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Merge pull request #3997 from bojidar-bg/PR-keep-margins
Add option to keep margins when changing anchors
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commit
c0a6df53a8
@ -8385,8 +8385,12 @@
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</argument>
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<argument index="1" name="anchor_mode" type="int">
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</argument>
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<argument index="2" name="keep_margin" type="bool" default="false">
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</argument>
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<description>
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Change the anchor (ANCHOR_BEGIN, ANCHOR_END, ANCHOR_RATIO) type for a margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Changing the anchor mode converts the current margin offset from the previous anchor mode to the new one, so margin offsets ([method set_margin]) must be done after setting anchors, or at the same time ([method set_anchor_and_margin]).
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Change the anchor (ANCHOR_BEGIN, ANCHOR_END, ANCHOR_RATIO) type for a margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). Changing the anchor mode converts the current margin offset from the previous anchor mode to the new one, so margin offsets ([method set_margin]) must be done after setting anchors, or at the same time ([method set_anchor_and_margin])
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Additionally, [code]keep_margin[/code] controls whether margins should be left the same, or changed to keep the same position and size on-screen.
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</description>
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</method>
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<method name="get_anchor" qualifiers="const">
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@ -39,6 +39,9 @@
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#include "scene/scene_string_names.h"
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#include "scene/gui/panel.h"
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#include "scene/gui/label.h"
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#ifdef TOOLS_ENABLED
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#include "tools/editor/editor_settings.h"
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#endif
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#include <stdio.h>
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@ -1153,20 +1156,31 @@ float Control::_a2s(float p_val, AnchorType p_anchor,float p_range) const {
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}
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void Control::set_anchor(Margin p_margin,AnchorType p_anchor) {
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void Control::set_anchor(Margin p_margin,AnchorType p_anchor, bool p_keep_margin) {
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if (!is_inside_tree()) {
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data.anchor[p_margin]=p_anchor;
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} else {
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data.anchor[p_margin] = p_anchor;
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} else if(!p_keep_margin) {
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float pr = _get_parent_range(p_margin);
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float s = _a2s( data.margin[p_margin], data.anchor[p_margin], pr );
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data.anchor[p_margin]=p_anchor;
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data.anchor[p_margin] = p_anchor;
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data.margin[p_margin] = _s2a( s, p_anchor, pr );
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} else {
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data.anchor[p_margin] = p_anchor;
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_size_changed();
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}
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_change_notify();
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}
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void Control::_set_anchor(Margin p_margin,AnchorType p_anchor) {
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#ifdef TOOLS_ENABLED
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set_anchor(p_margin, p_anchor, EDITOR_DEF("2d_editor/keep_margins_when_changing_anchors", false));
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#else
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set_anchor(p_margin, p_anchor);
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#endif
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}
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void Control::set_anchor_and_margin(Margin p_margin,AnchorType p_anchor, float p_pos) {
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set_anchor(p_margin,p_anchor);
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@ -2090,7 +2104,8 @@ void Control::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("accept_event"),&Control::accept_event);
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ObjectTypeDB::bind_method(_MD("get_minimum_size"),&Control::get_minimum_size);
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ObjectTypeDB::bind_method(_MD("get_combined_minimum_size"),&Control::get_combined_minimum_size);
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ObjectTypeDB::bind_method(_MD("set_anchor","margin","anchor_mode"),&Control::set_anchor);
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ObjectTypeDB::bind_method(_MD("set_anchor","margin","anchor_mode","keep_margin"),&Control::set_anchor,DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("_set_anchor","margin","anchor_mode"),&Control::_set_anchor);
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ObjectTypeDB::bind_method(_MD("get_anchor","margin"),&Control::get_anchor);
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ObjectTypeDB::bind_method(_MD("set_margin","margin","offset"),&Control::set_margin);
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ObjectTypeDB::bind_method(_MD("set_anchor_and_margin","margin","anchor_mode","offset"),&Control::set_anchor_and_margin);
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@ -2184,10 +2199,10 @@ void Control::_bind_methods() {
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BIND_VMETHOD(MethodInfo(Variant::BOOL,"can_drop_data",PropertyInfo(Variant::VECTOR2,"pos"),PropertyInfo(Variant::NIL,"data")));
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BIND_VMETHOD(MethodInfo("drop_data",PropertyInfo(Variant::VECTOR2,"pos"),PropertyInfo(Variant::NIL,"data")));
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/left", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("set_anchor"),_SCS("get_anchor"), MARGIN_LEFT );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/top", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("set_anchor"),_SCS("get_anchor"), MARGIN_TOP );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/right", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("set_anchor"),_SCS("get_anchor"), MARGIN_RIGHT );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/bottom", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("set_anchor"),_SCS("get_anchor"), MARGIN_BOTTOM );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/left", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_LEFT );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/top", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_TOP );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/right", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_RIGHT );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"anchor/bottom", PROPERTY_HINT_ENUM, "Begin,End,Ratio,Center"), _SCS("_set_anchor"),_SCS("get_anchor"), MARGIN_BOTTOM );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin/left", PROPERTY_HINT_RANGE, "-4096,4096"), _SCS("set_margin"),_SCS("get_margin"), MARGIN_LEFT );
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ADD_PROPERTYINZ( PropertyInfo(Variant::INT,"margin/top", PROPERTY_HINT_RANGE, "-4096,4096"), _SCS("set_margin"),_SCS("get_margin"), MARGIN_TOP );
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@ -2304,5 +2319,3 @@ Control::Control() {
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Control::~Control()
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{
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}
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@ -162,6 +162,8 @@ private:
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Control *_get_focus_neighbour(Margin p_margin,int p_count=0);
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void _set_anchor(Margin p_margin,AnchorType p_anchor);
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float _get_parent_range(int p_idx) const;
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float _get_range(int p_idx) const;
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float _s2a(float p_val, AnchorType p_anchor,float p_range) const;
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@ -244,7 +246,7 @@ public:
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/* POSITIONING */
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void set_anchor(Margin p_margin,AnchorType p_anchor);
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void set_anchor(Margin p_margin,AnchorType p_anchor, bool p_keep_margin=false);
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void set_anchor_and_margin(Margin p_margin,AnchorType p_anchor, float p_pos);
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AnchorType get_anchor(Margin p_margin) const;
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