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-display/emulate_touchscreen now really emulates a touchscreen
-icons to show node menus
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1fecba6b5b
commit
b4acd18f32
@ -1477,7 +1477,6 @@ Globals::Globals() {
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custom_prop_info["render/mipmap_policy"]=PropertyInfo(Variant::INT,"render/mipmap_policy",PROPERTY_HINT_ENUM,"Allow,Allow For Po2,Disallow");
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custom_prop_info["render/thread_model"]=PropertyInfo(Variant::INT,"render/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
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custom_prop_info["physics_2d/thread_model"]=PropertyInfo(Variant::INT,"physics_2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
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set("display/emulate_touchscreen",false);
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using_datapack=false;
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}
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@ -271,6 +271,38 @@ void InputDefault::parse_input_event(const InputEvent& p_event) {
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mouse_button_mask|=(1<<p_event.mouse_button.button_index);
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else
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mouse_button_mask&=~(1<<p_event.mouse_button.button_index);
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if (main_loop && emulate_touch && p_event.mouse_button.button_index==1) {
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InputEventScreenTouch touch_event;
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touch_event.index=0;
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touch_event.pressed=p_event.mouse_button.pressed;
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touch_event.x=p_event.mouse_button.x;
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touch_event.y=p_event.mouse_button.y;
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InputEvent ev;
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ev.type=InputEvent::SCREEN_TOUCH;
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ev.screen_touch=touch_event;
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main_loop->input_event(ev);
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}
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} break;
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case InputEvent::MOUSE_MOTION: {
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if (main_loop && emulate_touch && p_event.mouse_motion.button_mask&1) {
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InputEventScreenDrag drag_event;
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drag_event.index=0;
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drag_event.x=p_event.mouse_motion.x;
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drag_event.y=p_event.mouse_motion.y;
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drag_event.relative_x=p_event.mouse_motion.relative_x;
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drag_event.relative_y=p_event.mouse_motion.relative_y;
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drag_event.speed_x=p_event.mouse_motion.speed_x;
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drag_event.speed_y=p_event.mouse_motion.speed_y;
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InputEvent ev;
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ev.type=InputEvent::SCREEN_DRAG;
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ev.screen_drag=drag_event;
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main_loop->input_event(ev);
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}
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} break;
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case InputEvent::JOYSTICK_BUTTON: {
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@ -362,8 +394,19 @@ void InputDefault::action_release(const StringName& p_action){
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}
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}
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void InputDefault::set_emulate_touch(bool p_emulate) {
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emulate_touch=p_emulate;
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}
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bool InputDefault::is_emulating_touchscreen() const {
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return emulate_touch;
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}
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InputDefault::InputDefault() {
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mouse_button_mask=0;
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emulate_touch=false;
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main_loop=NULL;
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}
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@ -78,6 +78,8 @@ public:
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void get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const;
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virtual bool is_emulating_touchscreen() const=0;
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Input();
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};
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@ -99,6 +101,8 @@ class InputDefault : public Input {
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Vector2 mouse_pos;
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MainLoop *main_loop;
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bool emulate_touch;
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struct SpeedTrack {
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uint64_t last_tick;
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@ -147,6 +151,9 @@ public:
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void iteration(float p_step);
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void set_emulate_touch(bool p_emulate);
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virtual bool is_emulating_touchscreen() const;
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InputDefault();
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};
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@ -31,7 +31,7 @@
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#include <stdarg.h>
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#include "dir_access.h"
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#include "globals.h"
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#include "input.h"
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OS* OS::singleton=NULL;
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@ -363,7 +363,7 @@ Error OS::set_cwd(const String& p_cwd) {
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bool OS::has_touchscreen_ui_hint() const {
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//return false;
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return GLOBAL_DEF("display/emulate_touchscreen",false);
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return Input::get_singleton() && Input::get_singleton()->is_emulating_touchscreen();
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}
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int OS::get_free_static_memory() const {
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@ -75,7 +75,7 @@
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#include "core/io/file_access_zip.h"
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#include "translation.h"
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#include "version.h"
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#include "os/input.h"
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#include "performance.h"
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static Globals *globals=NULL;
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@ -847,6 +847,14 @@ Error Main::setup2() {
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GLOBAL_DEF("application/icon",String());
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Globals::get_singleton()->set_custom_property_info("application/icon",PropertyInfo(Variant::STRING,"application/icon",PROPERTY_HINT_FILE,"*.png,*.webp"));
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if (bool(GLOBAL_DEF("display/emulate_touchscreen",false))) {
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if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
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//only if no touchscreen ui hint, set emulation
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InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
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if (id)
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id->set_emulate_touch(true);
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}
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}
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MAIN_PRINT("Main: Load Remaps");
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path_remap->load_remaps();
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@ -297,7 +297,7 @@ void make_default_theme() {
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t->set_color("font_color_hover","MenuButton", control_font_color_hover );
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t->set_color("font_color_disabled","MenuButton", Color(1,1,1,0.3) );
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t->set_constant("hseparation","MenuButton", 0 );
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t->set_constant("hseparation","MenuButton", 3 );
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// CheckBox
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@ -93,7 +93,7 @@
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#include "plugins/light_occluder_2d_editor_plugin.h"
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#include "plugins/color_ramp_editor_plugin.h"
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#include "plugins/collision_shape_2d_editor_plugin.h"
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#include "os/input.h"
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// end
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#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
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#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
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@ -4163,6 +4163,14 @@ EditorNode::EditorNode() {
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EditorHelp::generate_doc(); //before any editor classes are crated
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if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton()) {
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//only if no touchscreen ui hint, set emulation
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InputDefault *id = Input::get_singleton()->cast_to<InputDefault>();
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if (id)
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id->set_emulate_touch(false); //just disable just in case
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}
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singleton=this;
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last_checked_version=0;
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changing_scene=false;
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@ -216,6 +216,8 @@ MeshInstanceEditor::MeshInstanceEditor() {
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SpatialEditor::get_singleton()->add_control_to_menu_panel(options);
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options->set_text("Mesh");
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options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshInstance","EditorIcons"));
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options->get_popup()->add_item("Create Trimesh Static Body",MENU_OPTION_CREATE_STATIC_TRIMESH_BODY);
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options->get_popup()->add_item("Create Convex Static Body",MENU_OPTION_CREATE_STATIC_CONVEX_BODY);
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options->get_popup()->add_separator();
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@ -330,6 +330,8 @@ MultiMeshEditor::MultiMeshEditor() {
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options->set_area_as_parent_rect();
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options->set_text("MultiMesh");
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options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance","EditorIcons"));
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options->get_popup()->add_item("Populate Surface");
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options->get_popup()->connect("item_pressed", this,"_menu_option");
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@ -146,6 +146,7 @@ void Particles2DEditorPlugin::_notification(int p_what) {
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if (p_what==NOTIFICATION_ENTER_TREE) {
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menu->get_popup()->connect("item_pressed",this,"_menu_callback");
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menu->set_icon(menu->get_popup()->get_icon("Particles2D","EditorIcons"));
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file->connect("file_selected",this,"_file_selected");
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}
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}
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@ -111,6 +111,7 @@ void ParticlesEditor::_populate() {
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void ParticlesEditor::_notification(int p_notification) {
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if (p_notification==NOTIFICATION_ENTER_TREE) {
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options->set_icon(options->get_popup()->get_icon("Particles","EditorIcons"));
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}
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}
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