mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 11:32:13 +00:00
Merge pull request #97481 from Chaosus/shader_fix_void_return
Fix shader crash when return a void function call
This commit is contained in:
commit
b64b464ba7
@ -8476,6 +8476,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
} else {
|
||||
if (b->parent_function->return_type == TYPE_VOID) {
|
||||
_set_error(vformat(RTR("'%s' function cannot return a value."), "void"));
|
||||
return ERR_PARSE_ERROR;
|
||||
}
|
||||
|
||||
_set_tkpos(pos); //rollback, wants expression
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
Loading…
Reference in New Issue
Block a user