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synced 2024-11-22 04:06:14 +00:00
Fixup thread-owned lambda bookkeeping on thread exit (take 2)
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parent
f26328e9a3
commit
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@ -132,6 +132,8 @@ public:
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data->erase(this);
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}
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void transfer_to_back(List<T, A> *p_dst_list);
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_FORCE_INLINE_ Element() {}
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};
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@ -762,4 +764,41 @@ public:
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}
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};
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template <class T, class A>
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void List<T, A>::Element::transfer_to_back(List<T, A> *p_dst_list) {
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// Detach from current.
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if (data->first == this) {
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data->first = data->first->next_ptr;
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}
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if (data->last == this) {
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data->last = data->last->prev_ptr;
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}
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if (prev_ptr) {
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prev_ptr->next_ptr = next_ptr;
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}
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if (next_ptr) {
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next_ptr->prev_ptr = prev_ptr;
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}
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data->size_cache--;
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// Attach to the back of the new one.
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if (!p_dst_list->_data) {
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p_dst_list->_data = memnew_allocator(_Data, A);
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p_dst_list->_data->first = this;
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p_dst_list->_data->last = nullptr;
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p_dst_list->_data->size_cache = 0;
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prev_ptr = nullptr;
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} else {
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p_dst_list->_data->last->next_ptr = this;
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prev_ptr = p_dst_list->_data->last;
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}
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p_dst_list->_data->last = this;
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next_ptr = nullptr;
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data = p_dst_list->_data;
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p_dst_list->_data->size_cache++;
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}
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#endif // LIST_H
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@ -1391,36 +1391,54 @@ String GDScript::debug_get_script_name(const Ref<Script> &p_script) {
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}
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#endif
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thread_local GDScript::UpdatableFuncPtr GDScript::func_ptrs_to_update_thread_local;
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GDScript::UpdatableFuncPtr GDScript::func_ptrs_to_update_main_thread;
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thread_local GDScript::UpdatableFuncPtr *GDScript::func_ptrs_to_update_thread_local = nullptr;
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GDScript::UpdatableFuncPtrElement GDScript::_add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr) {
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UpdatableFuncPtrElement result = {};
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{
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MutexLock lock(func_ptrs_to_update_thread_local.mutex);
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result.element = func_ptrs_to_update_thread_local.ptrs.push_back(p_func_ptr_ptr);
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result.mutex = &func_ptrs_to_update_thread_local.mutex;
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MutexLock lock(func_ptrs_to_update_thread_local->mutex);
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result.element = func_ptrs_to_update_thread_local->ptrs.push_back(p_func_ptr_ptr);
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result.func_ptr = func_ptrs_to_update_thread_local;
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if (likely(func_ptrs_to_update_thread_local.initialized)) {
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if (likely(func_ptrs_to_update_thread_local->initialized)) {
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return result;
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}
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func_ptrs_to_update_thread_local.initialized = true;
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func_ptrs_to_update_thread_local->initialized = true;
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}
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MutexLock lock(func_ptrs_to_update_mutex);
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func_ptrs_to_update.push_back(&func_ptrs_to_update_thread_local);
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func_ptrs_to_update.push_back(func_ptrs_to_update_thread_local);
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func_ptrs_to_update_thread_local->rc++;
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return result;
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}
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void GDScript::_remove_func_ptr_to_update(const UpdatableFuncPtrElement p_func_ptr_element) {
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void GDScript::_remove_func_ptr_to_update(const UpdatableFuncPtrElement &p_func_ptr_element) {
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ERR_FAIL_NULL(p_func_ptr_element.element);
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ERR_FAIL_NULL(p_func_ptr_element.mutex);
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MutexLock lock(*p_func_ptr_element.mutex);
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ERR_FAIL_NULL(p_func_ptr_element.func_ptr);
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MutexLock lock(p_func_ptr_element.func_ptr->mutex);
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p_func_ptr_element.element->erase();
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}
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void GDScript::_fixup_thread_function_bookkeeping() {
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// Transfer the ownership of these update items to the main thread,
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// because the current one is dying, leaving theirs orphan, dangling.
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DEV_ASSERT(!Thread::is_main_thread());
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MutexLock lock(func_ptrs_to_update_main_thread.mutex);
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MutexLock lock2(func_ptrs_to_update_thread_local->mutex);
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while (!func_ptrs_to_update_thread_local->ptrs.is_empty()) {
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List<GDScriptFunction **>::Element *E = func_ptrs_to_update_thread_local->ptrs.front();
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E->transfer_to_back(&func_ptrs_to_update_main_thread.ptrs);
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func_ptrs_to_update_thread_local->transferred = true;
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}
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}
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void GDScript::clear(ClearData *p_clear_data) {
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if (clearing) {
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return;
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@ -1441,9 +1459,27 @@ void GDScript::clear(ClearData *p_clear_data) {
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{
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MutexLock outer_lock(func_ptrs_to_update_mutex);
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for (UpdatableFuncPtr *updatable : func_ptrs_to_update) {
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MutexLock inner_lock(updatable->mutex);
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for (GDScriptFunction **func_ptr_ptr : updatable->ptrs) {
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*func_ptr_ptr = nullptr;
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bool destroy = false;
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{
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MutexLock inner_lock(updatable->mutex);
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if (updatable->transferred) {
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func_ptrs_to_update_main_thread.mutex.lock();
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}
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for (GDScriptFunction **func_ptr_ptr : updatable->ptrs) {
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*func_ptr_ptr = nullptr;
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}
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DEV_ASSERT(updatable->rc != 0);
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updatable->rc--;
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if (updatable->rc == 0) {
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destroy = true;
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}
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if (updatable->transferred) {
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func_ptrs_to_update_main_thread.mutex.unlock();
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}
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}
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if (destroy) {
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DEV_ASSERT(updatable != &func_ptrs_to_update_main_thread);
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memdelete(updatable);
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}
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}
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}
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@ -2065,6 +2101,27 @@ void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
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named_globals.erase(p_name);
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}
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void GDScriptLanguage::thread_enter() {
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GDScript::func_ptrs_to_update_thread_local = memnew(GDScript::UpdatableFuncPtr);
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}
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void GDScriptLanguage::thread_exit() {
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GDScript::_fixup_thread_function_bookkeeping();
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bool destroy = false;
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{
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MutexLock lock(GDScript::func_ptrs_to_update_thread_local->mutex);
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DEV_ASSERT(GDScript::func_ptrs_to_update_thread_local->rc != 0);
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GDScript::func_ptrs_to_update_thread_local->rc--;
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if (GDScript::func_ptrs_to_update_thread_local->rc == 0) {
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destroy = true;
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}
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}
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if (destroy) {
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memdelete(GDScript::func_ptrs_to_update_thread_local);
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}
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}
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void GDScriptLanguage::init() {
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//populate global constants
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int gcc = CoreConstants::get_global_constant_count();
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@ -2097,6 +2154,8 @@ void GDScriptLanguage::init() {
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_add_global(E.name, E.ptr);
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}
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GDScript::func_ptrs_to_update_thread_local = &GDScript::func_ptrs_to_update_main_thread;
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#ifdef TESTS_ENABLED
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GDScriptTests::GDScriptTestRunner::handle_cmdline();
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#endif
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@ -2146,6 +2205,8 @@ void GDScriptLanguage::finish() {
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}
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script_list.clear();
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function_list.clear();
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DEV_ASSERT(GDScript::func_ptrs_to_update_main_thread.rc == 1);
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}
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void GDScriptLanguage::profiling_start() {
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@ -121,18 +121,25 @@ class GDScript : public Script {
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struct UpdatableFuncPtr {
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List<GDScriptFunction **> ptrs;
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Mutex mutex;
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bool initialized = false;
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bool initialized : 1;
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bool transferred : 1;
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uint32_t rc = 1;
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UpdatableFuncPtr() :
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initialized(false), transferred(false) {}
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};
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struct UpdatableFuncPtrElement {
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List<GDScriptFunction **>::Element *element = nullptr;
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Mutex *mutex = nullptr;
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UpdatableFuncPtr *func_ptr = nullptr;
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};
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static thread_local UpdatableFuncPtr func_ptrs_to_update_thread_local;
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static UpdatableFuncPtr func_ptrs_to_update_main_thread;
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static thread_local UpdatableFuncPtr *func_ptrs_to_update_thread_local;
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List<UpdatableFuncPtr *> func_ptrs_to_update;
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Mutex func_ptrs_to_update_mutex;
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UpdatableFuncPtrElement _add_func_ptr_to_update(GDScriptFunction **p_func_ptr_ptr);
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static void _remove_func_ptr_to_update(const UpdatableFuncPtrElement p_func_ptr_element);
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static void _remove_func_ptr_to_update(const UpdatableFuncPtrElement &p_func_ptr_element);
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static void _fixup_thread_function_bookkeeping();
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#ifdef TOOLS_ENABLED
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// For static data storage during hot-reloading.
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@ -554,6 +561,11 @@ public:
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virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
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virtual void remove_named_global_constant(const StringName &p_name) override;
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/* MULTITHREAD FUNCTIONS */
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virtual void thread_enter() override;
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virtual void thread_exit() override;
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/* DEBUGGER FUNCTIONS */
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virtual String debug_get_error() const override;
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