Mark debugger limits settings as requiring a restart

These settings are only read once on engine initialization.

(cherry picked from commit f84a202235)
This commit is contained in:
Hugo Locurcio 2023-09-16 00:27:49 +02:00 committed by Rémi Verschelde
parent 5b4c2a6fba
commit bcfc01f471
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GPG Key ID: C3336907360768E1
2 changed files with 6 additions and 6 deletions

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@ -1215,7 +1215,7 @@
Default map up vector for 3D navigation maps. See [method NavigationServer.map_set_up].
</member>
<member name="network/limits/debugger_stdout/max_chars_per_second" type="int" setter="" getter="" default="2048">
Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped with the message [code]"output overflow, print less text!"[/code]. This helps not to stall the debugger connection.
</member>
<member name="network/limits/debugger_stdout/max_errors_per_second" type="int" setter="" getter="" default="100">
Maximum number of errors allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.

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@ -952,15 +952,15 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// Initialize user data dir.
OS::get_singleton()->ensure_user_data_dir();
GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
GLOBAL_DEF_RST("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc", PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1")); // No negative and limit to 500 due to crashes
GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_chars_per_second", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_messages_per_frame", 10);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_second", 100);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_errors_per_second", 100);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
GLOBAL_DEF("network/limits/debugger_stdout/max_warnings_per_second", 100);
GLOBAL_DEF_RST("network/limits/debugger_stdout/max_warnings_per_second", 100);
ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_warnings_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_warnings_per_second", PROPERTY_HINT_RANGE, "0, 200, 1, or_greater"));
if (debug_mode == "remote") {