mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
-fixed many memory initialization issues
-fixed deadlock on previews thread -fixed compilation errors on unix
This commit is contained in:
parent
14c4c1b568
commit
b524b40fdc
@ -34,6 +34,7 @@
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#include "os/mutex.h"
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#include "os/memory.h"
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#include "simple_type.h"
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#include "print_string.h"
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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@ -174,7 +175,7 @@ class CommandQueueMT {
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R* ret;
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SyncSemaphore *sync;
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virtual void call() { *ret = (instance->*method)(p1); sync->sem->post(); sync->in_use=false; ; }
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virtual void call() { *ret = (instance->*method)(p1); sync->sem->post(); print_line("post"); sync->in_use=false; ; }
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};
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template<class T,class M,class P1,class P2,class R>
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@ -675,6 +676,7 @@ public:
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if (sync) sync->post();
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ss->sem->wait();
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print_line("wait");
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}
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template<class T, class M, class P1, class P2,class R>
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@ -214,6 +214,7 @@ RES ResourceLoader::load(const String &p_path,const String& p_type_hint,bool p_n
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Ref<ResourceImportMetadata> ResourceLoader::load_import_metadata(const String &p_path) {
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String local_path;
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if (p_path.is_rel_path())
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local_path="res://"+p_path;
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@ -324,6 +324,7 @@ int MessageQueue::get_max_buffer_usage() const {
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void MessageQueue::flush() {
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if (buffer_max_used<buffer_end); {
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buffer_max_used=buffer_end;
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//statistics();
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@ -331,10 +332,15 @@ void MessageQueue::flush() {
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uint32_t read_pos=0;
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while (read_pos < buffer_end ) {
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//lock on each interation, so a call can re-add itself to the message queue
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//using reverse locking strategy
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_THREAD_SAFE_LOCK_
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while (read_pos<buffer_end) {
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_THREAD_SAFE_UNLOCK_
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//lock on each interation, so a call can re-add itself to the message queue
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Message *message = (Message*)&buffer[ read_pos ];
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Object *target = ObjectDB::get_instance(message->instance_ID);
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@ -379,16 +385,17 @@ void MessageQueue::flush() {
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}
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read_pos+=sizeof(Message);
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uint32_t advance = sizeof(Message);
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if (message->type!=TYPE_NOTIFICATION)
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read_pos+=sizeof(Variant)*message->args;
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advance+=sizeof(Variant)*message->args;
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message->~Message();
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_THREAD_SAFE_UNLOCK_
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_THREAD_SAFE_LOCK_
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read_pos+=advance;
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}
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_THREAD_SAFE_LOCK_
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buffer_end=0; // reset buffer
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_THREAD_SAFE_UNLOCK_
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@ -104,7 +104,7 @@ public:
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template <class T_val>
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int find(T_val& p_val) const;
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int find(const T_val& p_val) const;
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void set(int p_index,T p_elem);
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T get(int p_index) const;
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@ -221,7 +221,7 @@ void Vector<T>::_copy_on_write() {
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}
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template<class T> template<class T_val>
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int Vector<T>::find(T_val& p_val) const {
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int Vector<T>::find(const T_val &p_val) const {
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int ret = -1;
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if (size() == 0)
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@ -1380,6 +1380,8 @@ bool Main::iteration() {
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SpatialSound2DServer::get_singleton()->update( step*time_scale );
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VisualServer::get_singleton()->sync(); //sync if still drawing from previous frames.
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if (OS::get_singleton()->can_draw()) {
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if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
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@ -1392,8 +1394,6 @@ bool Main::iteration() {
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OS::get_singleton()->frames_drawn++;
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force_redraw_requested = false;
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}
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} else {
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VisualServer::get_singleton()->flush(); // flush visual commands
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}
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if (AudioServer::get_singleton())
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@ -3601,6 +3601,10 @@ TextEdit::TextEdit() {
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set_focus_mode(FOCUS_ALL);
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_update_caches();
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cache.size=Size2(1,1);
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cache.row_height=1;
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cache.line_spacing=1;
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cache.line_number_w=1;
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tab_size=4;
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text.set_tab_size(tab_size);
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text.clear();
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@ -36,7 +36,7 @@
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Shader::Mode Shader::get_mode() const {
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return (Mode)VisualServer::get_singleton()->shader_get_mode(shader);
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return mode;
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}
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void Shader::set_code( const String& p_vertex, const String& p_fragment, const String& p_light,int p_fragment_ofs,int p_light_ofs) {
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@ -203,6 +203,7 @@ void Shader::_bind_methods() {
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Shader::Shader(Mode p_mode) {
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mode=p_mode;
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shader = VisualServer::get_singleton()->shader_create(VS::ShaderMode(p_mode));
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params_cache_dirty=true;
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}
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@ -37,8 +37,18 @@ class Shader : public Resource {
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OBJ_TYPE(Shader,Resource);
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OBJ_SAVE_TYPE( Shader );
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RES_BASE_EXTENSION("shd");
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RID shader;
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public:
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enum Mode {
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MODE_MATERIAL,
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MODE_CANVAS_ITEM,
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MODE_POST_PROCESS,
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MODE_MAX
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};
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private:
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RID shader;
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Mode mode;
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Dictionary _get_code();
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void _set_code(const Dictionary& p_string);
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@ -55,15 +65,10 @@ class Shader : public Resource {
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protected:
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static void _bind_methods();
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public:
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enum Mode {
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MODE_MATERIAL,
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MODE_CANVAS_ITEM,
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MODE_POST_PROCESS,
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MODE_MAX
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};
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//void set_mode(Mode p_mode);
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Mode get_mode() const;
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@ -7358,7 +7358,7 @@ void VisualServerRaster::_draw_cursors_and_margins() {
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rasterizer->canvas_end_rect();
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};
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void VisualServerRaster::flush() {
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void VisualServerRaster::sync() {
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//do none
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}
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@ -1237,7 +1237,7 @@ public:
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/* EVENT QUEUING */
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virtual void draw();
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virtual void flush();
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virtual void sync();
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virtual void init();
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virtual void finish();
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@ -96,16 +96,19 @@ void VisualServerWrapMT::thread_loop() {
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/* EVENT QUEUING */
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void VisualServerWrapMT::flush() {
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void VisualServerWrapMT::sync() {
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if (create_thread) {
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/* TODO: sync with the thread */
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/*
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ERR_FAIL_COND(!draw_mutex);
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draw_mutex->lock();
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draw_pending++; //cambiar por un saferefcount
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draw_mutex->unlock();
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command_queue.push( this, &VisualServerWrapMT::thread_flush);
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*/
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//command_queue.push( this, &VisualServerWrapMT::thread_flush);
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} else {
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command_queue.flush_all(); //flush all pending from other threads
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@ -118,15 +121,16 @@ void VisualServerWrapMT::draw() {
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if (create_thread) {
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/* TODO: Make it draw
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ERR_FAIL_COND(!draw_mutex);
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draw_mutex->lock();
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draw_pending++; //cambiar por un saferefcount
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draw_mutex->unlock();
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command_queue.push( this, &VisualServerWrapMT::thread_draw);
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*/
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} else {
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command_queue.flush_all(); //flush all pending from other threads
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visual_server->draw();
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}
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}
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@ -681,7 +681,7 @@ public:
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virtual void init();
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virtual void finish();
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virtual void draw();
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virtual void flush();
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virtual void sync();
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FUNC0RC(bool,has_changed);
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/* RENDER INFO */
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@ -554,7 +554,7 @@ void VisualServer::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("mesh_add_surface_from_planes"),&VisualServer::mesh_add_surface_from_planes);
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ObjectTypeDB::bind_method(_MD("draw"),&VisualServer::draw);
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ObjectTypeDB::bind_method(_MD("flush"),&VisualServer::flush);
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ObjectTypeDB::bind_method(_MD("sync"),&VisualServer::sync);
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ObjectTypeDB::bind_method(_MD("free"),&VisualServer::free);
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ObjectTypeDB::bind_method(_MD("set_default_clear_color"),&VisualServer::set_default_clear_color);
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@ -1097,7 +1097,7 @@ public:
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/* EVENT QUEUING */
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virtual void draw()=0;
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virtual void flush()=0;
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virtual void sync()=0;
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virtual bool has_changed() const=0;
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virtual void init()=0;
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virtual void finish()=0;
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@ -348,7 +348,6 @@ void EditorFileDialog::_push_history() {
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}
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}
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void EditorFileDialog::_item_dc_selected(int p_item) {
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@ -672,7 +671,7 @@ void EditorFileDialog::set_current_dir(const String& p_dir) {
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dir_access->change_dir(p_dir);
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update_dir();
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invalidate();
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_push_history();
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//_push_history();
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}
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@ -852,8 +851,8 @@ void EditorFileDialog::_favorite_move_up(){
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if (current>0 && current<favorites->get_item_count()) {
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Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
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int a_idx=favorited.find(favorites->get_item_metadata(current-1));
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int b_idx=favorited.find(favorites->get_item_metadata(current));
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int a_idx=favorited.find(String(favorites->get_item_metadata(current-1)));
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int b_idx=favorited.find(String(favorites->get_item_metadata(current)));
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if (a_idx==-1 || b_idx==-1)
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return;
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@ -873,8 +872,8 @@ void EditorFileDialog::_favorite_move_down(){
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if (current>=0 && current<favorites->get_item_count()-1) {
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Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
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int a_idx=favorited.find(favorites->get_item_metadata(current+1));
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int b_idx=favorited.find(favorites->get_item_metadata(current));
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int a_idx=favorited.find(String(favorites->get_item_metadata(current+1)));
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int b_idx=favorited.find(String(favorites->get_item_metadata(current)));
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if (a_idx==-1 || b_idx==-1)
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return;
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@ -1143,6 +1142,7 @@ EditorFileDialog::EditorFileDialog() {
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show_hidden_files=true;
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display_mode=DISPLAY_THUMBNAILS;
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local_history_pos=0;
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VBoxContainer *vbc = memnew( VBoxContainer );
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add_child(vbc);
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@ -98,7 +98,7 @@ void EditorResourcePreview::_thread() {
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if (queue.size()) {
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//print_line("pop from queue");
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QueueItem item = queue.front()->get();
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queue.pop_front();
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@ -106,6 +106,7 @@ void EditorResourcePreview::_thread() {
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Ref<Texture> texture;
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//print_line("pop from queue "+item.path);
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uint64_t modtime = FileAccess::get_modified_time(item.path);
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int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
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@ -206,7 +207,7 @@ void EditorResourcePreview::queue_resource_preview(const String& p_path, Object*
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}
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//print_line("send to thread");
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//print_line("send to thread "+p_path);
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QueueItem item;
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item.function=p_receiver_func;
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item.id=p_receiver->get_instance_ID();
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@ -600,9 +600,9 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin*
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file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
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add_child(file_select);
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if (!large)
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file_select->set_mode(FileDialog::MODE_OPEN_FILES);
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file_select->set_mode(EditorFileDialog::MODE_OPEN_FILES);
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else
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file_select->set_mode(FileDialog::MODE_OPEN_FILE);
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file_select->set_mode(EditorFileDialog::MODE_OPEN_FILE);
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file_select->connect("files_selected", this,"_choose_files");
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file_select->connect("file_selected", this,"_choose_file");
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@ -380,6 +380,7 @@ void CollisionPolygon2DEditor::_bind_methods() {
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CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
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node=NULL;
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canvas_item_editor=NULL;
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editor=p_editor;
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undo_redo = editor->get_undo_redo();
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@ -533,6 +533,7 @@ void CollisionPolygonEditor::_bind_methods() {
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CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) {
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node=NULL;
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editor=p_editor;
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undo_redo = editor->get_undo_redo();
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@ -63,14 +63,15 @@ EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() {
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Ref<Texture> EditorPackedScenePreviewPlugin::_gen_from_imd(Ref<ResourceImportMetadata> p_imd) {
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if (p_imd.is_null())
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if (p_imd.is_null()) {
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return Ref<Texture>();
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}
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if (!p_imd->has_option("thumbnail"))
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return Ref<Texture>();
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Variant tn = p_imd->get_option("thumbnail");
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print_line(Variant::get_type_name(tn.get_type()));
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//print_line(Variant::get_type_name(tn.get_type()));
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DVector<uint8_t> thumbnail = tn;
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int len = thumbnail.size();
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@ -411,6 +411,7 @@ void LightOccluder2DEditor::_bind_methods() {
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LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) {
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node=NULL;
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canvas_item_editor=NULL;
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editor=p_editor;
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undo_redo = editor->get_undo_redo();
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@ -459,7 +459,7 @@ void NavigationPolygonEditor::_bind_methods() {
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}
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NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) {
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node=NULL;
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canvas_item_editor=NULL;
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editor=p_editor;
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undo_redo = editor->get_undo_redo();
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@ -2216,6 +2216,14 @@ void SpatialEditorViewport::reset() {
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SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
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_edit.mode=TRANSFORM_NONE;
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_edit.plane=TRANSFORM_VIEW;
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_edit.edited_gizmo=0;
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_edit.snap=1;
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_edit.gizmo_handle=0;
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index=p_index;
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editor=p_editor;
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editor_selection=editor->get_editor_selection();;
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@ -3615,6 +3623,8 @@ void SpatialEditor::_default_light_angle_input(const InputEvent& p_event) {
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SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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gizmo.visible=true;
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gizmo.scale=1.0;
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viewport_environment = Ref<Environment>( memnew( Environment ) );
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undo_redo=p_editor->get_undo_redo();
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