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Give the barrier pool its own mutex to avoid a deadlock with transfer workers.
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@ -5272,14 +5272,13 @@ void RenderingDevice::_wait_for_transfer_worker(TransferWorker *p_transfer_worke
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p_transfer_worker->operations_processed = p_transfer_worker->operations_submitted;
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}
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if (!p_transfer_worker->texture_barriers.is_empty()) {
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MutexLock transfer_worker_lock(transfer_worker_pool_mutex);
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_flush_barriers_for_transfer_worker(p_transfer_worker);
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}
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_flush_barriers_for_transfer_worker(p_transfer_worker);
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}
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void RenderingDevice::_flush_barriers_for_transfer_worker(TransferWorker *p_transfer_worker) {
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// Caller must have already acquired the mutex for the worker.
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if (!p_transfer_worker->texture_barriers.is_empty()) {
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MutexLock transfer_worker_lock(transfer_worker_pool_texture_barriers_mutex);
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for (uint32_t i = 0; i < p_transfer_worker->texture_barriers.size(); i++) {
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transfer_worker_pool_texture_barriers.push_back(p_transfer_worker->texture_barriers[i]);
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}
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@ -5352,8 +5351,11 @@ void RenderingDevice::_submit_transfer_workers(RDD::CommandBufferID p_draw_comma
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}
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}
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}
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}
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if (p_draw_command_buffer && !transfer_worker_pool_texture_barriers.is_empty()) {
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void RenderingDevice::_submit_transfer_barriers(RDD::CommandBufferID p_draw_command_buffer) {
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MutexLock transfer_worker_lock(transfer_worker_pool_texture_barriers_mutex);
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if (!transfer_worker_pool_texture_barriers.is_empty()) {
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driver->command_pipeline_barrier(p_draw_command_buffer, RDD::PIPELINE_STAGE_COPY_BIT, RDD::PIPELINE_STAGE_ALL_COMMANDS_BIT, {}, {}, transfer_worker_pool_texture_barriers);
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transfer_worker_pool_texture_barriers.clear();
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}
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@ -5953,6 +5955,7 @@ void RenderingDevice::_end_frame() {
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// The command buffer must be copied into a stack variable as the driver workarounds can change the command buffer in use.
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RDD::CommandBufferID command_buffer = frames[frame].command_buffer;
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_submit_transfer_workers(command_buffer);
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_submit_transfer_barriers(command_buffer);
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draw_graph.end(RENDER_GRAPH_REORDER, RENDER_GRAPH_FULL_BARRIERS, command_buffer, frames[frame].command_buffer_pool);
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driver->command_buffer_end(command_buffer);
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@ -1285,6 +1285,7 @@ private:
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LocalVector<uint32_t> transfer_worker_pool_available_list;
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LocalVector<RDD::TextureBarrier> transfer_worker_pool_texture_barriers;
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BinaryMutex transfer_worker_pool_mutex;
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BinaryMutex transfer_worker_pool_texture_barriers_mutex;
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ConditionVariable transfer_worker_pool_condition;
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TransferWorker *_acquire_transfer_worker(uint32_t p_transfer_size, uint32_t p_required_align, uint32_t &r_staging_offset);
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@ -1299,6 +1300,7 @@ private:
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void _check_transfer_worker_vertex_array(VertexArray *p_vertex_array);
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void _check_transfer_worker_index_array(IndexArray *p_index_array);
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void _submit_transfer_workers(RDD::CommandBufferID p_draw_command_buffer = RDD::CommandBufferID());
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void _submit_transfer_barriers(RDD::CommandBufferID p_draw_command_buffer);
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void _wait_for_transfer_workers();
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void _free_transfer_workers();
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