Avoid indexing instances without a base in scene cull phase

This commit is contained in:
clayjohn 2024-08-13 13:02:15 -07:00
parent 06fbc8395b
commit b5fd29e7bc

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@ -1636,6 +1636,8 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
if (p_instance->scenario) {
RendererSceneOcclusionCull::get_singleton()->scenario_set_instance(p_instance->scenario->self, p_instance->self, p_instance->base, p_instance->transform, p_instance->visible);
}
} else if (p_instance->base_type == RS::INSTANCE_NONE) {
return;
}
if (!p_instance->aabb.has_surface()) {