY_HINT_NONE, "", 0), "set_display_folded", "is_displayed_folded");
#endif
ADD_PROPERTY(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");

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@ -445,6 +445,11 @@ Error ResourceInteractiveLoaderText::poll() {
} else {
resource_cache.push_back(res);
#ifdef TOOLS_ENABLED
//remember ID for saving
res->set_id_for_path(local_path,index);
#endif
}
ExtResource er;
@ -1355,7 +1360,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
if (external_resources.has(res)) {
return "ExtResource( " + itos(external_resources[res] + 1) + " )";
return "ExtResource( " + itos(external_resources[res]) + " )";
} else {
if (internal_resources.has(res)) {
@ -1539,18 +1544,65 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
f->store_line("]\n"); //one empty line
}
Vector<RES> sorted_er;
sorted_er.resize(external_resources.size());
{
}
#ifdef TOOLS_ENABLED
//keep order from cached ids
Set<int> cached_ids_found;
for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) {
int cached_id = E->key()->get_id_for_path(local_path);
if (cached_id < 0 || cached_ids_found.has(cached_id)) {
E->get() = -1; //reset
} else {
E->get() = cached_id;
cached_ids_found.insert(cached_id);
}
}
//create IDs for non cached resources
for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) {
if (cached_ids_found.has(E->get())) { //already cached, go on
continue;
}
int attempt = 1; //start from one, more readable format
while(cached_ids_found.has(attempt)) {
attempt++;
}
cached_ids_found.insert(attempt);
E->get() = attempt;
//update also in resource
Ref<Resource> res = E->key();
res->set_id_for_path(local_path,attempt);
}
#else
//make sure to start from one, as it makes format more readable
for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) {
E->get() = E->get() + 1;
}
#endif
Vector<ResourceSort> sorted_er;
for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) {
sorted_er.write[E->get()] = E->key();
ResourceSort rs;
rs.resource = E->key();
rs.index = E->get();
sorted_er.push_back(rs);
}
for (int i = 0; i < sorted_er.size(); i++) {
String p = sorted_er[i]->get_path();
sorted_er.sort();
f->store_string("[ext_resource path=\"" + p + "\" type=\"" + sorted_er[i]->get_save_class() + "\" id=" + itos(i + 1) + "]\n"); //bundled
for (int i = 0; i < sorted_er.size(); i++) {
String p = sorted_er[i].resource->get_path();
f->store_string("[ext_resource path=\"" + p + "\" type=\"" + sorted_er[i].resource->get_save_class() + "\" id=" + itos(sorted_er[i].index) + "]\n"); //bundled
}
if (external_resources.size())

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@ -169,6 +169,15 @@ class ResourceFormatSaverTextInstance {
Map<RES, int> external_resources;
Map<RES, int> internal_resources;
struct ResourceSort {
RES resource;
int index;
bool operator<(const ResourceSort& p_right) const {
return index < p_right.index;
}
};
void _find_resources(const Variant &p_variant, bool p_main = false);
static String _write_resources(void *ud, const RES &p_resource);