mirror of
https://github.com/godotengine/godot.git
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Improve compilation speed (forward declarations/includes cleanup)
This commit is contained in:
parent
36892b7fc8
commit
b396fd4eef
@ -39,7 +39,6 @@
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#include "core/io/file_access_pack.h"
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#include "core/io/file_access_pack.h"
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#include "core/io/marshalls.h"
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#include "core/io/marshalls.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "core/os/os.h"
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#include "core/variant/variant_parser.h"
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#include "core/variant/variant_parser.h"
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#include "core/version.h"
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#include "core/version.h"
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@ -39,7 +39,6 @@
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#include "core/math/geometry_2d.h"
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#include "core/math/geometry_2d.h"
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#include "core/math/geometry_3d.h"
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#include "core/math/geometry_3d.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "core/os/os.h"
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namespace core_bind {
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namespace core_bind {
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@ -31,7 +31,6 @@
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#include "local_debugger.h"
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#include "local_debugger.h"
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#include "core/debugger/script_debugger.h"
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#include "core/debugger/script_debugger.h"
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#include "core/os/os.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/scene_tree.h"
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struct LocalDebugger::ScriptsProfiler {
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struct LocalDebugger::ScriptsProfiler {
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@ -31,7 +31,6 @@
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#include "midi_driver.h"
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#include "midi_driver.h"
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#include "core/input/input.h"
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#include "core/input/input.h"
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#include "core/os/os.h"
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uint8_t MIDIDriver::last_received_message = 0x00;
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uint8_t MIDIDriver::last_received_message = 0x00;
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MIDIDriver *MIDIDriver::singleton = nullptr;
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MIDIDriver *MIDIDriver::singleton = nullptr;
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@ -34,7 +34,6 @@
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#include "core/config/engine.h"
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#include "core/config/engine.h"
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#include "core/io/image.h"
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#include "core/io/image.h"
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#include "core/io/logger.h"
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#include "core/io/logger.h"
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#include "core/os/main_loop.h"
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#include "core/string/ustring.h"
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#include "core/string/ustring.h"
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#include "core/templates/list.h"
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#include "core/templates/list.h"
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#include "core/templates/vector.h"
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#include "core/templates/vector.h"
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@ -31,7 +31,6 @@
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#ifndef THREADED_ARRAY_PROCESSOR_H
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#ifndef THREADED_ARRAY_PROCESSOR_H
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#define THREADED_ARRAY_PROCESSOR_H
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#define THREADED_ARRAY_PROCESSOR_H
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#include "core/os/mutex.h"
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#include "core/os/os.h"
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#include "core/os/os.h"
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#include "core/os/thread.h"
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#include "core/os/thread.h"
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#include "core/os/thread_safe.h"
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#include "core/os/thread_safe.h"
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@ -31,8 +31,10 @@
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#ifndef TYPED_ARRAY_H
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#ifndef TYPED_ARRAY_H
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#define TYPED_ARRAY_H
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#define TYPED_ARRAY_H
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#include "core/object/object.h"
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#include "core/variant/array.h"
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#include "core/variant/array.h"
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#include "core/variant/method_ptrcall.h"
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#include "core/variant/method_ptrcall.h"
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#include "core/variant/type_info.h"
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#include "core/variant/variant.h"
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#include "core/variant/variant.h"
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template <class T>
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template <class T>
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@ -33,6 +33,7 @@
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_scale.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/center_container.h"
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#include "scene/gui/separator.h"
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/////////////////////////////////////////
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/////////////////////////////////////////
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@ -32,7 +32,7 @@
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#define ACTION_MAP_EDITOR_H
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#define ACTION_MAP_EDITOR_H
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#include "editor/editor_data.h"
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#include "editor/editor_data.h"
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#include <scene/gui/color_rect.h>
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#include "scene/gui/color_rect.h"
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// Confirmation Dialog used when configuring an input event.
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// Confirmation Dialog used when configuring an input event.
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// Separate from ActionMapEditor for code cleanliness and separation of responsibilities.
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// Separate from ActionMapEditor for code cleanliness and separation of responsibilities.
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@ -31,7 +31,7 @@
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#include "animation_bezier_editor.h"
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#include "animation_bezier_editor.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "editor_scale.h"
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#include "editor/editor_scale.h"
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#include "scene/gui/view_panner.h"
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#include "scene/gui/view_panner.h"
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#include "scene/resources/text_line.h"
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#include "scene/resources/text_line.h"
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@ -33,9 +33,9 @@
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#include "animation_track_editor_plugins.h"
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#include "animation_track_editor_plugins.h"
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#include "core/input/input.h"
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#include "core/input/input.h"
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#include "editor/animation_bezier_editor.h"
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#include "editor/animation_bezier_editor.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/plugins/animation_player_editor_plugin.h"
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#include "editor/plugins/animation_player_editor_plugin.h"
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#include "editor_node.h"
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#include "editor_scale.h"
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#include "scene/animation/animation_player.h"
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#include "scene/animation/animation_player.h"
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#include "scene/gui/view_panner.h"
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#include "scene/gui/view_panner.h"
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#include "scene/main/window.h"
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#include "scene/main/window.h"
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@ -37,7 +37,6 @@
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#include "editor/property_selector.h"
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#include "editor/property_selector.h"
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#include "scene/gui/control.h"
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#include "scene/gui/control.h"
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#include "scene/gui/file_dialog.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/scroll_bar.h"
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#include "scene/gui/scroll_bar.h"
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#include "scene/gui/slider.h"
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#include "scene/gui/slider.h"
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@ -31,8 +31,8 @@
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#include "animation_track_editor_plugins.h"
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#include "animation_track_editor_plugins.h"
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#include "editor/audio_stream_preview.h"
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#include "editor/audio_stream_preview.h"
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#include "editor_resource_preview.h"
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#include "editor/editor_resource_preview.h"
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#include "editor_scale.h"
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#include "editor/editor_scale.h"
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#include "scene/2d/animated_sprite_2d.h"
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#include "scene/2d/animated_sprite_2d.h"
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#include "scene/2d/sprite_2d.h"
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#include "scene/2d/sprite_2d.h"
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#include "scene/3d/sprite_3d.h"
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#include "scene/3d/sprite_3d.h"
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@ -31,7 +31,7 @@
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#include "array_property_edit.h"
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#include "array_property_edit.h"
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#include "core/io/marshalls.h"
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#include "core/io/marshalls.h"
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#include "editor_node.h"
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#include "editor/editor_node.h"
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#define ITEMS_PER_PAGE 100
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#define ITEMS_PER_PAGE 100
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@ -34,9 +34,9 @@
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#include "core/object/message_queue.h"
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#include "core/object/message_queue.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "core/string/string_builder.h"
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#include "core/string/string_builder.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_scale.h"
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#include "editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor_settings.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/separator.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font.h"
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@ -32,9 +32,10 @@
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#include "core/string/print_string.h"
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#include "core/string/print_string.h"
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#include "editor/doc_tools.h"
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#include "editor/doc_tools.h"
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#include "editor_node.h"
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#include "editor/editor_node.h"
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#include "editor_scale.h"
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#include "editor/editor_scale.h"
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#include "editor_settings.h"
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#include "editor/editor_settings.h"
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#include "editor/scene_tree_dock.h"
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#include "plugins/script_editor_plugin.h"
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#include "plugins/script_editor_plugin.h"
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#include "scene/gui/label.h"
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#include "scene/gui/label.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/popup_menu.h"
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@ -32,10 +32,10 @@
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#include "core/object/class_db.h"
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#include "core/object/class_db.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "editor_feature_profile.h"
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#include "editor/editor_feature_profile.h"
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#include "editor_node.h"
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#include "editor/editor_node.h"
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#include "editor_scale.h"
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#include "editor/editor_scale.h"
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#include "editor_settings.h"
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#include "editor/editor_settings.h"
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void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const String &p_select_type) {
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void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const String &p_select_type) {
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_fill_type_list();
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_fill_type_list();
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#ifndef CREATE_DIALOG_H
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#ifndef CREATE_DIALOG_H
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#define CREATE_DIALOG_H
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#define CREATE_DIALOG_H
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#include "editor_help.h"
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#include "editor/editor_help.h"
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#include "scene/gui/button.h"
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#include "scene/gui/button.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/item_list.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "editor/plugins/editor_debugger_plugin.h"
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#include "editor/plugins/editor_debugger_plugin.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/scene_tree_dock.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/tab_container.h"
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@ -30,7 +30,9 @@
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#include "editor_debugger_tree.h"
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#include "editor_debugger_tree.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "editor/scene_tree_dock.h"
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#include "scene/debugger/scene_debugger.h"
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#include "scene/debugger/scene_debugger.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/packed_scene.h"
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#include "servers/display_server.h"
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#include "servers/display_server.h"
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#include "editor/debugger/editor_performance_profiler.h"
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#include "editor/debugger/editor_performance_profiler.h"
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#include "editor/debugger/editor_profiler.h"
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#include "editor/debugger/editor_profiler.h"
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#include "editor/debugger/editor_visual_profiler.h"
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#include "editor/debugger/editor_visual_profiler.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_log.h"
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#include "editor/editor_log.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_scale.h"
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@ -35,7 +35,6 @@
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#include "editor/debugger/editor_debugger_inspector.h"
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#include "editor/debugger/editor_debugger_inspector.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/debugger/editor_debugger_node.h"
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#include "editor/debugger/editor_debugger_server.h"
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#include "editor/debugger/editor_debugger_server.h"
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#include "editor/editor_file_dialog.h"
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#include "scene/gui/button.h"
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#include "scene/gui/button.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/margin_container.h"
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class HSplitContainer;
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class HSplitContainer;
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class ItemList;
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class ItemList;
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class EditorProfiler;
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class EditorProfiler;
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class EditorFileDialog;
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class EditorVisualProfiler;
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class EditorVisualProfiler;
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class EditorNetworkProfiler;
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class EditorNetworkProfiler;
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class EditorPerformanceProfiler;
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class EditorPerformanceProfiler;
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#include "dependency_editor.h"
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#include "dependency_editor.h"
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#include "core/config/project_settings.h"
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#include "core/io/file_access.h"
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#include "core/io/file_access.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_loader.h"
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#include "editor_node.h"
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#include "editor/editor_file_dialog.h"
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#include "editor_scale.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/margin_container.h"
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void DependencyEditor::_searched(const String &p_path) {
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void DependencyEditor::_searched(const String &p_path) {
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#ifndef DEPENDENCY_EDITOR_H
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#ifndef DEPENDENCY_EDITOR_H
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#define DEPENDENCY_EDITOR_H
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#define DEPENDENCY_EDITOR_H
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#include "editor_file_dialog.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/tree.h"
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#include "scene/gui/tree.h"
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/*************************************************************************/
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/*************************************************************************/
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#include "dictionary_property_edit.h"
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#include "dictionary_property_edit.h"
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#include "editor_node.h"
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#include "editor/editor_node.h"
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void DictionaryPropertyEdit::_notif_change() {
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void DictionaryPropertyEdit::_notif_change() {
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notify_property_list_changed();
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notify_property_list_changed();
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#include "core/donors.gen.h"
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#include "core/donors.gen.h"
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#include "core/license.gen.h"
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#include "core/license.gen.h"
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#include "core/version.h"
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#include "core/version.h"
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#include "editor_node.h"
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#include "editor/editor_node.h"
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// The metadata key used to store and retrieve the version text to copy to the clipboard.
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// The metadata key used to store and retrieve the version text to copy to the clipboard.
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static const String META_TEXT_TO_COPY = "text_to_copy";
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static const String META_TEXT_TO_COPY = "text_to_copy";
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#ifndef EDITOR_ABOUT_H
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#ifndef EDITOR_ABOUT_H
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#define EDITOR_ABOUT_H
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#define EDITOR_ABOUT_H
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#include "scene/gui/control.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/item_list.h"
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#include "scene/gui/link_button.h"
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#include "scene/gui/link_button.h"
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@ -43,7 +42,7 @@
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/tree.h"
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#include "scene/gui/tree.h"
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#include "editor_scale.h"
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#include "editor/editor_scale.h"
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/**
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/**
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* NOTE: Do not assume the EditorNode singleton to be available in this class' methods.
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* NOTE: Do not assume the EditorNode singleton to be available in this class' methods.
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||||||
|
@ -33,8 +33,9 @@
|
|||||||
#include "core/io/dir_access.h"
|
#include "core/io/dir_access.h"
|
||||||
#include "core/io/file_access.h"
|
#include "core/io/file_access.h"
|
||||||
#include "core/io/zip_io.h"
|
#include "core/io/zip_io.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_file_system.h"
|
||||||
#include "progress_dialog.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/progress_dialog.h"
|
||||||
|
|
||||||
void EditorAssetInstaller::_item_edited() {
|
void EditorAssetInstaller::_item_edited() {
|
||||||
if (updating) {
|
if (updating) {
|
||||||
|
@ -30,11 +30,13 @@
|
|||||||
|
|
||||||
#include "editor_audio_buses.h"
|
#include "editor_audio_buses.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
#include "core/input/input.h"
|
#include "core/input/input.h"
|
||||||
#include "core/io/resource_saver.h"
|
#include "core/io/resource_saver.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_file_dialog.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "filesystem_dock.h"
|
#include "filesystem_dock.h"
|
||||||
#include "scene/resources/font.h"
|
#include "scene/resources/font.h"
|
||||||
#include "servers/audio_server.h"
|
#include "servers/audio_server.h"
|
||||||
|
@ -31,8 +31,7 @@
|
|||||||
#ifndef EDITORAUDIOBUSES_H
|
#ifndef EDITORAUDIOBUSES_H
|
||||||
#define EDITORAUDIOBUSES_H
|
#define EDITORAUDIOBUSES_H
|
||||||
|
|
||||||
#include "editor/editor_file_dialog.h"
|
#include "editor/editor_plugin.h"
|
||||||
#include "editor_plugin.h"
|
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/button.h"
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/control.h"
|
#include "scene/gui/control.h"
|
||||||
|
@ -32,8 +32,9 @@
|
|||||||
|
|
||||||
#include "core/config/project_settings.h"
|
#include "core/config/project_settings.h"
|
||||||
#include "core/core_constants.h"
|
#include "core/core_constants.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_file_dialog.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "project_settings_editor.h"
|
#include "project_settings_editor.h"
|
||||||
#include "scene/main/window.h"
|
#include "scene/main/window.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
@ -31,9 +31,11 @@
|
|||||||
#ifndef EDITOR_AUTOLOAD_SETTINGS_H
|
#ifndef EDITOR_AUTOLOAD_SETTINGS_H
|
||||||
#define EDITOR_AUTOLOAD_SETTINGS_H
|
#define EDITOR_AUTOLOAD_SETTINGS_H
|
||||||
|
|
||||||
|
#include "scene/gui/box_container.h"
|
||||||
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/tree.h"
|
#include "scene/gui/tree.h"
|
||||||
|
|
||||||
#include "editor_file_dialog.h"
|
class EditorFileDialog;
|
||||||
|
|
||||||
class EditorAutoloadSettings : public VBoxContainer {
|
class EditorAutoloadSettings : public VBoxContainer {
|
||||||
GDCLASS(EditorAutoloadSettings, VBoxContainer);
|
GDCLASS(EditorAutoloadSettings, VBoxContainer);
|
||||||
|
@ -34,8 +34,8 @@
|
|||||||
#include "core/io/dir_access.h"
|
#include "core/io/dir_access.h"
|
||||||
#include "core/io/file_access.h"
|
#include "core/io/file_access.h"
|
||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
|
||||||
void EditorHistory::cleanup_history() {
|
void EditorHistory::cleanup_history() {
|
||||||
|
@ -33,8 +33,8 @@
|
|||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "editor/editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor_scale.h"
|
|
||||||
#include "servers/display_server.h"
|
#include "servers/display_server.h"
|
||||||
|
|
||||||
void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) {
|
void EditorDirDialog::_update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path) {
|
||||||
|
@ -44,9 +44,9 @@
|
|||||||
#include "core/object/script_language.h"
|
#include "core/object/script_language.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
#include "editor/editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/plugins/script_editor_plugin.h"
|
#include "editor/plugins/script_editor_plugin.h"
|
||||||
#include "editor_node.h"
|
|
||||||
#include "editor_settings.h"
|
|
||||||
#include "scene/resources/resource_format_text.h"
|
#include "scene/resources/resource_format_text.h"
|
||||||
|
|
||||||
static int _get_pad(int p_alignment, int p_n) {
|
static int _get_pad(int p_alignment, int p_n) {
|
||||||
|
@ -32,9 +32,10 @@
|
|||||||
|
|
||||||
#include "core/io/dir_access.h"
|
#include "core/io/dir_access.h"
|
||||||
#include "core/io/json.h"
|
#include "core/io/json.h"
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor_node.h"
|
|
||||||
#include "editor_scale.h"
|
|
||||||
|
|
||||||
const char *EditorFeatureProfile::feature_names[FEATURE_MAX] = {
|
const char *EditorFeatureProfile::feature_names[FEATURE_MAX] = {
|
||||||
TTRC("3D Editor"),
|
TTRC("3D Editor"),
|
||||||
|
@ -33,8 +33,7 @@
|
|||||||
|
|
||||||
#include "core/io/file_access.h"
|
#include "core/io/file_access.h"
|
||||||
#include "core/object/ref_counted.h"
|
#include "core/object/ref_counted.h"
|
||||||
#include "editor/editor_file_dialog.h"
|
#include "editor/editor_help.h"
|
||||||
#include "editor_help.h"
|
|
||||||
#include "scene/gui/dialogs.h"
|
#include "scene/gui/dialogs.h"
|
||||||
#include "scene/gui/option_button.h"
|
#include "scene/gui/option_button.h"
|
||||||
#include "scene/gui/separator.h"
|
#include "scene/gui/separator.h"
|
||||||
|
@ -30,15 +30,16 @@
|
|||||||
|
|
||||||
#include "editor_file_dialog.h"
|
#include "editor_file_dialog.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
#include "core/io/file_access.h"
|
#include "core/io/file_access.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "core/string/print_string.h"
|
#include "core/string/print_string.h"
|
||||||
#include "dependency_editor.h"
|
#include "dependency_editor.h"
|
||||||
#include "editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
#include "editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "scene/gui/center_container.h"
|
#include "scene/gui/center_container.h"
|
||||||
#include "scene/gui/label.h"
|
#include "scene/gui/label.h"
|
||||||
#include "scene/gui/margin_container.h"
|
#include "scene/gui/margin_container.h"
|
||||||
|
@ -38,9 +38,9 @@
|
|||||||
#include "core/io/resource_saver.h"
|
#include "core/io/resource_saver.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "core/variant/variant_parser.h"
|
#include "core/variant/variant_parser.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
|
||||||
EditorFileSystem *EditorFileSystem::singleton = nullptr;
|
EditorFileSystem *EditorFileSystem::singleton = nullptr;
|
||||||
//the name is the version, to keep compatibility with different versions of Godot
|
//the name is the version, to keep compatibility with different versions of Godot
|
||||||
|
@ -31,8 +31,8 @@
|
|||||||
#include "editor_folding.h"
|
#include "editor_folding.h"
|
||||||
|
|
||||||
#include "core/io/file_access.h"
|
#include "core/io/file_access.h"
|
||||||
#include "editor_inspector.h"
|
#include "editor/editor_inspector.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
|
||||||
Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
|
Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
|
||||||
Vector<String> sections;
|
Vector<String> sections;
|
||||||
|
@ -32,8 +32,8 @@
|
|||||||
|
|
||||||
#include "builtin_fonts.gen.h"
|
#include "builtin_fonts.gen.h"
|
||||||
#include "core/io/dir_access.h"
|
#include "core/io/dir_access.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "scene/resources/default_theme/default_theme.h"
|
#include "scene/resources/default_theme/default_theme.h"
|
||||||
#include "scene/resources/font.h"
|
#include "scene/resources/font.h"
|
||||||
|
|
||||||
|
@ -35,10 +35,10 @@
|
|||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/version_generated.gen.h"
|
#include "core/version_generated.gen.h"
|
||||||
#include "doc_data_compressed.gen.h"
|
#include "doc_data_compressed.gen.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/plugins/script_editor_plugin.h"
|
#include "editor/plugins/script_editor_plugin.h"
|
||||||
#include "editor_node.h"
|
|
||||||
#include "editor_scale.h"
|
|
||||||
#include "editor_settings.h"
|
|
||||||
|
|
||||||
#define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL)
|
#define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL)
|
||||||
|
|
||||||
|
@ -31,9 +31,9 @@
|
|||||||
#include "editor_help_search.h"
|
#include "editor_help_search.h"
|
||||||
|
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "editor_feature_profile.h"
|
#include "editor/editor_feature_profile.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
void EditorHelpSearch::_update_icons() {
|
void EditorHelpSearch::_update_icons() {
|
||||||
search_box->set_right_icon(results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
|
search_box->set_right_icon(results_tree->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
|
||||||
|
@ -34,10 +34,10 @@
|
|||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "dictionary_property_edit.h"
|
#include "dictionary_property_edit.h"
|
||||||
#include "editor/doc_tools.h"
|
#include "editor/doc_tools.h"
|
||||||
#include "editor_feature_profile.h"
|
#include "editor/editor_feature_profile.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "multi_node_edit.h"
|
#include "multi_node_edit.h"
|
||||||
#include "scene/property_utils.h"
|
#include "scene/property_utils.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
|
|
||||||
#include "editor_locale_dialog.h"
|
#include "editor_locale_dialog.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/gui/check_button.h"
|
#include "scene/gui/check_button.h"
|
||||||
|
@ -32,8 +32,8 @@
|
|||||||
|
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/gui/center_container.h"
|
#include "scene/gui/center_container.h"
|
||||||
#include "scene/resources/font.h"
|
#include "scene/resources/font.h"
|
||||||
|
|
||||||
|
@ -34,7 +34,6 @@
|
|||||||
#include "core/os/thread.h"
|
#include "core/os/thread.h"
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/button.h"
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/control.h"
|
|
||||||
#include "scene/gui/label.h"
|
#include "scene/gui/label.h"
|
||||||
#include "scene/gui/line_edit.h"
|
#include "scene/gui/line_edit.h"
|
||||||
#include "scene/gui/panel_container.h"
|
#include "scene/gui/panel_container.h"
|
||||||
|
@ -76,9 +76,12 @@
|
|||||||
#include "editor/editor_about.h"
|
#include "editor/editor_about.h"
|
||||||
#include "editor/editor_audio_buses.h"
|
#include "editor/editor_audio_buses.h"
|
||||||
#include "editor/editor_command_palette.h"
|
#include "editor/editor_command_palette.h"
|
||||||
|
#include "editor/editor_data.h"
|
||||||
#include "editor/editor_export.h"
|
#include "editor/editor_export.h"
|
||||||
#include "editor/editor_feature_profile.h"
|
#include "editor/editor_feature_profile.h"
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
#include "editor/editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
|
#include "editor/editor_folding.h"
|
||||||
#include "editor/editor_help.h"
|
#include "editor/editor_help.h"
|
||||||
#include "editor/editor_inspector.h"
|
#include "editor/editor_inspector.h"
|
||||||
#include "editor/editor_layouts_dialog.h"
|
#include "editor/editor_layouts_dialog.h"
|
||||||
@ -88,6 +91,7 @@
|
|||||||
#include "editor/editor_properties.h"
|
#include "editor/editor_properties.h"
|
||||||
#include "editor/editor_resource_picker.h"
|
#include "editor/editor_resource_picker.h"
|
||||||
#include "editor/editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
|
#include "editor/editor_run.h"
|
||||||
#include "editor/editor_run_native.h"
|
#include "editor/editor_run_native.h"
|
||||||
#include "editor/editor_run_script.h"
|
#include "editor/editor_run_script.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
@ -193,6 +197,7 @@
|
|||||||
#include "editor/project_settings_editor.h"
|
#include "editor/project_settings_editor.h"
|
||||||
#include "editor/quick_open.h"
|
#include "editor/quick_open.h"
|
||||||
#include "editor/register_exporters.h"
|
#include "editor/register_exporters.h"
|
||||||
|
#include "editor/scene_tree_dock.h"
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
@ -32,16 +32,12 @@
|
|||||||
#define EDITOR_NODE_H
|
#define EDITOR_NODE_H
|
||||||
|
|
||||||
#include "core/templates/safe_refcount.h"
|
#include "core/templates/safe_refcount.h"
|
||||||
#include "editor/editor_data.h"
|
|
||||||
#include "editor/editor_export.h"
|
#include "editor/editor_export.h"
|
||||||
#include "editor/editor_folding.h"
|
#include "editor/editor_folding.h"
|
||||||
#include "editor/editor_native_shader_source_visualizer.h"
|
#include "editor/editor_native_shader_source_visualizer.h"
|
||||||
#include "editor/editor_run.h"
|
#include "editor/editor_run.h"
|
||||||
#include "editor/editor_toaster.h"
|
|
||||||
#include "editor/inspector_dock.h"
|
#include "editor/inspector_dock.h"
|
||||||
#include "editor/property_editor.h"
|
#include "editor/property_editor.h"
|
||||||
#include "editor/scene_tree_dock.h"
|
|
||||||
#include "scene/gui/link_button.h"
|
|
||||||
|
|
||||||
typedef void (*EditorNodeInitCallback)();
|
typedef void (*EditorNodeInitCallback)();
|
||||||
typedef void (*EditorPluginInitializeCallback)();
|
typedef void (*EditorPluginInitializeCallback)();
|
||||||
@ -50,16 +46,20 @@ typedef bool (*EditorBuildCallback)();
|
|||||||
class AcceptDialog;
|
class AcceptDialog;
|
||||||
class AudioStreamPreviewGenerator;
|
class AudioStreamPreviewGenerator;
|
||||||
class BackgroundProgress;
|
class BackgroundProgress;
|
||||||
|
class Button;
|
||||||
class CenterContainer;
|
class CenterContainer;
|
||||||
class ConfirmationDialog;
|
class ConfirmationDialog;
|
||||||
class Control;
|
class Control;
|
||||||
class DependencyEditor;
|
class DependencyEditor;
|
||||||
class DependencyErrorDialog;
|
class DependencyErrorDialog;
|
||||||
|
class DynamicFontImportSettings;
|
||||||
class EditorAbout;
|
class EditorAbout;
|
||||||
class EditorCommandPalette;
|
class EditorCommandPalette;
|
||||||
class EditorExport;
|
class EditorExport;
|
||||||
|
class EditorExtensionManager;
|
||||||
class EditorFeatureProfileManager;
|
class EditorFeatureProfileManager;
|
||||||
class EditorFileServer;
|
class EditorFileServer;
|
||||||
|
class EditorFolding;
|
||||||
class EditorInspector;
|
class EditorInspector;
|
||||||
class EditorLayoutsDialog;
|
class EditorLayoutsDialog;
|
||||||
class EditorLog;
|
class EditorLog;
|
||||||
@ -67,12 +67,16 @@ class EditorPlugin;
|
|||||||
class EditorPluginList;
|
class EditorPluginList;
|
||||||
class EditorQuickOpen;
|
class EditorQuickOpen;
|
||||||
class EditorResourcePreview;
|
class EditorResourcePreview;
|
||||||
|
class EditorRun;
|
||||||
class EditorRunNative;
|
class EditorRunNative;
|
||||||
class EditorSettingsDialog;
|
class EditorSettingsDialog;
|
||||||
|
class EditorToaster;
|
||||||
class ExportTemplateManager;
|
class ExportTemplateManager;
|
||||||
|
class FileDialog;
|
||||||
class FileSystemDock;
|
class FileSystemDock;
|
||||||
class HSplitContainer;
|
class HSplitContainer;
|
||||||
class ImportDock;
|
class ImportDock;
|
||||||
|
class LinkButton;
|
||||||
class MenuButton;
|
class MenuButton;
|
||||||
class NodeDock;
|
class NodeDock;
|
||||||
class OrphanResourcesDialog;
|
class OrphanResourcesDialog;
|
||||||
@ -83,17 +87,14 @@ class ProgressDialog;
|
|||||||
class ProjectExportDialog;
|
class ProjectExportDialog;
|
||||||
class ProjectSettingsEditor;
|
class ProjectSettingsEditor;
|
||||||
class RunSettingsDialog;
|
class RunSettingsDialog;
|
||||||
|
class SceneImportSettings;
|
||||||
class ScriptCreateDialog;
|
class ScriptCreateDialog;
|
||||||
class TabContainer;
|
class SubViewport;
|
||||||
class TabBar;
|
class TabBar;
|
||||||
|
class TabContainer;
|
||||||
class TextureProgressBar;
|
class TextureProgressBar;
|
||||||
class Button;
|
|
||||||
class VSplitContainer;
|
class VSplitContainer;
|
||||||
class Window;
|
class Window;
|
||||||
class SubViewport;
|
|
||||||
class SceneImportSettings;
|
|
||||||
class EditorExtensionManager;
|
|
||||||
class DynamicFontImportSettings;
|
|
||||||
|
|
||||||
class EditorNode : public Node {
|
class EditorNode : public Node {
|
||||||
GDCLASS(EditorNode, Node);
|
GDCLASS(EditorNode, Node);
|
||||||
|
@ -30,8 +30,8 @@
|
|||||||
|
|
||||||
#include "editor_path.h"
|
#include "editor_path.h"
|
||||||
|
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
|
void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
|
||||||
if (p_depth > 8) {
|
if (p_depth > 8) {
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
#ifndef EDITOR_PATH_H
|
#ifndef EDITOR_PATH_H
|
||||||
#define EDITOR_PATH_H
|
#define EDITOR_PATH_H
|
||||||
|
|
||||||
#include "editor_data.h"
|
#include "editor/editor_data.h"
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/button.h"
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/popup_menu.h"
|
#include "scene/gui/popup_menu.h"
|
||||||
|
@ -34,10 +34,11 @@
|
|||||||
#include "editor/editor_export.h"
|
#include "editor/editor_export.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_paths.h"
|
#include "editor/editor_paths.h"
|
||||||
|
#include "editor/editor_resource_preview.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/filesystem_dock.h"
|
#include "editor/filesystem_dock.h"
|
||||||
#include "editor/project_settings_editor.h"
|
#include "editor/project_settings_editor.h"
|
||||||
#include "editor_resource_preview.h"
|
#include "editor/scene_tree_dock.h"
|
||||||
#include "main/main.h"
|
#include "main/main.h"
|
||||||
#include "plugins/canvas_item_editor_plugin.h"
|
#include "plugins/canvas_item_editor_plugin.h"
|
||||||
#include "plugins/node_3d_editor_plugin.h"
|
#include "plugins/node_3d_editor_plugin.h"
|
||||||
|
@ -34,8 +34,8 @@
|
|||||||
#include "core/io/config_file.h"
|
#include "core/io/config_file.h"
|
||||||
#include "core/io/file_access.h"
|
#include "core/io/file_access.h"
|
||||||
#include "core/os/main_loop.h"
|
#include "core/os/main_loop.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/gui/margin_container.h"
|
#include "scene/gui/margin_container.h"
|
||||||
|
|
||||||
void EditorPluginSettings::_notification(int p_what) {
|
void EditorPluginSettings::_notification(int p_what) {
|
||||||
|
@ -32,8 +32,8 @@
|
|||||||
#define EDITORPLUGINSETTINGS_H
|
#define EDITORPLUGINSETTINGS_H
|
||||||
|
|
||||||
#include "core/object/undo_redo.h"
|
#include "core/object/undo_redo.h"
|
||||||
|
#include "editor/editor_data.h"
|
||||||
#include "editor/plugin_config_dialog.h"
|
#include "editor/plugin_config_dialog.h"
|
||||||
#include "editor_data.h"
|
|
||||||
#include "property_editor.h"
|
#include "property_editor.h"
|
||||||
#include "scene/gui/dialogs.h"
|
#include "scene/gui/dialogs.h"
|
||||||
|
|
||||||
|
@ -30,11 +30,13 @@
|
|||||||
|
|
||||||
#include "editor_properties.h"
|
#include "editor_properties.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_properties_array_dict.h"
|
||||||
#include "editor/editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/filesystem_dock.h"
|
#include "editor/filesystem_dock.h"
|
||||||
#include "editor_node.h"
|
|
||||||
#include "editor_properties_array_dict.h"
|
|
||||||
#include "editor_scale.h"
|
|
||||||
#include "scene/2d/gpu_particles_2d.h"
|
#include "scene/2d/gpu_particles_2d.h"
|
||||||
#include "scene/3d/fog_volume.h"
|
#include "scene/3d/fog_volume.h"
|
||||||
#include "scene/3d/gpu_particles_3d.h"
|
#include "scene/3d/gpu_particles_3d.h"
|
||||||
|
@ -33,8 +33,8 @@
|
|||||||
#include "core/input/input.h"
|
#include "core/input/input.h"
|
||||||
#include "core/io/marshalls.h"
|
#include "core/io/marshalls.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_properties.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_properties.h"
|
|
||||||
|
|
||||||
bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) {
|
bool EditorPropertyArrayObject::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
String name = p_name;
|
String name = p_name;
|
||||||
|
@ -30,11 +30,13 @@
|
|||||||
|
|
||||||
#include "editor_resource_picker.h"
|
#include "editor_resource_picker.h"
|
||||||
|
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/filesystem_dock.h"
|
||||||
#include "filesystem_dock.h"
|
#include "editor/scene_tree_dock.h"
|
||||||
|
|
||||||
HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache;
|
HashMap<StringName, List<StringName>> EditorResourcePicker::allowed_types_cache;
|
||||||
|
|
||||||
|
@ -31,13 +31,14 @@
|
|||||||
#ifndef EDITOR_RESOURCE_PICKER_H
|
#ifndef EDITOR_RESOURCE_PICKER_H
|
||||||
#define EDITOR_RESOURCE_PICKER_H
|
#define EDITOR_RESOURCE_PICKER_H
|
||||||
|
|
||||||
#include "editor_file_dialog.h"
|
|
||||||
#include "quick_open.h"
|
#include "quick_open.h"
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/button.h"
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/popup_menu.h"
|
#include "scene/gui/popup_menu.h"
|
||||||
#include "scene/gui/texture_rect.h"
|
#include "scene/gui/texture_rect.h"
|
||||||
|
|
||||||
|
class EditorFileDialog;
|
||||||
|
|
||||||
class EditorResourcePicker : public HBoxContainer {
|
class EditorResourcePicker : public HBoxContainer {
|
||||||
GDCLASS(EditorResourcePicker, HBoxContainer);
|
GDCLASS(EditorResourcePicker, HBoxContainer);
|
||||||
|
|
||||||
|
@ -35,9 +35,9 @@
|
|||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "core/io/resource_saver.h"
|
#include "core/io/resource_saver.h"
|
||||||
#include "core/object/message_queue.h"
|
#include "core/object/message_queue.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
|
||||||
bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
|
bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
|
||||||
bool success;
|
bool success;
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
|
|
||||||
#include "core/config/project_settings.h"
|
#include "core/config/project_settings.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "servers/display_server.h"
|
#include "servers/display_server.h"
|
||||||
|
|
||||||
EditorRun::Status EditorRun::get_status() const {
|
EditorRun::Status EditorRun::get_status() const {
|
||||||
|
@ -30,9 +30,9 @@
|
|||||||
|
|
||||||
#include "editor_run_native.h"
|
#include "editor_run_native.h"
|
||||||
|
|
||||||
#include "editor_export.h"
|
#include "editor/editor_export.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
void EditorRunNative::_notification(int p_what) {
|
void EditorRunNative::_notification(int p_what) {
|
||||||
if (p_what == NOTIFICATION_ENTER_TREE) {
|
if (p_what == NOTIFICATION_ENTER_TREE) {
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
|
|
||||||
#include "editor_run_script.h"
|
#include "editor_run_script.h"
|
||||||
|
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
|
||||||
void EditorScript::add_root_node(Node *p_node) {
|
void EditorScript::add_root_node(Node *p_node) {
|
||||||
if (!editor) {
|
if (!editor) {
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
#define EDITOR_RUN_SCRIPT_H
|
#define EDITOR_RUN_SCRIPT_H
|
||||||
|
|
||||||
#include "core/object/ref_counted.h"
|
#include "core/object/ref_counted.h"
|
||||||
#include "editor_plugin.h"
|
#include "editor/editor_plugin.h"
|
||||||
class EditorNode;
|
class EditorNode;
|
||||||
class EditorScript : public RefCounted {
|
class EditorScript : public RefCounted {
|
||||||
GDCLASS(EditorScript, RefCounted);
|
GDCLASS(EditorScript, RefCounted);
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
|
|
||||||
#include "editor_sectioned_inspector.h"
|
#include "editor_sectioned_inspector.h"
|
||||||
|
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
class SectionedInspectorFilter : public Object {
|
class SectionedInspectorFilter : public Object {
|
||||||
GDCLASS(SectionedInspectorFilter, Object);
|
GDCLASS(SectionedInspectorFilter, Object);
|
||||||
|
@ -34,11 +34,11 @@
|
|||||||
#include "core/input/input_map.h"
|
#include "core/input/input_map.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "editor/debugger/editor_debugger_node.h"
|
#include "editor/debugger/editor_debugger_node.h"
|
||||||
#include "editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
#include "editor_log.h"
|
#include "editor/editor_log.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "scene/gui/margin_container.h"
|
#include "scene/gui/margin_container.h"
|
||||||
|
|
||||||
void EditorSettingsDialog::ok_pressed() {
|
void EditorSettingsDialog::ok_pressed() {
|
||||||
|
@ -32,8 +32,8 @@
|
|||||||
#define EDITOR_SETTINGS_DIALOG_H
|
#define EDITOR_SETTINGS_DIALOG_H
|
||||||
|
|
||||||
#include "editor/action_map_editor.h"
|
#include "editor/action_map_editor.h"
|
||||||
|
#include "editor/editor_inspector.h"
|
||||||
#include "editor/editor_sectioned_inspector.h"
|
#include "editor/editor_sectioned_inspector.h"
|
||||||
#include "editor_inspector.h"
|
|
||||||
#include "scene/gui/dialogs.h"
|
#include "scene/gui/dialogs.h"
|
||||||
#include "scene/gui/panel_container.h"
|
#include "scene/gui/panel_container.h"
|
||||||
#include "scene/gui/rich_text_label.h"
|
#include "scene/gui/rich_text_label.h"
|
||||||
|
@ -33,8 +33,8 @@
|
|||||||
#include "core/input/input.h"
|
#include "core/input/input.h"
|
||||||
#include "core/math/expression.h"
|
#include "core/math/expression.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const {
|
String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const {
|
||||||
if (grabber->is_visible()) {
|
if (grabber->is_visible()) {
|
||||||
|
@ -33,10 +33,10 @@
|
|||||||
#include "core/error/error_macros.h"
|
#include "core/error/error_macros.h"
|
||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "core/variant/dictionary.h"
|
#include "core/variant/dictionary.h"
|
||||||
#include "editor_fonts.h"
|
#include "editor/editor_fonts.h"
|
||||||
#include "editor_icons.gen.h"
|
#include "editor/editor_icons.gen.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
|
||||||
#include "modules/modules_enabled.gen.h" // For svg.
|
#include "modules/modules_enabled.gen.h" // For svg.
|
||||||
#ifdef MODULE_SVG_ENABLED
|
#ifdef MODULE_SVG_ENABLED
|
||||||
|
@ -28,13 +28,14 @@
|
|||||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
/*************************************************************************/
|
/*************************************************************************/
|
||||||
|
|
||||||
|
#include "editor_toaster.h"
|
||||||
|
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/label.h"
|
#include "scene/gui/label.h"
|
||||||
#include "scene/gui/panel_container.h"
|
#include "scene/gui/panel_container.h"
|
||||||
|
|
||||||
#include "editor_toaster.h"
|
|
||||||
|
|
||||||
EditorToaster *EditorToaster::singleton = nullptr;
|
EditorToaster *EditorToaster::singleton = nullptr;
|
||||||
|
|
||||||
void EditorToaster::_notification(int p_what) {
|
void EditorToaster::_notification(int p_what) {
|
||||||
|
@ -31,12 +31,12 @@
|
|||||||
#ifndef EDITOR_TOASTER_H
|
#ifndef EDITOR_TOASTER_H
|
||||||
#define EDITOR_TOASTER_H
|
#define EDITOR_TOASTER_H
|
||||||
|
|
||||||
#include "scene/gui/box_container.h"
|
|
||||||
#include "scene/gui/button.h"
|
|
||||||
#include "scene/gui/popup.h"
|
|
||||||
|
|
||||||
#include "core/string/ustring.h"
|
#include "core/string/ustring.h"
|
||||||
#include "core/templates/local_vector.h"
|
#include "core/templates/local_vector.h"
|
||||||
|
#include "scene/gui/box_container.h"
|
||||||
|
|
||||||
|
class Button;
|
||||||
|
class PanelContainer;
|
||||||
|
|
||||||
class EditorToaster : public HBoxContainer {
|
class EditorToaster : public HBoxContainer {
|
||||||
GDCLASS(EditorToaster, HBoxContainer);
|
GDCLASS(EditorToaster, HBoxContainer);
|
||||||
|
@ -36,8 +36,8 @@
|
|||||||
#include "core/io/zip_io.h"
|
#include "core/io/zip_io.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "progress_dialog.h"
|
#include "progress_dialog.h"
|
||||||
#include "scene/gui/link_button.h"
|
#include "scene/gui/link_button.h"
|
||||||
|
|
||||||
|
@ -37,11 +37,12 @@
|
|||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "core/templates/list.h"
|
#include "core/templates/list.h"
|
||||||
#include "editor_feature_profile.h"
|
#include "editor/editor_feature_profile.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_resource_preview.h"
|
#include "editor/editor_resource_preview.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
|
#include "editor/scene_tree_dock.h"
|
||||||
#include "import_dock.h"
|
#include "import_dock.h"
|
||||||
#include "scene/main/window.h"
|
#include "scene/main/window.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
@ -49,8 +49,8 @@
|
|||||||
#include "create_dialog.h"
|
#include "create_dialog.h"
|
||||||
|
|
||||||
#include "dependency_editor.h"
|
#include "dependency_editor.h"
|
||||||
#include "editor_dir_dialog.h"
|
#include "editor/editor_dir_dialog.h"
|
||||||
#include "editor_file_system.h"
|
#include "editor/editor_file_system.h"
|
||||||
#include "script_create_dialog.h"
|
#include "script_create_dialog.h"
|
||||||
|
|
||||||
class EditorNode;
|
class EditorNode;
|
||||||
|
@ -30,10 +30,11 @@
|
|||||||
|
|
||||||
#include "find_in_files.h"
|
#include "find_in_files.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
#include "core/io/dir_access.h"
|
#include "core/io/dir_access.h"
|
||||||
#include "core/os/os.h"
|
#include "core/os/os.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/button.h"
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/check_box.h"
|
#include "scene/gui/check_box.h"
|
||||||
|
@ -30,9 +30,10 @@
|
|||||||
|
|
||||||
#include "groups_editor.h"
|
#include "groups_editor.h"
|
||||||
|
|
||||||
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
#include "editor/scene_tree_dock.h"
|
||||||
#include "editor/scene_tree_editor.h"
|
#include "editor/scene_tree_editor.h"
|
||||||
#include "editor_node.h"
|
|
||||||
#include "editor_scale.h"
|
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/label.h"
|
#include "scene/gui/label.h"
|
||||||
#include "scene/resources/packed_scene.h"
|
#include "scene/resources/packed_scene.h"
|
||||||
|
@ -30,6 +30,10 @@
|
|||||||
|
|
||||||
#include "dynamicfont_import_settings.h"
|
#include "dynamicfont_import_settings.h"
|
||||||
|
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_file_system.h"
|
||||||
|
#include "editor/editor_inspector.h"
|
||||||
|
#include "editor/editor_locale_dialog.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
|
@ -31,10 +31,6 @@
|
|||||||
#ifndef FONTDATA_IMPORT_SETTINGS_H
|
#ifndef FONTDATA_IMPORT_SETTINGS_H
|
||||||
#define FONTDATA_IMPORT_SETTINGS_H
|
#define FONTDATA_IMPORT_SETTINGS_H
|
||||||
|
|
||||||
#include "editor/editor_file_dialog.h"
|
|
||||||
#include "editor/editor_inspector.h"
|
|
||||||
#include "editor/editor_locale_dialog.h"
|
|
||||||
|
|
||||||
#include "editor/import/resource_importer_dynamicfont.h"
|
#include "editor/import/resource_importer_dynamicfont.h"
|
||||||
|
|
||||||
#include "scene/gui/dialogs.h"
|
#include "scene/gui/dialogs.h"
|
||||||
@ -50,6 +46,9 @@
|
|||||||
#include "servers/text_server.h"
|
#include "servers/text_server.h"
|
||||||
|
|
||||||
class DynamicFontImportSettingsData;
|
class DynamicFontImportSettingsData;
|
||||||
|
class EditorFileDialog;
|
||||||
|
class EditorInspector;
|
||||||
|
class EditorLocaleDialog;
|
||||||
|
|
||||||
class DynamicFontImportSettings : public ConfirmationDialog {
|
class DynamicFontImportSettings : public ConfirmationDialog {
|
||||||
GDCLASS(DynamicFontImportSettings, ConfirmationDialog)
|
GDCLASS(DynamicFontImportSettings, ConfirmationDialog)
|
||||||
|
@ -29,6 +29,7 @@
|
|||||||
/*************************************************************************/
|
/*************************************************************************/
|
||||||
|
|
||||||
#include "editor_import_plugin.h"
|
#include "editor_import_plugin.h"
|
||||||
|
|
||||||
#include "core/object/script_language.h"
|
#include "core/object/script_language.h"
|
||||||
|
|
||||||
EditorImportPlugin::EditorImportPlugin() {
|
EditorImportPlugin::EditorImportPlugin() {
|
||||||
|
@ -30,8 +30,7 @@
|
|||||||
|
|
||||||
#include "resource_importer_layered_texture.h"
|
#include "resource_importer_layered_texture.h"
|
||||||
|
|
||||||
#include "resource_importer_texture.h"
|
#include "core/config/project_settings.h"
|
||||||
|
|
||||||
#include "core/error/error_macros.h"
|
#include "core/error/error_macros.h"
|
||||||
#include "core/io/config_file.h"
|
#include "core/io/config_file.h"
|
||||||
#include "core/io/image_loader.h"
|
#include "core/io/image_loader.h"
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
|
|
||||||
#include "resource_importer_texture.h"
|
#include "resource_importer_texture.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
#include "core/io/config_file.h"
|
#include "core/io/config_file.h"
|
||||||
#include "core/io/image_loader.h"
|
#include "core/io/image_loader.h"
|
||||||
#include "core/version.h"
|
#include "core/version.h"
|
||||||
|
@ -29,9 +29,14 @@
|
|||||||
/*************************************************************************/
|
/*************************************************************************/
|
||||||
|
|
||||||
#include "scene_import_settings.h"
|
#include "scene_import_settings.h"
|
||||||
|
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_file_system.h"
|
||||||
|
#include "editor/editor_inspector.h"
|
||||||
#include "editor/editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/3d/importer_mesh_instance_3d.h"
|
#include "scene/3d/importer_mesh_instance_3d.h"
|
||||||
|
#include "scene/animation/animation_player.h"
|
||||||
#include "scene/resources/importer_mesh.h"
|
#include "scene/resources/importer_mesh.h"
|
||||||
#include "scene/resources/surface_tool.h"
|
#include "scene/resources/surface_tool.h"
|
||||||
|
|
||||||
|
@ -31,8 +31,6 @@
|
|||||||
#ifndef SCENEIMPORTSETTINGS_H
|
#ifndef SCENEIMPORTSETTINGS_H
|
||||||
#define SCENEIMPORTSETTINGS_H
|
#define SCENEIMPORTSETTINGS_H
|
||||||
|
|
||||||
#include "editor/editor_file_dialog.h"
|
|
||||||
#include "editor/editor_inspector.h"
|
|
||||||
#include "editor/import/resource_importer_scene.h"
|
#include "editor/import/resource_importer_scene.h"
|
||||||
#include "scene/3d/camera_3d.h"
|
#include "scene/3d/camera_3d.h"
|
||||||
#include "scene/3d/light_3d.h"
|
#include "scene/3d/light_3d.h"
|
||||||
@ -47,6 +45,8 @@
|
|||||||
#include "scene/gui/tree.h"
|
#include "scene/gui/tree.h"
|
||||||
#include "scene/resources/primitive_meshes.h"
|
#include "scene/resources/primitive_meshes.h"
|
||||||
|
|
||||||
|
class EditorFileDialog;
|
||||||
|
class EditorInspector;
|
||||||
class SceneImportSettingsData;
|
class SceneImportSettingsData;
|
||||||
|
|
||||||
class SceneImportSettings : public ConfirmationDialog {
|
class SceneImportSettings : public ConfirmationDialog {
|
||||||
|
@ -30,6 +30,15 @@
|
|||||||
|
|
||||||
#include "import_defaults_editor.h"
|
#include "import_defaults_editor.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
|
#include "editor/action_map_editor.h"
|
||||||
|
#include "editor/editor_autoload_settings.h"
|
||||||
|
#include "editor/editor_plugin_settings.h"
|
||||||
|
#include "editor/editor_sectioned_inspector.h"
|
||||||
|
#include "editor/localization_editor.h"
|
||||||
|
#include "editor/shader_globals_editor.h"
|
||||||
|
#include "scene/gui/center_container.h"
|
||||||
|
|
||||||
class ImportDefaultsEditorSettings : public Object {
|
class ImportDefaultsEditorSettings : public Object {
|
||||||
GDCLASS(ImportDefaultsEditorSettings, Object)
|
GDCLASS(ImportDefaultsEditorSettings, Object)
|
||||||
friend class ImportDefaultsEditor;
|
friend class ImportDefaultsEditor;
|
||||||
|
@ -31,18 +31,11 @@
|
|||||||
#ifndef IMPORT_DEFAULTS_EDITOR_H
|
#ifndef IMPORT_DEFAULTS_EDITOR_H
|
||||||
#define IMPORT_DEFAULTS_EDITOR_H
|
#define IMPORT_DEFAULTS_EDITOR_H
|
||||||
|
|
||||||
#include "core/object/undo_redo.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "editor/action_map_editor.h"
|
|
||||||
#include "editor/editor_data.h"
|
|
||||||
#include "editor/editor_plugin_settings.h"
|
|
||||||
#include "editor/editor_sectioned_inspector.h"
|
|
||||||
#include "editor/localization_editor.h"
|
|
||||||
#include "editor/shader_globals_editor.h"
|
|
||||||
#include "editor_autoload_settings.h"
|
|
||||||
#include "scene/gui/center_container.h"
|
|
||||||
#include "scene/gui/option_button.h"
|
#include "scene/gui/option_button.h"
|
||||||
|
|
||||||
class ImportDefaultsEditorSettings;
|
class ImportDefaultsEditorSettings;
|
||||||
|
class EditorInspector;
|
||||||
|
|
||||||
class ImportDefaultsEditor : public VBoxContainer {
|
class ImportDefaultsEditor : public VBoxContainer {
|
||||||
GDCLASS(ImportDefaultsEditor, VBoxContainer)
|
GDCLASS(ImportDefaultsEditor, VBoxContainer)
|
||||||
|
@ -29,9 +29,11 @@
|
|||||||
/*************************************************************************/
|
/*************************************************************************/
|
||||||
|
|
||||||
#include "import_dock.h"
|
#include "import_dock.h"
|
||||||
#include "editor_node.h"
|
|
||||||
#include "editor_resource_preview.h"
|
#include "core/config/project_settings.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_node.h"
|
||||||
|
#include "editor/editor_resource_preview.h"
|
||||||
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
class ImportDockParameters : public Object {
|
class ImportDockParameters : public Object {
|
||||||
GDCLASS(ImportDockParameters, Object);
|
GDCLASS(ImportDockParameters, Object);
|
||||||
|
@ -30,6 +30,8 @@
|
|||||||
|
|
||||||
#include "inspector_dock.h"
|
#include "inspector_dock.h"
|
||||||
|
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/plugins/animation_player_editor_plugin.h"
|
#include "editor/plugins/animation_player_editor_plugin.h"
|
||||||
|
|
||||||
|
@ -38,9 +38,9 @@
|
|||||||
#include "editor/editor_path.h"
|
#include "editor/editor_path.h"
|
||||||
#include "scene/gui/box_container.h"
|
#include "scene/gui/box_container.h"
|
||||||
#include "scene/gui/button.h"
|
#include "scene/gui/button.h"
|
||||||
#include "scene/gui/control.h"
|
|
||||||
|
|
||||||
class EditorNode;
|
class EditorNode;
|
||||||
|
class EditorFileDialog;
|
||||||
|
|
||||||
class InspectorDock : public VBoxContainer {
|
class InspectorDock : public VBoxContainer {
|
||||||
GDCLASS(InspectorDock, VBoxContainer);
|
GDCLASS(InspectorDock, VBoxContainer);
|
||||||
|
@ -30,11 +30,13 @@
|
|||||||
|
|
||||||
#include "localization_editor.h"
|
#include "localization_editor.h"
|
||||||
|
|
||||||
|
#include "core/config/project_settings.h"
|
||||||
#include "core/string/translation.h"
|
#include "core/string/translation.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_file_dialog.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_translation_parser.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "pot_generator.h"
|
#include "editor/editor_translation_parser.h"
|
||||||
|
#include "editor/pot_generator.h"
|
||||||
#include "scene/gui/control.h"
|
#include "scene/gui/control.h"
|
||||||
|
|
||||||
void LocalizationEditor::_notification(int p_what) {
|
void LocalizationEditor::_notification(int p_what) {
|
||||||
|
@ -32,10 +32,11 @@
|
|||||||
#define LOCALIZATION_EDITOR_H
|
#define LOCALIZATION_EDITOR_H
|
||||||
|
|
||||||
#include "core/object/undo_redo.h"
|
#include "core/object/undo_redo.h"
|
||||||
#include "editor_file_dialog.h"
|
#include "editor/editor_locale_dialog.h"
|
||||||
#include "editor_locale_dialog.h"
|
|
||||||
#include "scene/gui/tree.h"
|
#include "scene/gui/tree.h"
|
||||||
|
|
||||||
|
class EditorFileDialog;
|
||||||
|
|
||||||
class LocalizationEditor : public VBoxContainer {
|
class LocalizationEditor : public VBoxContainer {
|
||||||
GDCLASS(LocalizationEditor, VBoxContainer);
|
GDCLASS(LocalizationEditor, VBoxContainer);
|
||||||
|
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
#include "multi_node_edit.h"
|
#include "multi_node_edit.h"
|
||||||
|
|
||||||
#include "core/math/math_fieldwise.h"
|
#include "core/math/math_fieldwise.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
|
|
||||||
bool MultiNodeEdit::_set(const StringName &p_name, const Variant &p_value) {
|
bool MultiNodeEdit::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
return _set_impl(p_name, p_value, "");
|
return _set_impl(p_name, p_value, "");
|
||||||
|
@ -31,8 +31,8 @@
|
|||||||
#include "node_dock.h"
|
#include "node_dock.h"
|
||||||
|
|
||||||
#include "connections_dialog.h"
|
#include "connections_dialog.h"
|
||||||
#include "editor_node.h"
|
#include "editor/editor_node.h"
|
||||||
#include "editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
void NodeDock::show_groups() {
|
void NodeDock::show_groups() {
|
||||||
groups_button->set_pressed(true);
|
groups_button->set_pressed(true);
|
||||||
|
@ -33,6 +33,7 @@
|
|||||||
#include "canvas_item_editor_plugin.h"
|
#include "canvas_item_editor_plugin.h"
|
||||||
#include "core/math/geometry_2d.h"
|
#include "core/math/geometry_2d.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
|
|
||||||
bool AbstractPolygon2DEditor::Vertex::operator==(const AbstractPolygon2DEditor::Vertex &p_vertex) const {
|
bool AbstractPolygon2DEditor::Vertex::operator==(const AbstractPolygon2DEditor::Vertex &p_vertex) const {
|
||||||
|
@ -31,10 +31,11 @@
|
|||||||
#ifndef ABSTRACT_POLYGON_2D_EDITOR_H
|
#ifndef ABSTRACT_POLYGON_2D_EDITOR_H
|
||||||
#define ABSTRACT_POLYGON_2D_EDITOR_H
|
#define ABSTRACT_POLYGON_2D_EDITOR_H
|
||||||
|
|
||||||
#include "editor/editor_node.h"
|
|
||||||
#include "editor/editor_plugin.h"
|
#include "editor/editor_plugin.h"
|
||||||
#include "scene/2d/polygon_2d.h"
|
#include "scene/2d/polygon_2d.h"
|
||||||
|
#include "scene/gui/box_container.h"
|
||||||
|
|
||||||
|
class EditorNode;
|
||||||
class CanvasItemEditor;
|
class CanvasItemEditor;
|
||||||
|
|
||||||
class AbstractPolygon2DEditor : public HBoxContainer {
|
class AbstractPolygon2DEditor : public HBoxContainer {
|
||||||
|
@ -31,6 +31,8 @@
|
|||||||
#include "animation_blend_space_1d_editor.h"
|
#include "animation_blend_space_1d_editor.h"
|
||||||
|
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_blend_tree.h"
|
#include "scene/animation/animation_blend_tree.h"
|
||||||
|
|
||||||
|
@ -31,7 +31,6 @@
|
|||||||
#ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H
|
#ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H
|
||||||
#define ANIMATION_BLEND_SPACE_1D_EDITOR_H
|
#define ANIMATION_BLEND_SPACE_1D_EDITOR_H
|
||||||
|
|
||||||
#include "editor/editor_node.h"
|
|
||||||
#include "editor/editor_plugin.h"
|
#include "editor/editor_plugin.h"
|
||||||
#include "editor/plugins/animation_tree_editor_plugin.h"
|
#include "editor/plugins/animation_tree_editor_plugin.h"
|
||||||
#include "editor/property_editor.h"
|
#include "editor/property_editor.h"
|
||||||
|
@ -35,6 +35,8 @@
|
|||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "core/math/geometry_2d.h"
|
#include "core/math/geometry_2d.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_blend_tree.h"
|
#include "scene/animation/animation_blend_tree.h"
|
||||||
#include "scene/animation/animation_player.h"
|
#include "scene/animation/animation_player.h"
|
||||||
|
@ -31,7 +31,6 @@
|
|||||||
#ifndef ANIMATION_BLEND_SPACE_2D_EDITOR_H
|
#ifndef ANIMATION_BLEND_SPACE_2D_EDITOR_H
|
||||||
#define ANIMATION_BLEND_SPACE_2D_EDITOR_H
|
#define ANIMATION_BLEND_SPACE_2D_EDITOR_H
|
||||||
|
|
||||||
#include "editor/editor_node.h"
|
|
||||||
#include "editor/editor_plugin.h"
|
#include "editor/editor_plugin.h"
|
||||||
#include "editor/plugins/animation_tree_editor_plugin.h"
|
#include "editor/plugins/animation_tree_editor_plugin.h"
|
||||||
#include "editor/property_editor.h"
|
#include "editor/property_editor.h"
|
||||||
|
@ -34,7 +34,9 @@
|
|||||||
#include "core/input/input.h"
|
#include "core/input/input.h"
|
||||||
#include "core/io/resource_loader.h"
|
#include "core/io/resource_loader.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
#include "editor/editor_inspector.h"
|
#include "editor/editor_inspector.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "scene/animation/animation_player.h"
|
#include "scene/animation/animation_player.h"
|
||||||
#include "scene/gui/menu_button.h"
|
#include "scene/gui/menu_button.h"
|
||||||
|
@ -31,7 +31,6 @@
|
|||||||
#ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
|
#ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
|
||||||
#define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
|
#define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
|
||||||
|
|
||||||
#include "editor/editor_node.h"
|
|
||||||
#include "editor/editor_plugin.h"
|
#include "editor/editor_plugin.h"
|
||||||
#include "editor/plugins/animation_tree_editor_plugin.h"
|
#include "editor/plugins/animation_tree_editor_plugin.h"
|
||||||
#include "editor/property_editor.h"
|
#include "editor/property_editor.h"
|
||||||
@ -41,7 +40,9 @@
|
|||||||
#include "scene/gui/popup.h"
|
#include "scene/gui/popup.h"
|
||||||
#include "scene/gui/tree.h"
|
#include "scene/gui/tree.h"
|
||||||
|
|
||||||
|
class EditorNode;
|
||||||
class ProgressBar;
|
class ProgressBar;
|
||||||
|
class EditorFileDialog;
|
||||||
|
|
||||||
class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
|
class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
|
||||||
GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
|
GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin);
|
||||||
|
@ -36,10 +36,13 @@
|
|||||||
#include "core/io/resource_saver.h"
|
#include "core/io/resource_saver.h"
|
||||||
#include "core/os/keyboard.h"
|
#include "core/os/keyboard.h"
|
||||||
#include "editor/animation_track_editor.h"
|
#include "editor/animation_track_editor.h"
|
||||||
|
#include "editor/editor_file_dialog.h"
|
||||||
|
#include "editor/editor_node.h"
|
||||||
#include "editor/editor_scale.h"
|
#include "editor/editor_scale.h"
|
||||||
#include "editor/editor_settings.h"
|
#include "editor/editor_settings.h"
|
||||||
#include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning.
|
#include "editor/plugins/canvas_item_editor_plugin.h" // For onion skinning.
|
||||||
#include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning.
|
#include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning.
|
||||||
|
#include "editor/scene_tree_dock.h"
|
||||||
#include "scene/main/window.h"
|
#include "scene/main/window.h"
|
||||||
#include "scene/resources/animation.h"
|
#include "scene/resources/animation.h"
|
||||||
#include "scene/scene_string_names.h"
|
#include "scene/scene_string_names.h"
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user