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Merge pull request #65449 from YuriSizov/editor-main-control-screen-container-node
Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen`
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commit
c1150428c6
@ -60,11 +60,10 @@
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Returns the edited (current) scene's root [Node].
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</description>
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</method>
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<method name="get_editor_main_control">
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<return type="Control" />
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<method name="get_editor_main_screen">
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<return type="VBoxContainer" />
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<description>
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Returns the main editor control. Use this as a parent for main screens.
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[b]Note:[/b] This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
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Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement [method EditorPlugin._has_main_screen].
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[b]Warning:[/b] Removing and freeing this node will render a part of the editor useless and may cause a crash.
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</description>
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</method>
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@ -303,7 +303,7 @@
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func _enter_tree():
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plugin_control = preload("my_plugin_control.tscn").instantiate()
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get_editor_interface().get_editor_main_control().add_child(plugin_control)
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get_editor_interface().get_editor_main_screen().add_child(plugin_control)
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plugin_control.hide()
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func _has_main_screen():
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@ -3095,14 +3095,14 @@ void EditorNode::_screenshot(bool p_use_utc) {
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}
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void EditorNode::_save_screenshot(NodePath p_path) {
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Control *editor_main_control = EditorInterface::get_singleton()->get_editor_main_control();
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ERR_FAIL_COND_MSG(!editor_main_control, "Cannot get editor main control.");
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Viewport *viewport = editor_main_control->get_viewport();
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ERR_FAIL_COND_MSG(!viewport, "Cannot get editor main control viewport.");
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Control *editor_main_screen = EditorInterface::get_singleton()->get_editor_main_screen();
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ERR_FAIL_COND_MSG(!editor_main_screen, "Cannot get the editor main screen control.");
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Viewport *viewport = editor_main_screen->get_viewport();
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ERR_FAIL_COND_MSG(!viewport, "Cannot get a viewport from the editor main screen.");
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Ref<ViewportTexture> texture = viewport->get_texture();
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ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor main control viewport texture.");
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ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get a viewport texture from the editor main screen.");
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Ref<Image> img = texture->get_image();
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ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor main control viewport texture image.");
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ERR_FAIL_COND_MSG(img.is_null(), "Cannot get an image from a viewport texture of the editor main screen.");
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Error error = img->save_png(p_path);
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ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'.");
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}
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@ -3286,8 +3286,8 @@ void EditorNode::_update_file_menu_closed() {
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file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false);
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}
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Control *EditorNode::get_main_control() {
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return main_control;
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VBoxContainer *EditorNode::get_main_screen_control() {
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return main_screen_vbox;
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}
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void EditorNode::_editor_select(int p_which) {
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@ -6583,10 +6583,11 @@ EditorNode::EditorNode() {
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scene_root->set_disable_input(true);
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scene_root->set_as_audio_listener_2d(true);
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main_control = memnew(VBoxContainer);
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main_control->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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main_control->add_theme_constant_override("separation", 0);
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scene_root_parent->add_child(main_control);
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main_screen_vbox = memnew(VBoxContainer);
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main_screen_vbox->set_name("MainScreen");
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main_screen_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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main_screen_vbox->add_theme_constant_override("separation", 0);
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scene_root_parent->add_child(main_screen_vbox);
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bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU);
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bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE);
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@ -323,7 +323,7 @@ private:
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Control *vp_base = nullptr;
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EditorTitleBar *menu_hb = nullptr;
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Control *main_control = nullptr;
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VBoxContainer *main_screen_vbox = nullptr;
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MenuBar *main_menu = nullptr;
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PopupMenu *file_menu = nullptr;
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PopupMenu *project_menu = nullptr;
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@ -788,7 +788,7 @@ public:
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bool is_changing_scene() const;
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Control *get_main_control();
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VBoxContainer *get_main_screen_control();
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SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited.
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void set_edited_scene(Node *p_scene);
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@ -156,8 +156,8 @@ void EditorInterface::set_main_screen_editor(const String &p_name) {
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EditorNode::get_singleton()->select_editor_by_name(p_name);
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}
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Control *EditorInterface::get_editor_main_control() {
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return EditorNode::get_singleton()->get_main_control();
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VBoxContainer *EditorInterface::get_editor_main_screen() {
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return EditorNode::get_singleton()->get_main_screen_control();
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}
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void EditorInterface::edit_resource(const Ref<Resource> &p_resource) {
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@ -352,7 +352,7 @@ void EditorInterface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
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ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer);
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ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
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ClassDB::bind_method(D_METHOD("get_editor_main_control"), &EditorInterface::get_editor_main_control);
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ClassDB::bind_method(D_METHOD("get_editor_main_screen"), &EditorInterface::get_editor_main_screen);
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ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews);
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ClassDB::bind_method(D_METHOD("select_file", "file"), &EditorInterface::select_file);
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ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path);
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@ -72,7 +72,7 @@ protected:
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public:
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static EditorInterface *get_singleton() { return singleton; }
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Control *get_editor_main_control();
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VBoxContainer *get_editor_main_screen();
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void edit_resource(const Ref<Resource> &p_resource);
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void edit_node(Node *p_node);
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void edit_script(const Ref<Script> &p_script, int p_line = -1, int p_col = 0, bool p_grab_focus = true);
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@ -287,7 +287,7 @@ Error EditorExportPlatform::_save_zip_file(void *p_userdata, const String &p_pat
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Ref<ImageTexture> EditorExportPlatform::get_option_icon(int p_index) const {
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Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
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ERR_FAIL_COND_V(theme.is_null(), Ref<ImageTexture>());
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if (EditorNode::get_singleton()->get_main_control()->is_layout_rtl()) {
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if (EditorNode::get_singleton()->get_main_screen_control()->is_layout_rtl()) {
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return theme->get_icon(SNAME("PlayBackwards"), SNAME("EditorIcons"));
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} else {
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return theme->get_icon(SNAME("Play"), SNAME("EditorIcons"));
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@ -1617,7 +1617,7 @@ void AssetLibraryEditorPlugin::make_visible(bool p_visible) {
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AssetLibraryEditorPlugin::AssetLibraryEditorPlugin() {
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addon_library = memnew(EditorAssetLibrary);
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addon_library->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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EditorNode::get_singleton()->get_main_control()->add_child(addon_library);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(addon_library);
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addon_library->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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addon_library->hide();
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}
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@ -98,7 +98,7 @@ void Camera3DEditorPlugin::make_visible(bool p_visible) {
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Camera3DEditorPlugin::Camera3DEditorPlugin() {
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/* camera_editor = memnew( CameraEditor );
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EditorNode::get_singleton()->get_main_control()->add_child(camera_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(camera_editor);
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camera_editor->set_anchor(SIDE_LEFT,Control::ANCHOR_END);
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camera_editor->set_anchor(SIDE_RIGHT,Control::ANCHOR_END);
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@ -5459,7 +5459,7 @@ void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) {
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CanvasItemEditorPlugin::CanvasItemEditorPlugin() {
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canvas_item_editor = memnew(CanvasItemEditor);
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canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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EditorNode::get_singleton()->get_main_control()->add_child(canvas_item_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(canvas_item_editor);
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canvas_item_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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canvas_item_editor->hide();
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}
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@ -126,7 +126,7 @@ void CPUParticles3DEditorPlugin::make_visible(bool p_visible) {
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CPUParticles3DEditorPlugin::CPUParticles3DEditorPlugin() {
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particles_editor = memnew(CPUParticles3DEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(particles_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(particles_editor);
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particles_editor->hide();
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}
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@ -454,7 +454,7 @@ void GPUParticles3DEditorPlugin::make_visible(bool p_visible) {
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GPUParticles3DEditorPlugin::GPUParticles3DEditorPlugin() {
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particles_editor = memnew(GPUParticles3DEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(particles_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(particles_editor);
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particles_editor->hide();
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}
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@ -567,7 +567,7 @@ void MeshInstance3DEditorPlugin::make_visible(bool p_visible) {
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MeshInstance3DEditorPlugin::MeshInstance3DEditorPlugin() {
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mesh_editor = memnew(MeshInstance3DEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(mesh_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(mesh_editor);
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mesh_editor->options->hide();
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}
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@ -319,7 +319,7 @@ void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
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MeshLibraryEditorPlugin::MeshLibraryEditorPlugin() {
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mesh_library_editor = memnew(MeshLibraryEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(mesh_library_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(mesh_library_editor);
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mesh_library_editor->set_anchors_and_offsets_preset(Control::PRESET_TOP_WIDE);
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mesh_library_editor->set_end(Point2(0, 22));
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mesh_library_editor->hide();
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@ -379,7 +379,7 @@ void MultiMeshEditorPlugin::make_visible(bool p_visible) {
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MultiMeshEditorPlugin::MultiMeshEditorPlugin() {
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multimesh_editor = memnew(MultiMeshEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(multimesh_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(multimesh_editor);
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multimesh_editor->options->hide();
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}
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@ -8449,7 +8449,7 @@ void Node3DEditor::remove_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
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Node3DEditorPlugin::Node3DEditorPlugin() {
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spatial_editor = memnew(Node3DEditor);
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spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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EditorNode::get_singleton()->get_main_control()->add_child(spatial_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(spatial_editor);
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spatial_editor->hide();
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}
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@ -4049,7 +4049,7 @@ void ScriptEditorPlugin::edited_scene_changed() {
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ScriptEditorPlugin::ScriptEditorPlugin() {
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script_editor = memnew(ScriptEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(script_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(script_editor);
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script_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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script_editor->hide();
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@ -131,7 +131,7 @@ void Skeleton2DEditorPlugin::make_visible(bool p_visible) {
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Skeleton2DEditorPlugin::Skeleton2DEditorPlugin() {
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sprite_editor = memnew(Skeleton2DEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(sprite_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(sprite_editor);
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make_visible(false);
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//sprite_editor->options->hide();
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@ -604,7 +604,7 @@ void Sprite2DEditorPlugin::make_visible(bool p_visible) {
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Sprite2DEditorPlugin::Sprite2DEditorPlugin() {
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sprite_editor = memnew(Sprite2DEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(sprite_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(sprite_editor);
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make_visible(false);
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//sprite_editor->options->hide();
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@ -296,7 +296,7 @@ static const char *gdscript_function_renames[][2] = {
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{ "get_d", "get_distance" }, // LineShape2D
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{ "get_drag_data", "_get_drag_data" }, // Control
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{ "get_drag_data_fw", "_get_drag_data_fw" }, // ScriptEditor
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{ "get_editor_viewport", "get_viewport" }, // EditorPlugin
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{ "get_editor_viewport", "get_editor_main_screen" }, // EditorPlugin
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{ "get_enabled_focus_mode", "get_focus_mode" }, // BaseButton
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{ "get_endian_swap", "is_big_endian" }, // File
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{ "get_error_string", "get_error_message" }, // JSON
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@ -145,7 +145,7 @@ void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
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NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() {
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navigation_mesh_editor = memnew(NavigationMeshEditor);
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EditorNode::get_singleton()->get_main_control()->add_child(navigation_mesh_editor);
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EditorNode::get_singleton()->get_main_screen_control()->add_child(navigation_mesh_editor);
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add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
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navigation_mesh_editor->hide();
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navigation_mesh_editor->bake_hbox->hide();
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