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Define a minimum window size in the editor and project manager
This prevents most UI elements from overlapping or being cut off as a result of the window being too small. This closes #20669.
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@ -5508,6 +5508,9 @@ EditorNode::EditorNode() {
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}
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}
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// Define a minimum window size to prevent UI elements from overlapping or being cut off
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OS::get_singleton()->set_min_window_size(Size2(1024, 600) * EDSCALE);
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ResourceLoader::set_abort_on_missing_resources(false);
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FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
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EditorFileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
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@ -2270,6 +2270,9 @@ ProjectManager::ProjectManager() {
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} break;
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}
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// Define a minimum window size to prevent UI elements from overlapping or being cut off
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OS::get_singleton()->set_min_window_size(Size2(750, 420) * EDSCALE);
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#ifndef OSX_ENABLED
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// The macOS platform implementation uses its own hiDPI window resizing code
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// TODO: Resize windows on hiDPI displays on Windows and Linux and remove the line below
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