[macOS] Extend editor contents to the window titlebar for better space usage.

This commit is contained in:
bruvzg 2022-08-23 13:40:48 +03:00
parent 0c639428dd
commit bc4ba6cb78
No known key found for this signature in database
GPG Key ID: 7960FCF39844EC38
15 changed files with 300 additions and 13 deletions

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@ -1068,6 +1068,13 @@
<description>
</description>
</method>
<method name="window_get_safe_title_margins" qualifiers="const">
<return type="Vector2i" />
<param index="0" name="window_id" type="int" default="0" />
<description>
Returns left and right margins of the title that are safe to use (contains no buttons or other elements) when [constant WINDOW_FLAG_EXTEND_TO_TITLE] flag is set.
</description>
</method>
<method name="window_get_size" qualifiers="const">
<return type="Vector2i" />
<param index="0" name="window_id" type="int" default="0" />
@ -1081,6 +1088,20 @@
Returns the V-Sync mode of the given window.
</description>
</method>
<method name="window_maximize_on_title_dbl_click" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code], if double-click on a window title should maximize it.
[b]Note:[/b] This method is implemented on macOS.
</description>
</method>
<method name="window_minimize_on_title_dbl_click" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code], if double-click on a window title should minimize it.
[b]Note:[/b] This method is implemented on macOS.
</description>
</method>
<method name="window_move_to_foreground">
<return type="void" />
<param index="0" name="window_id" type="int" default="0" />
@ -1316,6 +1337,9 @@
<constant name="FEATURE_TEXT_TO_SPEECH" value="19" enum="Feature">
Display server supports text-to-speech. See [code]tts_*[/code] methods.
</constant>
<constant name="FEATURE_EXTEND_TO_TITLE" value="20" enum="Feature">
Display server supports expanding window content to the title. See [constant WINDOW_FLAG_EXTEND_TO_TITLE].
</constant>
<constant name="MOUSE_MODE_VISIBLE" value="0" enum="MouseMode">
Makes the mouse cursor visible if it is hidden.
</constant>
@ -1446,7 +1470,11 @@
<constant name="WINDOW_FLAG_POPUP" value="5" enum="WindowFlags">
Window is part of menu or [OptionButton] dropdown. This flag can't be changed when window is visible. An active popup window will exclusively receive all input, without stealing focus from its parent. Popup windows are automatically closed when uses click outside it, or when an application is switched. Popup window must have [constant WINDOW_FLAG_TRANSPARENT] set.
</constant>
<constant name="WINDOW_FLAG_MAX" value="6" enum="WindowFlags">
<constant name="WINDOW_FLAG_EXTEND_TO_TITLE" value="6" enum="WindowFlags">
Window content is expanded to the full size of the window. Unlike borderless window, the frame is left intact and can be used to resize the window, title bar is transparent, but have minimize/maximize/close buttons.
[b]Note:[/b] This flag is implemented on macOS.
</constant>
<constant name="WINDOW_FLAG_MAX" value="7" enum="WindowFlags">
</constant>
<constant name="WINDOW_EVENT_MOUSE_ENTER" value="0" enum="WindowEvent">
</constant>
@ -1483,13 +1511,13 @@
Window handle:
- Windows: [code]HWND[/code] for the window.
- Linux: [code]X11::Window*[/code] for the window.
- MacOS: [code]NSWindow*[/code] for the window.
- macOS: [code]NSWindow*[/code] for the window.
- iOS: [code]UIViewController*[/code] for the view controller.
- Android: [code]jObject[/code] for the activity.
</constant>
<constant name="WINDOW_VIEW" value="2" enum="HandleType">
Window view:
- MacOS: [code]NSView*[/code] for the window main view.
- macOS: [code]NSView*[/code] for the window main view.
- iOS: [code]UIView*[/code] for the window main view.
</constant>
<constant name="TTS_UTTERANCE_STARTED" value="0" enum="TTSUtteranceEvent">

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@ -495,6 +495,10 @@
The language to use for the editor interface.
Translations are provided by the community. If you spot a mistake, [url=https://docs.godotengine.org/en/latest/community/contributing/editor_and_docs_localization.html]contribute to editor translations on Weblate![/url]
</member>
<member name="interface/editor/expand_to_title" type="bool" setter="" getter="">
Expanding main editor window content to the title, if supported by [DisplayServer]. See [constant DisplayServer.WINDOW_FLAG_EXTEND_TO_TITLE].
Specific to the macOS platform.
</member>
<member name="interface/editor/font_antialiasing" type="int" setter="" getter="">
FreeType's font anti-aliasing mode used to render the editor fonts. Most fonts are not designed to look good with anti-aliasing disabled, so it's recommended to leave this enabled unless you're using a pixel art font.
</member>

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@ -342,6 +342,9 @@
If [code]true[/code], the [Window] will be in exclusive mode. Exclusive windows are always on top of their parent and will block all input going to the parent [Window].
Needs [member transient] enabled to work.
</member>
<member name="extend_to_title" type="bool" setter="set_flag" getter="get_flag" default="false">
If [code]true[/code], the [Window] contents is expanded to the full size of the window, window title bar is transparent.
</member>
<member name="max_size" type="Vector2i" setter="set_max_size" getter="get_max_size" default="Vector2i(0, 0)">
If non-zero, the [Window] can't be resized to be bigger than this size.
[b]Note:[/b] This property will be ignored if the value is lower than [member min_size].
@ -510,7 +513,10 @@
<constant name="FLAG_POPUP" value="5" enum="Flags">
Whether the window is popup or a regular window. Set with [member popup_window].
</constant>
<constant name="FLAG_MAX" value="6" enum="Flags">
<constant name="FLAG_EXTEND_TO_TITLE" value="6" enum="Flags">
Window contents is expanded to the full size of the window, window title bar is transparent.
</constant>
<constant name="FLAG_MAX" value="7" enum="Flags">
Max value of the [enum Flags].
</constant>
<constant name="CONTENT_SCALE_MODE_DISABLED" value="0" enum="ContentScaleMode">

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@ -6314,7 +6314,7 @@ EditorNode::EditorNode() {
main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 8);
main_vbox->add_theme_constant_override("separation", 8 * EDSCALE);
menu_hb = memnew(HBoxContainer);
menu_hb = memnew(EditorTitleBar);
main_vbox->add_child(menu_hb);
left_l_hsplit = memnew(HSplitContainer);
@ -6545,6 +6545,15 @@ EditorNode::EditorNode() {
scene_root_parent->add_child(main_control);
bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU);
bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE);
if (can_expand) {
// Add spacer to avoid other controls under window minimize/maximize/close buttons (left side).
Control *menu_spacer = memnew(Control);
menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).x, 0));
menu_hb->add_child(menu_spacer);
}
main_menu = memnew(MenuBar);
menu_hb->add_child(main_menu);
@ -6714,6 +6723,11 @@ EditorNode::EditorNode() {
ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::Q);
project_menu->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true);
// Spacer to center 2D / 3D / Script buttons.
Control *left_spacer = memnew(Control);
left_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
menu_hb->add_child(left_spacer);
menu_hb->add_spacer();
main_editor_button_vb = memnew(HBoxContainer);
@ -6791,7 +6805,9 @@ EditorNode::EditorNode() {
}
help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT);
// Spacer to center 2D / 3D / Script buttons.
Control *right_spacer = memnew(Control);
right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
menu_hb->add_child(right_spacer);
HBoxContainer *play_hb = memnew(HBoxContainer);
@ -6893,6 +6909,14 @@ EditorNode::EditorNode() {
right_menu_hb->add_child(rendering_driver);
if (can_expand) {
// Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side).
Control *menu_spacer = memnew(Control);
menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).y, 0));
menu_hb->add_child(menu_spacer);
}
// Only display the render drivers that are available for this display driver.
int display_driver_idx = OS::get_singleton()->get_display_driver_id();
Vector<String> render_drivers = DisplayServer::get_create_function_rendering_drivers(display_driver_idx);
@ -7449,8 +7473,16 @@ EditorNode::EditorNode() {
add_child(screenshot_timer);
screenshot_timer->set_owner(get_owner());
main_menu->set_custom_minimum_size(Size2(MAX(main_menu->get_minimum_size().x, play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x), 0));
right_spacer->set_custom_minimum_size(Size2(MAX(0, main_menu->get_minimum_size().x - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
// Adjust spacers to center 2D / 3D / Script buttons.
int max_w = MAX(play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x);
left_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - main_menu->get_minimum_size().x), 0));
right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
// Extend menu bar to window title.
if (can_expand) {
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE, true, DisplayServer::MAIN_WINDOW_ID);
menu_hb->set_can_move_window(true);
}
String exec = OS::get_singleton()->get_executable_path();
// Save editor executable path for third-party tools.

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@ -35,6 +35,7 @@
#include "editor/editor_folding.h"
#include "editor/editor_native_shader_source_visualizer.h"
#include "editor/editor_run.h"
#include "editor/editor_title_bar.h"
#include "editor/export/editor_export.h"
#include "editor/inspector_dock.h"
@ -322,7 +323,7 @@ private:
HBoxContainer *bottom_hb = nullptr;
Control *vp_base = nullptr;
HBoxContainer *menu_hb = nullptr;
EditorTitleBar *menu_hb = nullptr;
Control *main_control = nullptr;
MenuBar *main_menu = nullptr;
PopupMenu *file_menu = nullptr;

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@ -407,6 +407,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set_restart_if_changed("interface/editor/debug/enable_pseudolocalization", true);
// Use pseudolocalization in editor.
EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/use_embedded_menu", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/expand_to_title", true, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/custom_display_scale", 1.0, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/editor/main_font_size", 14, "8,48,1")

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@ -0,0 +1,86 @@
/*************************************************************************/
/* editor_title_bar.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/editor_title_bar.h"
void EditorTitleBar::input(const Ref<InputEvent> &p_event) {
if (!can_move) {
return;
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && moving) {
if ((mm->get_button_mask() & MouseButton::LEFT) == MouseButton::LEFT) {
Window *w = Object::cast_to<Window>(get_viewport());
if (w) {
Point2 mouse = DisplayServer::get_singleton()->mouse_get_position();
w->set_position(mouse - click_pos);
}
} else {
moving = false;
}
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && has_point(mb->get_position())) {
Window *w = Object::cast_to<Window>(get_viewport());
if (w) {
if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
click_pos = DisplayServer::get_singleton()->mouse_get_position() - w->get_position();
moving = true;
} else {
moving = false;
}
}
if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) {
if (DisplayServer::get_singleton()->window_maximize_on_title_dbl_click()) {
if (w->get_mode() == Window::MODE_WINDOWED) {
w->set_mode(Window::MODE_MAXIMIZED);
} else if (w->get_mode() == Window::MODE_MAXIMIZED) {
w->set_mode(Window::MODE_WINDOWED);
}
} else if (DisplayServer::get_singleton()->window_minimize_on_title_dbl_click()) {
w->set_mode(Window::MODE_MINIMIZED);
}
moving = false;
}
}
}
}
void EditorTitleBar::set_can_move_window(bool p_enabled) {
can_move = p_enabled;
set_process_input(can_move);
}
bool EditorTitleBar::get_can_move_window() const {
return can_move;
}

53
editor/editor_title_bar.h Normal file
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@ -0,0 +1,53 @@
/*************************************************************************/
/* editor_title_bar.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_TITLE_BAR_H
#define EDITOR_TITLE_BAR_H
#include "scene/gui/box_container.h"
#include "scene/main/window.h"
class EditorTitleBar : public HBoxContainer {
GDCLASS(EditorTitleBar, HBoxContainer);
Point2i click_pos;
bool moving = false;
bool can_move = false;
protected:
virtual void input(const Ref<InputEvent> &p_event) override;
static void _bind_methods(){};
public:
void set_can_move_window(bool p_enabled);
bool get_can_move_window() const;
};
#endif // EDITOR_TITLE_BAR_H

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@ -377,6 +377,11 @@ public:
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
virtual bool window_maximize_on_title_dbl_click() const override;
virtual bool window_minimize_on_title_dbl_click() const override;
virtual Vector2i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual Point2i ime_get_selection() const override;
virtual String ime_get_text() const override;

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@ -703,6 +703,7 @@ bool DisplayServerMacOS::has_feature(Feature p_feature) const {
//case FEATURE_KEEP_SCREEN_ON:
case FEATURE_SWAP_BUFFERS:
case FEATURE_TEXT_TO_SPEECH:
case FEATURE_EXTEND_TO_TITLE:
return true;
default: {
}
@ -2538,6 +2539,45 @@ bool DisplayServerMacOS::window_is_maximize_allowed(WindowID p_window) const {
return true;
}
bool DisplayServerMacOS::window_maximize_on_title_dbl_click() const {
id value = [[NSUserDefaults standardUserDefaults] objectForKey:@"AppleActionOnDoubleClick"];
if ([value isKindOfClass:[NSString class]]) {
return [value isEqualToString:@"Maximize"];
}
return false;
}
bool DisplayServerMacOS::window_minimize_on_title_dbl_click() const {
id value = [[NSUserDefaults standardUserDefaults] objectForKey:@"AppleActionOnDoubleClick"];
if ([value isKindOfClass:[NSString class]]) {
return [value isEqualToString:@"Minimize"];
}
return false;
}
Vector2i DisplayServerMacOS::window_get_safe_title_margins(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Vector2i());
const WindowData &wd = windows[p_window];
float max_x = 0.f;
NSButton *cb = [wd.window_object standardWindowButton:NSWindowCloseButton];
if (cb) {
max_x = MAX(max_x, [cb frame].origin.x + [cb frame].size.width);
}
NSButton *mb = [wd.window_object standardWindowButton:NSWindowMiniaturizeButton];
if (mb) {
max_x = MAX(max_x, [mb frame].origin.x + [mb frame].size.width);
}
NSButton *zb = [wd.window_object standardWindowButton:NSWindowZoomButton];
if (zb) {
max_x = MAX(max_x, [zb frame].origin.x + [zb frame].size.width);
}
return Vector2i(max_x * screen_get_max_scale(), 0);
}
void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
_THREAD_SAFE_METHOD_
@ -2556,6 +2596,19 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
}
} break;
case WINDOW_FLAG_EXTEND_TO_TITLE: {
NSRect rect = [wd.window_object frame];
if (p_enabled) {
[wd.window_object setTitlebarAppearsTransparent:YES];
[wd.window_object setTitleVisibility:NSWindowTitleHidden];
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskFullSizeContentView];
} else {
[wd.window_object setTitlebarAppearsTransparent:NO];
[wd.window_object setTitleVisibility:NSWindowTitleVisible];
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskFullSizeContentView];
}
[wd.window_object setFrame:rect display:YES];
} break;
case WINDOW_FLAG_BORDERLESS: {
// OrderOut prevents a lose focus bug with the window.
if ([wd.window_object isVisible]) {
@ -2623,6 +2676,9 @@ bool DisplayServerMacOS::window_get_flag(WindowFlags p_flag, WindowID p_window)
case WINDOW_FLAG_RESIZE_DISABLED: {
return wd.resize_disabled;
} break;
case WINDOW_FLAG_EXTEND_TO_TITLE: {
return [wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView;
} break;
case WINDOW_FLAG_BORDERLESS: {
return [wd.window_object styleMask] == NSWindowStyleMaskBorderless;
} break;

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@ -276,10 +276,7 @@ void MenuBar::_update_submenu(const String &p_menu_name, PopupMenu *p_child) {
}
bool MenuBar::is_native_menu() const {
if (!is_visible_in_tree()) {
return false;
}
if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this)) {
if (Engine::get_singleton()->is_editor_hint() && is_inside_tree() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this)) {
return false;
}
@ -308,7 +305,7 @@ void MenuBar::_clear_menu() {
void MenuBar::_update_menu() {
_clear_menu();
if (!is_inside_tree()) {
if (!is_visible_in_tree()) {
return;
}

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@ -1673,6 +1673,7 @@ void Window::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_flag", "get_flag", FLAG_TRANSPARENT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unfocusable"), "set_flag", "get_flag", FLAG_NO_FOCUS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "popup_window"), "set_flag", "get_flag", FLAG_POPUP);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "extend_to_title"), "set_flag", "get_flag", FLAG_EXTEND_TO_TITLE);
ADD_GROUP("Limits", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size", PROPERTY_HINT_NONE, "suffix:px"), "set_min_size", "get_min_size");
@ -1718,6 +1719,7 @@ void Window::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_TRANSPARENT);
BIND_ENUM_CONSTANT(FLAG_NO_FOCUS);
BIND_ENUM_CONSTANT(FLAG_POPUP);
BIND_ENUM_CONSTANT(FLAG_EXTEND_TO_TITLE);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_DISABLED);

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@ -56,6 +56,7 @@ public:
FLAG_TRANSPARENT = DisplayServer::WINDOW_FLAG_TRANSPARENT,
FLAG_NO_FOCUS = DisplayServer::WINDOW_FLAG_NO_FOCUS,
FLAG_POPUP = DisplayServer::WINDOW_FLAG_POPUP,
FLAG_EXTEND_TO_TITLE = DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE,
FLAG_MAX = DisplayServer::WINDOW_FLAG_MAX,
};

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@ -663,6 +663,8 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("window_set_flag", "flag", "enabled", "window_id"), &DisplayServer::window_set_flag, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_flag", "flag", "window_id"), &DisplayServer::window_get_flag, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_safe_title_margins", "window_id"), &DisplayServer::window_get_safe_title_margins, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_request_attention", "window_id"), &DisplayServer::window_request_attention, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_move_to_foreground", "window_id"), &DisplayServer::window_move_to_foreground, DEFVAL(MAIN_WINDOW_ID));
@ -677,6 +679,9 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("window_set_vsync_mode", "vsync_mode", "window_id"), &DisplayServer::window_set_vsync_mode, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_get_vsync_mode", "window_id"), &DisplayServer::window_get_vsync_mode, DEFVAL(MAIN_WINDOW_ID));
ClassDB::bind_method(D_METHOD("window_maximize_on_title_dbl_click"), &DisplayServer::window_maximize_on_title_dbl_click);
ClassDB::bind_method(D_METHOD("window_minimize_on_title_dbl_click"), &DisplayServer::window_minimize_on_title_dbl_click);
ClassDB::bind_method(D_METHOD("ime_get_selection"), &DisplayServer::ime_get_selection);
ClassDB::bind_method(D_METHOD("ime_get_text"), &DisplayServer::ime_get_text);
@ -733,6 +738,7 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(FEATURE_SWAP_BUFFERS);
BIND_ENUM_CONSTANT(FEATURE_CLIPBOARD_PRIMARY);
BIND_ENUM_CONSTANT(FEATURE_TEXT_TO_SPEECH);
BIND_ENUM_CONSTANT(FEATURE_EXTEND_TO_TITLE);
BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE);
BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
@ -792,6 +798,7 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT);
BIND_ENUM_CONSTANT(WINDOW_FLAG_NO_FOCUS);
BIND_ENUM_CONSTANT(WINDOW_FLAG_POPUP);
BIND_ENUM_CONSTANT(WINDOW_FLAG_EXTEND_TO_TITLE);
BIND_ENUM_CONSTANT(WINDOW_FLAG_MAX);
BIND_ENUM_CONSTANT(WINDOW_EVENT_MOUSE_ENTER);

View File

@ -122,6 +122,7 @@ public:
FEATURE_KEEP_SCREEN_ON,
FEATURE_CLIPBOARD_PRIMARY,
FEATURE_TEXT_TO_SPEECH,
FEATURE_EXTEND_TO_TITLE,
};
virtual bool has_feature(Feature p_feature) const = 0;
@ -289,6 +290,7 @@ public:
WINDOW_FLAG_TRANSPARENT,
WINDOW_FLAG_NO_FOCUS,
WINDOW_FLAG_POPUP,
WINDOW_FLAG_EXTEND_TO_TITLE,
WINDOW_FLAG_MAX,
};
@ -300,6 +302,7 @@ public:
WINDOW_FLAG_TRANSPARENT_BIT = (1 << WINDOW_FLAG_TRANSPARENT),
WINDOW_FLAG_NO_FOCUS_BIT = (1 << WINDOW_FLAG_NO_FOCUS),
WINDOW_FLAG_POPUP_BIT = (1 << WINDOW_FLAG_POPUP),
WINDOW_FLAG_EXTEND_TO_TITLE_BIT = (1 << WINDOW_FLAG_EXTEND_TO_TITLE),
};
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
@ -371,6 +374,8 @@ public:
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) = 0;
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0;
virtual Vector2i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const { return Vector2i(); };
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0;
virtual bool can_any_window_draw() const = 0;
@ -378,6 +383,9 @@ public:
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
virtual bool window_maximize_on_title_dbl_click() const { return false; }
virtual bool window_minimize_on_title_dbl_click() const { return false; }
// necessary for GL focus, may be able to use one of the existing functions for this, not sure yet
virtual void gl_window_make_current(DisplayServer::WindowID p_window_id);