Fix iOS audio driver attempting to start output too early

This commit is contained in:
Cadence 2024-10-18 13:05:30 -04:00
parent 4631a617e5
commit b4fd9d1f38

View File

@ -250,7 +250,7 @@ OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon,
}
void AudioDriverCoreAudio::start() {
if (!active) {
if (!active && audio_unit != nullptr) {
OSStatus result = AudioOutputUnitStart(audio_unit);
if (result != noErr) {
ERR_PRINT("AudioOutputUnitStart failed, code: " + itos(result));