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Bind is_valid_hex_number
string method to GDScript
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@ -291,6 +291,7 @@ struct _VariantCall {
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VCALL_LOCALMEM0R(String, is_valid_identifier);
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VCALL_LOCALMEM0R(String, is_valid_integer);
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VCALL_LOCALMEM0R(String, is_valid_float);
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VCALL_LOCALMEM1R(String, is_valid_hex_number);
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VCALL_LOCALMEM0R(String, is_valid_html_color);
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VCALL_LOCALMEM0R(String, is_valid_ip_address);
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VCALL_LOCALMEM0R(String, to_int);
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@ -1534,6 +1535,7 @@ void register_variant_methods() {
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ADDFUNC0R(STRING, BOOL, String, is_valid_identifier, varray());
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ADDFUNC0R(STRING, BOOL, String, is_valid_integer, varray());
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ADDFUNC0R(STRING, BOOL, String, is_valid_float, varray());
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ADDFUNC1R(STRING, BOOL, String, is_valid_hex_number, BOOL, "with_prefix", varray(false));
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ADDFUNC0R(STRING, BOOL, String, is_valid_html_color, varray());
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ADDFUNC0R(STRING, BOOL, String, is_valid_ip_address, varray());
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ADDFUNC0R(STRING, INT, String, to_int, varray());
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@ -439,6 +439,15 @@
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Returns [code]true[/code] if this string contains a valid float.
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</description>
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</method>
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<method name="is_valid_hex_number">
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<return type="bool">
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</return>
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<argument index="0" name="with_prefix" type="bool" default="False">
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</argument>
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<description>
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Returns [code]true[/code] if this string contains a valid hexadecimal number. If [code]with_prefix[/code] is [code]true[/code], then a validity of the hexadecimal number is determined by [code]0x[/code] prefix, for instance: [code]0xDEADC0DE[/code].
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</description>
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</method>
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<method name="is_valid_html_color">
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<return type="bool">
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</return>
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