mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
Cancel event dispatch on error
This commit is contained in:
parent
59125d689b
commit
b6e2ad0e7e
@ -1784,7 +1784,10 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event)
|
||||
Ref<InputEventFromWindow> event_from_window = p_event;
|
||||
if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
|
||||
//send to a window
|
||||
ERR_FAIL_COND(!windows.has(event_from_window->get_window_id()));
|
||||
if (!windows.has(event_from_window->get_window_id())) {
|
||||
in_dispatch_input_event = false;
|
||||
ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event.");
|
||||
}
|
||||
Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
|
||||
if (callable.is_null()) {
|
||||
in_dispatch_input_event = false;
|
||||
|
Loading…
Reference in New Issue
Block a user