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Make possible to scale multiple nodes at once in the canvas editor
And also some smaller enhancements.
This commit is contained in:
parent
8004c7524f
commit
baffa731ab
@ -1930,37 +1930,50 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
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// Drag resize handles
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if (drag_type == DRAG_NONE) {
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if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_command_or_control_pressed()) || tool == TOOL_SCALE)) {
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if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed() &&
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((tool == TOOL_SELECT && b->is_alt_pressed() && b->is_command_or_control_pressed()) || tool == TOOL_SCALE)) {
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bool has_locked_items = false;
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List<CanvasItem *> selection = _get_edited_canvas_items(false, true, &has_locked_items);
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if (selection.size() == 1) {
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// Remove non-movable nodes.
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for (CanvasItem *ci : selection) {
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if (!_is_node_movable(ci, true)) {
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selection.erase(ci);
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}
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}
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if (!selection.is_empty()) {
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CanvasItem *ci = selection.front()->get();
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if (_is_node_movable(ci)) {
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Transform2D xform = transform * ci->get_global_transform_with_canvas();
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Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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drag_type = DRAG_SCALE_BOTH;
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if (show_transformation_gizmos) {
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Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
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Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
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if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
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drag_type = DRAG_SCALE_X;
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}
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Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
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if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
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drag_type = DRAG_SCALE_Y;
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}
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}
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drag_from = transform.affine_inverse().xform(b->get_position());
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drag_selection = List<CanvasItem *>();
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drag_selection.push_back(ci);
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_save_canvas_item_state(drag_selection);
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return true;
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Transform2D edit_transform;
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if (!Math::is_inf(temp_pivot.x) || !Math::is_inf(temp_pivot.y)) {
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edit_transform = Transform2D(ci->_edit_get_rotation(), temp_pivot);
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} else {
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edit_transform = ci->_edit_get_transform();
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}
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Transform2D xform = transform * ci->get_global_transform_with_canvas();
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Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * edit_transform).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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drag_type = DRAG_SCALE_BOTH;
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if (show_transformation_gizmos) {
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Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
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Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
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if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
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drag_type = DRAG_SCALE_X;
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}
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Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
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if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
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drag_type = DRAG_SCALE_Y;
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}
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}
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drag_from = transform.affine_inverse().xform(b->get_position());
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drag_selection = selection;
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_save_canvas_item_state(drag_selection);
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return true;
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} else {
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if (has_locked_items) {
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EditorToaster::get_singleton()->popup_str(TTR(locked_transform_warning), EditorToaster::SEVERITY_WARNING);
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@ -1968,66 +1981,87 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
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return has_locked_items;
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}
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}
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}
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if (drag_type == DRAG_SCALE_BOTH || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
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} else if (drag_type == DRAG_SCALE_BOTH || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
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// Resize the node
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if (m.is_valid()) {
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_restore_canvas_item_state(drag_selection);
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CanvasItem *ci = drag_selection.front()->get();
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drag_to = transform.affine_inverse().xform(m->get_position());
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Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse();
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Transform2D unscaled_transform = (transform * parent_xform * ci->_edit_get_transform()).orthonormalized();
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Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform;
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bool uniform = m->is_shift_pressed();
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bool is_ctrl = m->is_command_or_control_pressed();
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Point2 drag_from_local = simple_xform.xform(drag_from);
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Point2 drag_to_local = simple_xform.xform(drag_to);
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Point2 offset = drag_to_local - drag_from_local;
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Size2 scale = ci->_edit_get_scale();
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Size2 original_scale = scale;
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real_t ratio = scale.y / scale.x;
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if (drag_type == DRAG_SCALE_BOTH) {
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Size2 scale_factor = drag_to_local / drag_from_local;
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if (uniform) {
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scale *= (scale_factor.x + scale_factor.y) / 2.0;
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} else {
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scale *= scale_factor;
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}
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} else {
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Size2 scale_factor = Vector2(offset.x, -offset.y) / SCALE_HANDLE_DISTANCE;
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Size2 parent_scale = parent_xform.get_scale();
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scale_factor *= Vector2(1.0 / parent_scale.x, 1.0 / parent_scale.y);
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if (drag_type == DRAG_SCALE_X) {
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scale.x += scale_factor.x;
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if (uniform) {
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scale.y = scale.x * ratio;
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}
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} else if (drag_type == DRAG_SCALE_Y) {
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scale.y -= scale_factor.y;
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if (uniform) {
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scale.x = scale.y / ratio;
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}
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Size2 scale_max;
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if (drag_type != DRAG_SCALE_BOTH) {
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for (CanvasItem *ci : drag_selection) {
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scale_max = scale_max.max(ci->_edit_get_scale());
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}
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}
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if (snap_scale && !is_ctrl) {
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if (snap_relative) {
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scale.x = original_scale.x * (roundf((scale.x / original_scale.x) / snap_scale_step) * snap_scale_step);
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scale.y = original_scale.y * (roundf((scale.y / original_scale.y) / snap_scale_step) * snap_scale_step);
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for (CanvasItem *ci : drag_selection) {
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Transform2D edit_transform;
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bool using_temp_pivot = !Math::is_inf(temp_pivot.x) || !Math::is_inf(temp_pivot.y);
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if (using_temp_pivot) {
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edit_transform = Transform2D(ci->_edit_get_rotation(), temp_pivot);
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} else {
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scale.x = roundf(scale.x / snap_scale_step) * snap_scale_step;
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scale.y = roundf(scale.y / snap_scale_step) * snap_scale_step;
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edit_transform = ci->_edit_get_transform();
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}
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Transform2D parent_xform = ci->get_global_transform_with_canvas() * ci->get_transform().affine_inverse();
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Transform2D unscaled_transform = (transform * parent_xform * edit_transform).orthonormalized();
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Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform;
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bool uniform = m->is_shift_pressed();
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bool is_ctrl = m->is_command_or_control_pressed();
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Point2 drag_from_local = simple_xform.xform(drag_from);
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Point2 drag_to_local = simple_xform.xform(drag_to);
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Point2 offset = drag_to_local - drag_from_local;
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Size2 scale = ci->_edit_get_scale();
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Size2 original_scale = scale;
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real_t ratio = scale.y / scale.x;
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if (drag_type == DRAG_SCALE_BOTH) {
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Size2 scale_factor = drag_to_local / drag_from_local;
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if (uniform) {
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scale *= (scale_factor.x + scale_factor.y) / 2.0;
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} else {
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scale *= scale_factor;
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}
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} else {
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Size2 scale_factor = Vector2(offset.x, -offset.y) / SCALE_HANDLE_DISTANCE;
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Size2 parent_scale = parent_xform.get_scale();
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// Take into account the biggest scale, so all nodes are scaled uniformly.
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scale_factor *= Vector2(1.0 / parent_scale.x, 1.0 / parent_scale.y) / (scale_max / original_scale);
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if (drag_type == DRAG_SCALE_X) {
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scale.x += scale_factor.x;
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if (uniform) {
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scale.y = scale.x * ratio;
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}
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} else if (drag_type == DRAG_SCALE_Y) {
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scale.y -= scale_factor.y;
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if (uniform) {
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scale.x = scale.y / ratio;
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}
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}
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}
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if (snap_scale && !is_ctrl) {
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if (snap_relative) {
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scale.x = original_scale.x * (Math::round((scale.x / original_scale.x) / snap_scale_step) * snap_scale_step);
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scale.y = original_scale.y * (Math::round((scale.y / original_scale.y) / snap_scale_step) * snap_scale_step);
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} else {
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scale.x = Math::round(scale.x / snap_scale_step) * snap_scale_step;
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scale.y = Math::round(scale.y / snap_scale_step) * snap_scale_step;
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}
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}
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ci->_edit_set_scale(scale);
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if (using_temp_pivot) {
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Point2 ci_origin = ci->_edit_get_transform().get_origin();
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ci->_edit_set_position(ci_origin + (ci_origin - temp_pivot) * ((scale - original_scale) / original_scale));
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}
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}
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ci->_edit_set_scale(scale);
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return true;
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}
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@ -2075,7 +2109,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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if (drag_type == DRAG_NONE) {
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//Start moving the nodes
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if (b.is_valid() && b->get_button_index() == MouseButton::LEFT && b->is_pressed()) {
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if ((b->is_alt_pressed() && !b->is_command_or_control_pressed()) || tool == TOOL_MOVE) {
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if ((tool == TOOL_SELECT && b->is_alt_pressed() && !b->is_command_or_control_pressed()) || tool == TOOL_MOVE) {
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bool has_locked_items = false;
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List<CanvasItem *> selection = _get_edited_canvas_items(false, true, &has_locked_items);
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@ -2135,7 +2169,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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}
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Point2 drag_delta = drag_to - drag_from;
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if (drag_selection.size() == 1 && (drag_type == DRAG_MOVE_X || drag_type == DRAG_MOVE_Y)) {
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if (drag_type == DRAG_MOVE_X || drag_type == DRAG_MOVE_Y) {
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const CanvasItem *selected = drag_selection.front()->get();
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Transform2D parent_xform = selected->get_global_transform_with_canvas() * selected->get_transform().affine_inverse();
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Transform2D unscaled_transform = (transform * parent_xform * selected->_edit_get_transform()).orthonormalized();
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@ -3468,16 +3502,14 @@ void CanvasItemEditor::_draw_selection() {
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Ref<Texture2D> previous_position_icon = get_editor_theme_icon(SNAME("EditorPositionPrevious"));
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RID vp_ci = viewport->get_canvas_item();
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List<CanvasItem *> selection = _get_edited_canvas_items(true, false);
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bool single = selection.size() == 1;
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bool transform_tool = tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT;
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for (CanvasItem *E : selection) {
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CanvasItem *ci = Object::cast_to<CanvasItem>(E);
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CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
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bool item_locked = ci->has_meta("_edit_lock_");
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// Draw the previous position if we are dragging the node
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if (show_helpers &&
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(drag_type == DRAG_MOVE || drag_type == DRAG_ROTATE ||
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@ -3502,6 +3534,7 @@ void CanvasItemEditor::_draw_selection() {
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}
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}
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bool item_locked = ci->has_meta("_edit_lock_");
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Transform2D xform = transform * ci->get_global_transform_with_canvas();
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// Draw the selected items position / surrounding boxes
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@ -3531,7 +3564,7 @@ void CanvasItemEditor::_draw_selection() {
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viewport->draw_set_transform_matrix(viewport->get_transform());
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}
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if (single && !item_locked && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
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if (single && !item_locked && transform_tool) {
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// Draw the pivot
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if (ci->_edit_use_pivot()) {
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// Draw the node's pivot
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@ -3574,73 +3607,88 @@ void CanvasItemEditor::_draw_selection() {
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select_handle->draw(vp_ci, (ofs - (select_handle->get_size() / 2)).floor());
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}
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}
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}
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}
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// Draw the move handles
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bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);
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bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT);
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if (tool == TOOL_MOVE && show_transformation_gizmos) {
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if (_is_node_movable(ci)) {
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Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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// Remove non-movable nodes.
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for (CanvasItem *ci : selection) {
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if (!_is_node_movable(ci, true)) {
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selection.erase(ci);
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}
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}
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Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
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viewport->draw_set_transform_matrix(simple_xform);
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if (!selection.is_empty() && transform_tool && show_transformation_gizmos) {
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CanvasItem *ci = selection.front()->get();
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Vector<Point2> points = {
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Vector2(move_factor.x * EDSCALE, 5 * EDSCALE),
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Vector2(move_factor.x * EDSCALE, -5 * EDSCALE),
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Vector2((move_factor.x + 10) * EDSCALE, 0)
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};
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Transform2D xform = transform * ci->get_global_transform_with_canvas();
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bool is_ctrl = Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL);
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bool is_alt = Input::get_singleton()->is_key_pressed(Key::ALT);
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viewport->draw_colored_polygon(points, get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)));
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viewport->draw_line(Point2(), Point2(move_factor.x * EDSCALE, 0), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)), Math::round(EDSCALE));
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// Draw the move handles.
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if ((tool == TOOL_SELECT && is_alt && !is_ctrl) || tool == TOOL_MOVE) {
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Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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points.clear();
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points.push_back(Vector2(5 * EDSCALE, move_factor.y * EDSCALE));
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points.push_back(Vector2(-5 * EDSCALE, move_factor.y * EDSCALE));
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points.push_back(Vector2(0, (move_factor.y + 10) * EDSCALE));
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Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
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viewport->draw_set_transform_matrix(simple_xform);
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viewport->draw_colored_polygon(points, get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)));
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viewport->draw_line(Point2(), Point2(0, move_factor.y * EDSCALE), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)), Math::round(EDSCALE));
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Vector<Point2> points = {
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Vector2(move_factor.x * EDSCALE, 5 * EDSCALE),
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Vector2(move_factor.x * EDSCALE, -5 * EDSCALE),
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Vector2((move_factor.x + 10) * EDSCALE, 0)
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};
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viewport->draw_set_transform_matrix(viewport->get_transform());
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viewport->draw_colored_polygon(points, get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)));
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viewport->draw_line(Point2(), Point2(move_factor.x * EDSCALE, 0), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)), Math::round(EDSCALE));
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points.clear();
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points.push_back(Vector2(5 * EDSCALE, move_factor.y * EDSCALE));
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points.push_back(Vector2(-5 * EDSCALE, move_factor.y * EDSCALE));
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points.push_back(Vector2(0, (move_factor.y + 10) * EDSCALE));
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viewport->draw_colored_polygon(points, get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)));
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viewport->draw_line(Point2(), Point2(0, move_factor.y * EDSCALE), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)), Math::round(EDSCALE));
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viewport->draw_set_transform_matrix(viewport->get_transform());
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}
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// Draw the rescale handles.
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if ((tool == TOOL_SELECT && is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
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Transform2D edit_transform;
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if (!Math::is_inf(temp_pivot.x) || !Math::is_inf(temp_pivot.y)) {
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edit_transform = Transform2D(ci->_edit_get_rotation(), temp_pivot);
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} else {
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edit_transform = ci->_edit_get_transform();
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}
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Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * edit_transform).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
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bool uniform = Input::get_singleton()->is_key_pressed(Key::SHIFT);
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Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom;
|
||||
|
||||
if (drag_type == DRAG_SCALE_X) {
|
||||
scale_factor.x += offset.x;
|
||||
if (uniform) {
|
||||
scale_factor.y += offset.x;
|
||||
}
|
||||
} else if (drag_type == DRAG_SCALE_Y) {
|
||||
scale_factor.y += offset.y;
|
||||
if (uniform) {
|
||||
scale_factor.x += offset.y;
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the rescale handles
|
||||
if (show_transformation_gizmos && ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y)) {
|
||||
if (_is_node_movable(ci)) {
|
||||
Transform2D unscaled_transform = (xform * ci->get_transform().affine_inverse() * ci->_edit_get_transform()).orthonormalized();
|
||||
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
|
||||
viewport->draw_set_transform_matrix(simple_xform);
|
||||
Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
|
||||
viewport->draw_rect(x_handle_rect, get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)));
|
||||
viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)), Math::round(EDSCALE));
|
||||
|
||||
Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
|
||||
bool uniform = Input::get_singleton()->is_key_pressed(Key::SHIFT);
|
||||
Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom;
|
||||
Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
|
||||
viewport->draw_rect(y_handle_rect, get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)));
|
||||
viewport->draw_line(Point2(), Point2(0, scale_factor.y * EDSCALE), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)), Math::round(EDSCALE));
|
||||
|
||||
if (drag_type == DRAG_SCALE_X) {
|
||||
scale_factor.x += offset.x;
|
||||
if (uniform) {
|
||||
scale_factor.y += offset.x;
|
||||
}
|
||||
} else if (drag_type == DRAG_SCALE_Y) {
|
||||
scale_factor.y += offset.y;
|
||||
if (uniform) {
|
||||
scale_factor.x += offset.y;
|
||||
}
|
||||
}
|
||||
|
||||
viewport->draw_set_transform_matrix(simple_xform);
|
||||
Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
|
||||
viewport->draw_rect(x_handle_rect, get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)));
|
||||
viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), get_theme_color(SNAME("axis_x_color"), EditorStringName(Editor)), Math::round(EDSCALE));
|
||||
|
||||
Rect2 y_handle_rect = Rect2(-5 * EDSCALE, scale_factor.y * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
|
||||
viewport->draw_rect(y_handle_rect, get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)));
|
||||
viewport->draw_line(Point2(), Point2(0, scale_factor.y * EDSCALE), get_theme_color(SNAME("axis_y_color"), EditorStringName(Editor)), Math::round(EDSCALE));
|
||||
|
||||
viewport->draw_set_transform_matrix(viewport->get_transform());
|
||||
}
|
||||
}
|
||||
viewport->draw_set_transform_matrix(viewport->get_transform());
|
||||
}
|
||||
}
|
||||
|
||||
@ -5389,7 +5437,7 @@ CanvasItemEditor::CanvasItemEditor() {
|
||||
main_menu_hbox->add_child(pivot_button);
|
||||
pivot_button->set_toggle_mode(true);
|
||||
pivot_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_button_tool_select).bind(TOOL_EDIT_PIVOT));
|
||||
pivot_button->set_tooltip_text(TTR("Click to change object's rotation pivot.") + "\n" + TTR("Shift: Set temporary rotation pivot.") + "\n" + TTR("Click this button while holding Shift to put the temporary rotation pivot in the center of the selected nodes."));
|
||||
pivot_button->set_tooltip_text(TTR("Click to change object's pivot.") + "\n" + TTR("Shift: Set temporary pivot.") + "\n" + TTR("Click this button while holding Shift to put the temporary pivot in the center of the selected nodes."));
|
||||
|
||||
pan_button = memnew(Button);
|
||||
pan_button->set_theme_type_variation("FlatButton");
|
||||
|
Loading…
Reference in New Issue
Block a user