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Merge pull request #57675 from TokageItLab/fix-blending
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bc576af969
@ -102,6 +102,22 @@ Quaternion Quaternion::inverse() const {
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return Quaternion(-x, -y, -z, w);
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}
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Quaternion Quaternion::log() const {
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Quaternion src = *this;
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Vector3 src_v = src.get_axis() * src.get_angle();
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return Quaternion(src_v.x, src_v.y, src_v.z, 0);
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}
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Quaternion Quaternion::exp() const {
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Quaternion src = *this;
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Vector3 src_v = Vector3(src.x, src.y, src.z);
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float theta = src_v.length();
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if (theta < CMP_EPSILON) {
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return Quaternion(0, 0, 0, 1);
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}
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return Quaternion(src_v.normalized(), theta);
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}
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Quaternion Quaternion::slerp(const Quaternion &p_to, const real_t &p_weight) const {
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#ifdef MATH_CHECKS
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ERR_FAIL_COND_V_MSG(!is_normalized(), Quaternion(), "The start quaternion must be normalized.");
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@ -190,6 +206,9 @@ Quaternion::operator String() const {
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}
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Vector3 Quaternion::get_axis() const {
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if (Math::abs(w) > 1 - CMP_EPSILON) {
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return Vector3(x, y, z);
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}
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real_t r = ((real_t)1) / Math::sqrt(1 - w * w);
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return Vector3(x * r, y * r, z * r);
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}
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@ -60,6 +60,8 @@ struct _NO_DISCARD_ Quaternion {
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Quaternion normalized() const;
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bool is_normalized() const;
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Quaternion inverse() const;
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Quaternion log() const;
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Quaternion exp() const;
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_FORCE_INLINE_ real_t dot(const Quaternion &p_q) const;
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real_t angle_to(const Quaternion &p_to) const;
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@ -1626,6 +1626,8 @@ static void _register_variant_builtin_methods() {
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bind_method(Quaternion, is_normalized, sarray(), varray());
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bind_method(Quaternion, is_equal_approx, sarray("to"), varray());
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bind_method(Quaternion, inverse, sarray(), varray());
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bind_method(Quaternion, log, sarray(), varray());
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bind_method(Quaternion, exp, sarray(), varray());
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bind_method(Quaternion, angle_to, sarray("to"), varray());
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bind_method(Quaternion, dot, sarray("with"), varray());
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bind_method(Quaternion, slerp, sarray("to", "weight"), varray());
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@ -91,6 +91,11 @@
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Returns the dot product of two quaternions.
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</description>
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</method>
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<method name="exp" qualifiers="const">
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<return type="Quaternion" />
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<description>
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</description>
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</method>
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<method name="get_angle" qualifiers="const">
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<return type="float" />
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<description>
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@ -138,6 +143,11 @@
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Returns the length of the quaternion, squared.
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</description>
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</method>
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<method name="log" qualifiers="const">
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<return type="Quaternion" />
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<description>
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</description>
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</method>
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<method name="normalized" qualifiers="const">
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<return type="Quaternion" />
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<description>
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@ -273,10 +273,6 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
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}
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}
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if (!p_seek && p_optimize && !any_valid) { //pointless to go on, all are zero
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return 0;
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}
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String new_path;
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AnimationNode *new_parent;
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@ -289,6 +285,10 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
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new_parent = parent;
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new_path = String(parent->base_path) + String(p_subpath) + "/";
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}
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if (!p_seek && p_optimize && !any_valid) {
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return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_connections);
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}
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return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_connections);
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}
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@ -618,6 +618,11 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
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int bone_idx = sk->find_bone(path.get_subname(0));
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if (bone_idx != -1) {
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track_xform->bone_idx = bone_idx;
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Transform3D rest = sk->get_bone_rest(bone_idx);
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track_xform->init_loc = rest.origin;
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track_xform->ref_rot = rest.basis.get_rotation_quaternion();
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track_xform->init_rot = track_xform->ref_rot.log();
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track_xform->init_scale = rest.basis.get_scale();
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}
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}
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@ -644,7 +649,6 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
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} break;
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case Animation::TYPE_BLEND_SHAPE: {
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#ifndef _3D_DISABLED
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if (path.get_subname_count() != 1) {
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ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not contain a blend shape subname: '" + String(path) + "'");
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continue;
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@ -942,23 +946,16 @@ void AnimationTree::_process_graph(double p_delta) {
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real_t blend = (*as.track_blends)[blend_idx] * weight;
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if (blend < CMP_EPSILON) {
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continue; //nothing to blend
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}
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switch (ttype) {
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case Animation::TYPE_POSITION_3D: {
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#ifndef _3D_DISABLED
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TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
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if (t->process_pass != process_pass) {
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t->process_pass = process_pass;
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t->loc = Vector3();
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t->rot = Quaternion();
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t->rot_blend_accum = 0;
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t->scale = Vector3(1, 1, 1);
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t->loc = t->init_loc;
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t->rot = t->init_rot;
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t->scale = t->init_scale;
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}
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if (track->root_motion) {
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double prev_time = time - delta;
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if (!backward) {
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@ -1036,22 +1033,19 @@ void AnimationTree::_process_graph(double p_delta) {
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continue;
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}
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t->loc = t->loc.lerp(loc, blend);
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t->loc += (loc - t->init_loc) * blend;
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}
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#endif // _3D_DISABLED
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} break;
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case Animation::TYPE_ROTATION_3D: {
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#ifndef _3D_DISABLED
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TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
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if (t->process_pass != process_pass) {
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t->process_pass = process_pass;
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t->loc = Vector3();
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t->rot = Quaternion();
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t->rot_blend_accum = 0;
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t->scale = Vector3(1, 1, 1);
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t->loc = t->init_loc;
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t->rot = t->init_rot;
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t->scale = t->init_scale;
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}
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if (track->root_motion) {
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double prev_time = time - delta;
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if (!backward) {
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@ -1097,8 +1091,7 @@ void AnimationTree::_process_graph(double p_delta) {
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continue;
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}
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a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]);
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Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized();
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t->rot = (t->rot * q).normalized();
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t->rot += (rot[1].log() - rot[0].log()) * blend;
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prev_time = 0;
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}
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} else {
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@ -1108,8 +1101,7 @@ void AnimationTree::_process_graph(double p_delta) {
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continue;
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}
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a->rotation_track_interpolate(i, 0, &rot[1]);
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Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized();
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t->rot = (t->rot * q).normalized();
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t->rot += (rot[1].log() - rot[0].log()) * blend;
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prev_time = 0;
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}
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}
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@ -1120,8 +1112,7 @@ void AnimationTree::_process_graph(double p_delta) {
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}
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a->rotation_track_interpolate(i, time, &rot[1]);
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Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized();
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t->rot = (t->rot * q).normalized();
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t->rot += (rot[1].log() - rot[0].log()) * blend;
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prev_time = !backward ? 0 : (double)a->get_length();
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} else {
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@ -1132,29 +1123,22 @@ void AnimationTree::_process_graph(double p_delta) {
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continue;
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}
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if (t->rot_blend_accum == 0) {
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t->rot = rot;
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t->rot_blend_accum = blend;
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} else {
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real_t rot_total = t->rot_blend_accum + blend;
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t->rot = rot.slerp(t->rot, t->rot_blend_accum / rot_total).normalized();
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t->rot_blend_accum = rot_total;
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if (signbit(rot.dot(t->ref_rot))) {
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rot = -rot;
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}
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t->rot += (rot.log() - t->init_rot) * blend;
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}
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#endif // _3D_DISABLED
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} break;
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case Animation::TYPE_SCALE_3D: {
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#ifndef _3D_DISABLED
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TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
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if (t->process_pass != process_pass) {
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t->process_pass = process_pass;
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t->loc = Vector3();
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t->rot = Quaternion();
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t->rot_blend_accum = 0;
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t->scale = Vector3(1, 1, 1);
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t->loc = t->init_loc;
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t->rot = t->init_rot;
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t->scale = t->init_scale;
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}
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if (track->root_motion) {
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double prev_time = time - delta;
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if (!backward) {
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@ -1232,7 +1216,7 @@ void AnimationTree::_process_graph(double p_delta) {
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continue;
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}
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t->scale = t->scale.lerp(scale, blend);
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t->scale += (scale - t->init_scale) * blend;
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}
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#endif // _3D_DISABLED
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} break;
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@ -1254,7 +1238,7 @@ void AnimationTree::_process_graph(double p_delta) {
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continue;
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}
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t->value = Math::lerp(t->value, value, (float)blend);
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t->value += value * blend;
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#endif // _3D_DISABLED
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} break;
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case Animation::TYPE_VALUE: {
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@ -1271,13 +1255,16 @@ void AnimationTree::_process_graph(double p_delta) {
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}
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if (t->process_pass != process_pass) {
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t->value = value;
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t->process_pass = process_pass;
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t->value = value;
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t->value.zero();
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}
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Variant::interpolate(t->value, value, blend, t->value);
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Variant::blend(t->value, value, blend, t->value);
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} else {
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if (blend < CMP_EPSILON) {
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continue; //nothing to blend
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}
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List<int> indices;
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a->value_track_get_key_indices(i, time, delta, &indices, pingponged);
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@ -1289,7 +1276,10 @@ void AnimationTree::_process_graph(double p_delta) {
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} break;
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case Animation::TYPE_METHOD: {
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if (delta == 0) {
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if (blend < CMP_EPSILON) {
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continue; //nothing to blend
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}
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if (!seeked && Math::is_zero_approx(delta)) {
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continue;
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}
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TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
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@ -1312,14 +1302,16 @@ void AnimationTree::_process_graph(double p_delta) {
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real_t bezier = a->bezier_track_interpolate(i, time);
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if (t->process_pass != process_pass) {
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t->value = bezier;
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t->process_pass = process_pass;
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t->value = 0;
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}
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t->value = Math::lerp(t->value, bezier, blend);
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t->value += bezier * blend;
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} break;
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case Animation::TYPE_AUDIO: {
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if (blend < CMP_EPSILON) {
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continue; //nothing to blend
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}
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TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
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if (seeked) {
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@ -1431,6 +1423,9 @@ void AnimationTree::_process_graph(double p_delta) {
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}
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} break;
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case Animation::TYPE_ANIMATION: {
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if (blend < CMP_EPSILON) {
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continue; //nothing to blend
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}
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TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track);
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AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object);
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@ -1521,6 +1516,7 @@ void AnimationTree::_process_graph(double p_delta) {
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case Animation::TYPE_POSITION_3D: {
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#ifndef _3D_DISABLED
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TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
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t->rot = t->rot.exp();
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if (t->root_motion) {
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Transform3D xform;
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@ -197,9 +197,12 @@ private:
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bool loc_used = false;
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bool rot_used = false;
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bool scale_used = false;
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Vector3 init_loc = Vector3(0, 0, 0);
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Quaternion ref_rot = Quaternion(0, 0, 0, 1);
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Quaternion init_rot = Quaternion(0, 0, 0, 0);
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Vector3 init_scale = Vector3(1, 1, 1);
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Vector3 loc;
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Quaternion rot;
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real_t rot_blend_accum = 0.0;
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Vector3 scale;
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TrackCacheTransform() {
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