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Add cut_nodes_request signal to GraphEdit
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@ -399,6 +399,11 @@
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Emitted when this [GraphEdit] captures a [code]ui_copy[/code] action ([kbd]Ctrl + C[/kbd] by default). In general, this signal indicates that the selected [GraphElement]s should be copied.
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Emitted when this [GraphEdit] captures a [code]ui_copy[/code] action ([kbd]Ctrl + C[/kbd] by default). In general, this signal indicates that the selected [GraphElement]s should be copied.
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</description>
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</description>
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</signal>
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</signal>
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<signal name="cut_nodes_request">
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<description>
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Emitted when this [GraphEdit] captures a [code]ui_cut[/code] action ([kbd]Ctrl + X[/kbd] by default). In general, this signal indicates that the selected [GraphElement]s should be cut.
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</description>
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</signal>
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<signal name="delete_nodes_request">
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<signal name="delete_nodes_request">
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<param index="0" name="nodes" type="StringName[]" />
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<param index="0" name="nodes" type="StringName[]" />
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<description>
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<description>
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@ -6300,6 +6300,7 @@ VisualShaderEditor::VisualShaderEditor() {
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graph->connect("scroll_offset_changed", callable_mp(this, &VisualShaderEditor::_scroll_changed));
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graph->connect("scroll_offset_changed", callable_mp(this, &VisualShaderEditor::_scroll_changed));
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graph->connect("duplicate_nodes_request", callable_mp(this, &VisualShaderEditor::_duplicate_nodes));
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graph->connect("duplicate_nodes_request", callable_mp(this, &VisualShaderEditor::_duplicate_nodes));
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graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(false));
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graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(false));
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graph->connect("cut_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(true));
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graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes).bind(false, Point2()));
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graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes).bind(false, Point2()));
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graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes_request));
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graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes_request));
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graph->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_graph_gui_input));
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graph->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_graph_gui_input));
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@ -1999,6 +1999,9 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
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} else if (p_ev->is_action("ui_copy", true)) {
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} else if (p_ev->is_action("ui_copy", true)) {
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emit_signal(SNAME("copy_nodes_request"));
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emit_signal(SNAME("copy_nodes_request"));
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accept_event();
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accept_event();
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} else if (p_ev->is_action("ui_cut", true)) {
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emit_signal(SNAME("cut_nodes_request"));
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accept_event();
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} else if (p_ev->is_action("ui_paste", true)) {
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} else if (p_ev->is_action("ui_paste", true)) {
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emit_signal(SNAME("paste_nodes_request"));
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emit_signal(SNAME("paste_nodes_request"));
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accept_event();
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accept_event();
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@ -2735,6 +2738,7 @@ void GraphEdit::_bind_methods() {
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ADD_SIGNAL(MethodInfo("connection_drag_ended"));
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ADD_SIGNAL(MethodInfo("connection_drag_ended"));
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ADD_SIGNAL(MethodInfo("copy_nodes_request"));
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ADD_SIGNAL(MethodInfo("copy_nodes_request"));
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ADD_SIGNAL(MethodInfo("cut_nodes_request"));
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ADD_SIGNAL(MethodInfo("paste_nodes_request"));
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ADD_SIGNAL(MethodInfo("paste_nodes_request"));
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ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
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ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
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ADD_SIGNAL(MethodInfo("delete_nodes_request", PropertyInfo(Variant::ARRAY, "nodes", PROPERTY_HINT_ARRAY_TYPE, "StringName")));
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ADD_SIGNAL(MethodInfo("delete_nodes_request", PropertyInfo(Variant::ARRAY, "nodes", PROPERTY_HINT_ARRAY_TYPE, "StringName")));
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