mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Avoid indexing instances without a base in scene cull phase
This commit is contained in:
parent
06fbc8395b
commit
b5fd29e7bc
@ -1636,6 +1636,8 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
|
||||
if (p_instance->scenario) {
|
||||
RendererSceneOcclusionCull::get_singleton()->scenario_set_instance(p_instance->scenario->self, p_instance->self, p_instance->base, p_instance->transform, p_instance->visible);
|
||||
}
|
||||
} else if (p_instance->base_type == RS::INSTANCE_NONE) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!p_instance->aabb.has_surface()) {
|
||||
|
Loading…
Reference in New Issue
Block a user